dthompson32
Warlord
I'm betting its the later, I'm missing something.
With Civ V vanilla, and now with G&K, I'm finding that I generally ignore building helicopters. When I first got the game I was excited to use them because they sounded like a really cool unit. Sit a bunch on a mountain range and sweep down on your enemies. Until the first set of artillery decimated my little squadron.
They seem to be very fragile. Low hit points to start with, no defenses, and their big benefit is attacking armor. Killing the opposing armor is what my bombers are for. So even with the huge range, they really don't seem to be very useful for things other than as an indirect fire and bomber spotter.
I was hoping that the general hit point increase in G&K would help them, but my limited experience so far is that they are still just as fragile as before.
Is there a strategy I'm missing that makes them more effective?
With Civ V vanilla, and now with G&K, I'm finding that I generally ignore building helicopters. When I first got the game I was excited to use them because they sounded like a really cool unit. Sit a bunch on a mountain range and sweep down on your enemies. Until the first set of artillery decimated my little squadron.
They seem to be very fragile. Low hit points to start with, no defenses, and their big benefit is attacking armor. Killing the opposing armor is what my bombers are for. So even with the huge range, they really don't seem to be very useful for things other than as an indirect fire and bomber spotter.
I was hoping that the general hit point increase in G&K would help them, but my limited experience so far is that they are still just as fragile as before.
Is there a strategy I'm missing that makes them more effective?