Head to Head with SE_99

swordspider

Dread Multiplayer
Joined
Sep 30, 2010
Messages
253
Location
Raleigh, NC
So last night played a very interesting Duel Game and just thought I would share because it was a cool level playing field. The strangest thing was the entire game was a draw from the start to the finish. Here's the setup:

Egypt vs. France, Inland Sea, Duel, OCC

I'm France. Egypt way out-techs me early because I plan a Rifle rush across the water (to which I have no access with my Capital to make ships). Lucky for him, he has one Caravel which picks off 2 of my 7 Riflemen. I make landfall and get his Capital to within literally 1 hit of death, but can't finish it off. *sigh*. Hindsight is 20/20, should have brought a general or a few weaker units that I left to defend my Cap. Oh well.

So having lost that battle, I decide not to lose the war and sure up at my Capital and turn to culture and science to catch up there, which I do pretty effectively (he was getting upgraded units a turn ahead of me, but that was it). We both pop a ton of great people, wonders, you name it. He was able to keep up with my French culture good enough to have a huge city too.

We both get coal, we both get oil, we both get aluminum, neither of us get uranium (which is the only tie-breaker I think could have been there). Anyway, long story short, he owned the sea but it made little tactical difference in the end (except for harassing units along the coastlines which in the end he quit doing because it was just giving my tanks promotions). Both of our capitals could pump out a Mech. Infantry in 2-3 turns or a Modern Armor in 4-5 turns, and we just had an all out war with lots, and lots, of carnage.

We both tried different strategies in battle incorporating different kinds of land units, air units, tactics, you name it. In the end, it was a big fat military draw. The only other option was to go for alternate victories, but with the battle-lock we had if you tried to build anything but a military unit you could lose the edge and fall behind... I'm serious it was truly head to head and the littlest tipping point could have turned the tides and we both knew that. So besides completing spaceship wonders with an Engineer, we were pretty much stuck in perpetual battle.

We basically ended up calling it a draw which was fine as we had plenty of mutual respect for one another. In the end, as I mentioned, one of us could have potentially won some other kind of victory but it just didn't seem right after the drop-down, no-holds barred war. I suppose at some point you just agree to coexist. heh.

Either way, a very fun game and a neat setup I would suggest as an alternative to the typical 4-6 Player Pangaea setup. Of course with only 2-players, there was zero lag and the turns flew by. Very rewarding even with the outcome.
 
Sounds fun! And isn't hindsight always amazing :)

If only I could figure out the network problemsI'm having :( Oh well, clear skies tonight, so going around to a friends to peer through telescopes (well, slightly more electronic and warmer than that but you get the idea).

Oh, how long did the game take?
 
I very much enjoy OCC games. They tend to get to the modern age, because getting hammers significantly higher than opponent to simply overpower is very rare. Combine this with defender's advantages and 2 units with oligarchy [easy to get in OCC!] can usually stop a OCC rush.

From my experience though, in cases of equal skill, whoever has the most river tiles wins :lol:

I'm curious if your opponent went Aircraft Carrier + Bombers ever? Or fighters?

Or if your opponent simply got battleships?

These can actually do significant damage to land units/cities.
 
Possible win: himeji + oligarchy turtle defend and go for the spaceship
plently of bombers, artillery and scouting mechs.

Agree in a build fest peace occ river tiles have advantage, if you have oil or alu and other doesnot it may be a game breaker if you go war.
 
Possible win: himeji + oligarchy turtle defend and go for the spaceship
plently of bombers, artillery and scouting mechs.

Agree in a build fest peace occ river tiles have advantage, if you have oil or alu and other doesnot it may be a game breaker if you go war.

We need to duel sometime, I don't think we have played and sounds like it would be a fun game. My steam name is the same as my post name. Look me up sometime!
 
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