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Hawqeye's Revenge Mod

Discussion in 'Civ3 - Completed Modpacks' started by hawqeye, Jun 15, 2002.

  1. hawqeye

    hawqeye Chieftain

    Apr 20, 2002
    This is a mod that I have been tinkering with, since it is up to date for the most part I figure that I would post it to see what players thought of it. Kinda off the wall and unrealistic but it seems that Civilization 2 also had some different themes with it also. As always any comments and suggestions are welcome.

    Hawqeye's Revenge Scenario Version 0.80

    Mod was made using Civilization III Version 1.21, not sure about
    backwards compatibility.

    Special thanks to Civfanatics for the server space for the files.

    Installation Instructions:

    1. Download all four files to the same directory.

    2. Rename these files.
    HawqRevVer080.z01.zip to HawqRevVer080.z01
    HawqRevVer080.z02.zip to HawqRevVer080.z02
    HawqRevVer080.z03.zip to HawqRevVer080.z03
    Note: Do Not rename the file HawqRevVer080.zip

    3. Backup all files that will be affected. Most are additions
    but some files might still be affected, example of this is
    some text files will be overwritten. (Some graphics also)

    4. Open HawqRevVer080.zip and extract to the location where
    Civilization III is installed.
    Default location:
    C:\Program Files\Infogrames Interactive\Civilization III\

    5. The file to play is located in the SCENARIOS folder.
    Hawqeyes Revenge 80.bic

    6. Bugs? Comments? Ideas? All are welcome.They can be reported
    in this thread created at Civfanatics.

    Outside Credits

    Resource Icons - Harlan

    Unit Icons - MOON

    Units added to Mod - Original unit name in (..)
    Original Name | Name in Mod | Credit for Unit
    (ISU) | Advanced Infantry | Smoking Mirror
    (Death Knight) | Camelot Knight | Yaniv
    (Tiger) | EG-5 | Kentonio
    (Bandit) | Hoplite Cavalry | Dark Sheer
    (Pershing) | Immortal Tank | Kentonio
    (Sherman) | ImpiMech | Kentonio
    (Imperial Marine) | Indian OPS | TVA22
    (Grunt) | Legion Infantry | Kal-el
    (Yamato) | Nagasaki Cruiser | TVA22
    (KV1) | Napolean Tank | Smoking Mirror
    (Peltast) | Prussian Spearman | Kryten
    (Churchill) | Sherman | Smoking Mirror
    (T-34) | T-34 | Kentonio
    (Apache) | Helicopter | BoneDoc
    (Gatling) | Gattling Mecha | Kinboat
    (Mecha) | Mecha | Kinboat
    (MechWalker) | MechWalker | Kentonio
    (Veritech) | Veritech | Kinboat

    **Version 0.80** - Fixed some Civilopedia Bugs, made silks a
    requirement for more units. Fixed Sherman Tank requirements.
    Added Techs Nanotechnology, Cyborgs, Neo-Utopianism with
    updated modern science advisor screen. Added government
    Neo-Utopianism. Added Resource Tobacco as a luxuryresource
    with new Resource Pix. Changed some settings on the
    Militocracy government. Added new units Gattling Mecha, Mecha,
    MechaWalker, and Veritech. Changed the Helicopters animations
    to Apache. Changed many of the Unique Units to custom units
    Credits for units should be on this readme.
    Added improvment Technology Lab (50% Science). Added Wonders
    NIST Laboratory (Grants all cities the Technology Lab) and
    Federation of Earth (Allows Diplomatic Victory). The united
    Nations changed to not allow diplomatic victory instead grants
    SAM Missle Battery to all cities.

    Hawqeye's Revenge Enhancement List

    Movement on Roads is 4

    Starting treasury is 500

    Golden Age lasts 30 years

    Tax Collector citizen is not discovered until banking
    Scientist citizen is not discovered until engineering
    All special citizens produce double than the default

    Silk changed to a Strategic Resource

    New types of Government:

    New Small Wonder:
    Military Base

    New Great Wonders:
    NIST Laboratory
    Federation of Earth.

    New Civilization, Hawqeyes, replace the Iroquis

    Added civilization bonuses for all

    All Civilizations have 2 unique units.

    Added units include: Units in (..) are downloaded units used
    in the mod.
    (ISU) Advanced Infantry - Hawqeyes
    Babylon Defender - Babylonians
    (Death Knight) Camelot Knight - English
    Chinese Immortal - Chinese
    (Tiger) EG-5 - Egypt
    Hawq - Hawqeyes
    (Bandit) Hoplite Cavalry - Grecian
    (Pershing) Immortal Tank - Persian
    (Sherman) ImpiMech - Zulu
    (Imperial Marine) Indian OPS - Indian
    Jaguar Ninja - Aztecs
    (Grunt) Legion Infantry - Roman
    (Yamato) Nagasaki Cruiser - Japanese
    (KV1) Napolean Tank - French
    Panzer Chariot - German
    (Peltast) Prussian Spearman - Russian
    Revolutionary - American
    (Churchill) Sherman - English
    (T-34) T-34 - American

    Other changes to units include:
    Settlers can build roads and movement is slightly increased
    Explorers have the ability to attack and defend
    Marines have abilities to build road, build fort, and paradrop
    Paratrooper has larger paradrop, compensate for marine
    All tanks have the ability to bombard
    Artillery units have been improved for distance
    Cruise Missle has increased movement and bombard distance
    AEGIS Cruiser has ability to carry missles
    Subs have been modified.
    Heilicopter is now an attack unit
    Civ specific units have been tweaked
    Man-O-War and F-15 available to all Civs.

    Added Three New Techs.

    Base hit points increased for all levels of units

    Barbarians are Pikeman and Knight

    Strength agaist barbarians increased

    Civilopedia primarily up to date.

    Visit the Hawqeyes Revenge site for more information.

  2. hawqeye

    hawqeye Chieftain

    Apr 20, 2002
  3. hawqeye

    hawqeye Chieftain

    Apr 20, 2002
    Updated for 6/22/2002

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