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Help Beating Emperor Game 3 Izzy's Revenge

Overall it looks like Sulie has no real military resources unless he has copper or horse hidden away somwhere.

I see a city site east of Moscow that will give flood plains, cows and 3 gold!!! Thats the kick start to your economy. If Moscow gets in the way burn it.

Overall you can whip/ chop 8-9 axes easily and wipe out an Ai. Remember dont over expand. The 3 gold site will help you reach Alphabet early. Remember to use food for growth then work the gold once its size 5-6+. i would farm the flood plains till you can make use of the gold.

On flip side you could rush sulie, set up the marble and chop out a wonder. Ankara would be a good cottage city and fits well with your capital. Cottages would be key here but you need to start building them. Worst case scenario is you have 6-7 cities and no real source of science till you get to Alphabet, currency or COL. Dont be afraid to burn a few far off cities. having 6-7 cities will put your science to 0%-10%.

Honestly your last Spanish map had a huge opportunity for a Religion spam. It just needed 4-5 warriors to fog bust early on and a early rush of Moscow. With the oracle or Sh you would of had a great early shrine.

In terms of this game that additional settler was not really needed. I would of chopped out axes and started the war 2200bc not 1500bc or so.

Your right I should have had this war started alot earlier. I also kept Moscow. I'll still make another city to overlap the gold.

As for the last spanish game, I played it again from last save trying to play peacefully and still got DOW'd by everyone. I may end up trying to play it agian from the original save. Just for learning experiances. Some reason having difficulty learning emperor.
 
I guess with irrigation Moscow will be okay.

I am shocked you let Sulie get that copper site!! Madrid with no defence is a bit worrying. Albeit a archer in defence in a turn. Overall let Sulie send a stack at your capital and watch it eaten up by your 3-4 axes. I would put the axes on the hill closer to your capital. he is 0.9 to you so not a huge threat.

I assume you plan to bulb philosophy? COl needed for this and maybe poly.

You burned the city below Moscow??? That was a great cottage or GP farm. That was a terrible move really considering all the gold around Moscow.

You do need to decide on what to do with your capital as you have mostly irrigated it. Not sure where its going really as you have no specialists either. Personally cottage all the grassland once you have grown the city. Bur capital. You could even move the capital to Moscow once the three gold are being worked?

Going forward settle the flood plain city below Moscow asap where you razed it. I liked that location as it used all the flood plains, had the corn and used the grassland river tiles too. Downside is it has 2 desert. You can always build a city above the cow as a coastal city. Your city site would not use the gold anyway.

You might want to set Madrid to research and use a mine. 9 science a turn and you would get currency in 8 or so turns then at 100%.
 
Thought on your fog busting. You have the units 3 tiles apart.

No barb unit will spawn within a 2 tile radius of your units. So you can spread them out further to cover all of the fog.

LLuLLLuLLLuLL vs LLULLLLULLLLULL

L=Land. U= unit.

You can see that the gap of 4 tiles allows you to fog bust more area.

On the XP unit for HE building. I think you only need to of had a level 4 unit for this. So dont worry about this too much.

I also note you are already at war. Make sure you attack his city by the copper so he doesnt send his stack by the back door to your forest via the roaded copper. You may want to pillage his iron and copper. He has no real answer to axes beyond numbers.
 
LLuLLLuLLLuLL vs LLULLLLULLLLULL

L=Land. U= unit.

For some reason I read this as a lul'd version of lolz :crazyeye:

As for your game, I didn't get a chance to look at the game but..., fill up your land and you've won. I'd build research now so you get Currency faster. You might want to move the Capital to somewhere more cottageable. Barcelona looks like as good a place as anywhere so either settle the GS there or make an Academy. Moscow is a good city but it'll take forever to grow before Biology.
Regarding copper it's a moot point as Suleiman had Iron anyway.
 
3 gold is a license to expand like crazy. Think of it like giving a teenager a credit card. You've got some good land to settle.
 
For some reason I read this as a lul'd version of lolz :crazyeye:

As for your game, I didn't get a chance to look at the game but..., fill up your land and you've won. I'd build research now so you get Currency faster. You might want to move the Capital to somewhere more cottageable. Barcelona looks like as good a place as anywhere so either settle the GS there or make an Academy. Moscow is a good city but it'll take forever to grow before Biology.
Regarding copper it's a moot point as Suleiman had Iron anyway.

I did play from his earlier save and Sulie would of fallen just as easily as the Russians. Do note that Ankara will make a fantastic cottage site with 5 flood plains. The copper site will add no real value to the cities you already have with units lost to his stack. Stopping his metal would help.

Ankara and capital would be my main goal but be wary of his stack.
 
3 gold is a license to expand like crazy. Think of it like giving a teenager a credit card. You've got some good land to settle.

Give Justin that capital and he would have liberalism by 500ad or before.
 
Thought on your fog busting. You have the units 3 tiles apart.

No barb unit will spawn within a 2 tile radius of your units. So you can spread them out further to cover all of the fog.

LLuLLLuLLLuLL vs LLULLLLULLLLULL

L=Land. U= unit.

You can see that the gap of 4 tiles allows you to fog bust more area.

On the XP unit for HE building. I think you only need to of had a level 4 unit for this. So dont worry about this too much.

I also note you are already at war. Make sure you attack his city by the copper so he doesnt send his stack by the back door to your forest via the roaded copper. You may want to pillage his iron and copper. He has no real answer to axes beyond numbers.

Is there a mechanics link for this? I'm skeptical whether 2 tiles away works for city borders.
 
I don't believe it works for city borders, only 1 tile for city borders. But it is 100% 2 space radius for units.

True, does not work for city borders. Only with units (also barb units I believe). Barb cities can spawn anywhere in fog though as said.

And does indeed look like an easy win from here. :)
 
When do barbarians units enter cultural borders
http://forums.civfanatics.com/showthread.php?t=299483&page=2

As a mourner of the red-headed stepchild that is the protective trait, I feel the urge to ask Fireaxis to fix the barb unit spawn rules to coincide with the barb city spawn rules in the next patch ... so you can feel my pain.
 
I guess with irrigation Moscow will be okay.

I am shocked you let Sulie get that copper site!! Madrid with no defence is a bit worrying. Albeit a archer in defence in a turn. Overall let Sulie send a stack at your capital and watch it eaten up by your 3-4 axes. I would put the axes on the hill closer to your capital. he is 0.9 to you so not a huge threat.

I assume you plan to bulb philosophy? COl needed for this and maybe poly.

You burned the city below Moscow??? That was a great cottage or GP farm. That was a terrible move really considering all the gold around Moscow.

You do need to decide on what to do with your capital as you have mostly irrigated it. Not sure where its going really as you have no specialists either. Personally cottage all the grassland once you have grown the city. Bur capital. You could even move the capital to Moscow once the three gold are being worked?

Going forward settle the flood plain city below Moscow asap where you razed it. I liked that location as it used all the flood plains, had the corn and used the grassland river tiles too. Downside is it has 2 desert. You can always build a city above the cow as a coastal city. Your city site would not use the gold anyway.

You might want to set Madrid to research and use a mine. 9 science a turn and you would get currency in 8 or so turns then at 100%.

Alot of replies so far.

I didn't go after the copper site because Sully already had iron hooked up. Figured wasn't a pressing need to settle.

For the capital, I plan on making this my HE city and moving capital to Barcelona sometime soon. That's ehy all the irragation.

As for razing St. Pete. city below Moscow. It auto razed.

I do like the idea about building research in capital to get currency quicker. Also as for the defense, I just took out 3 axes to meet up with other 3 axes down by his copper city. Although looking and thinking back I'll prolly just return them to capital and take peace with Sully to settle as much land as I can.

As for fogbusting, I think a border popped somewhere in there and I was reshuffling the units to cover more land. I still need another fogbuster up there.

I plan on growing Moscow to cap and then pump out settlers and workers out of here. Still using the gold though.

Thanks for the replies.
 
As for your game, I didn't get a chance to look at the game but..., fill up your land and you've won. I'd build research now so you get Currency faster. You might want to move the Capital to somewhere more cottageable. Barcelona looks like as good a place as anywhere so either settle the GS there or make an Academy. Moscow is a good city but it'll take forever to grow before Biology.
Regarding copper it's a moot point as Suleiman had Iron anyway.

Ya I plan on moving capital to Barcelona. Looks like best spot. I'll prolly use the GS for academy in Barcelona. Should get another to bulb Philo soon I hope.
 
I'm glad everyone thinks it's an easy win from here. But seeing as I am playing this game I can asure you it prolly won't be easy for me. That being said the advice i'm getting should lead me to the win though.

I'll prolly play a round tonight or tomorrow. Going to play Emperor Shaka Cookbook first.
 
I'm glad everyone thinks it's an easy win from here. But seeing as I am playing this game I can asure you it prolly won't be easy for me. That being said the advice i'm getting should lead me to the win though.

I'll prolly play a round tonight or tomorrow. Going to play Emperor Shaka Cookbook first.

Use your diplo skills, assign a city or two to build military every other build - just in case :) - build *settler*woker, claim the land and you're as good as done.

Of course it's not as easy done than said, but after playing some games on Emperor you'll see it's just the same as Monarch... you just need to manage your early commerce better and bring a few more units along when going to war.
 
Ok finally got time to play.

Played til 1230AD I forgot when I was playing this was online game. That's why I played til 1230AD. Few screenshots also.

185BC Academy Barcelona. Capital was moved here, forgot the date though.

140BC Peace Sully.

95BC Taoism FIDL. :(

50BC Settle Cordoba

40AD Settle Toledo.

55AD Capture Angle.

145AD Capture Zhou. This blocked off the east side of continent from sully and brennus.

175AD Settle Santiago.

205AD Trade Col to brennus for calender.

655AD Trade Col to Sully for HBR and 30gold.

670AD Bulbed Philo as Sully and Brennus didn't have yet.

775AD Settle Salamanca.

835AD Trade Sully Philo for Poly, aest, construction, 60gold. Wanted to trade to Brenus next turn for Fued. But Sully traded Philo to him.

Made some trades here to backfill. Forgot the date.

1010AD Lost SP by 1 turn in Barcleona. This was good the failure cash let me tech Education.

1230AD I win Lib and take Nationalism. Sully and Brennus aren't close to lib. But somoene on other conitinent looks to be running away I think. So i took here and started MT for my UU.

Going forward. MT for my UU and attack Sully I'm thinking. Are pikes good against my UU? Sully teching eng now.

Brennus built the AP so I started building Hindu buildings everywhere.

13 workers for 11 cities is way to few. But my economy crashed really bad aftyer the expansion. So I focused all on economy for awhile. It's also why I have no military. But that is about to change. As I am gearing up for war with Sully I think. Or maybe just go find other civs and go from there. Any thoughts?

Screenshots.

IRDemoLib0000.jpg

IRGlanceLib0000.jpg

IRTechLib0000.jpg

IRTradesLib0000.jpg

IRLands1230AD0000.jpg



Any thoughts or ideas welcome. Any trade suggestions?

Only problem I see if I don't attack Sully is that I don't have many coastal cities. This might make it tough to war with other continent.

Thanks for any help,

Mike

Save, I also upgraded to BUG 4.2, Haven't reinstalled Blue Marble yet.
 

Attachments

By the looks of it you can just mass Los Conquistadores (you don't need anything else in your stack) and run over Sully and Brennus. Possibly need to go Cannon/Conq(/Rifle) against Brennus but probably not. After that you can just pick a VC and go for it.

Pikes are absolute garbage against Conqs, that is their main strength over Cuirassiers. Defense bonuses help too of course.
 
Some cities have quite a bit of unimproved land, I'd spread irrigation over there.

Try to get a bigger food surplus, some cities are taking forever to grow while you have a high :)-cap.

I don't think you need to war right now, most of your improved cities are cottaged so their production isn't that great.

You have 2 spots with 2 good food resources to settle left.

Personally, I'd focus on Economy (PP->Democracy) from here and rush-buy an army later to take out your continent.
 
You dont have any coastal cities. The cows site east of the gold maybe? You cant build ships to meet the Ai if you have no port!!! Hard to meet them too without this.

Going forward you need 6 uni's for ox uni. 6 theatres for Globe Theatre. You could whip these to complete?

Will Sully attack? At pleased i dont think so. The minute he switches to free religion you could be in trouble. Perhaps tech towards rifles or MT asap and whip/ draft units once you have drama. Gunpowder units should soak up his macemen.

Try not to trade too many tech to Sully if you plan to attack him. He has 10 mace and 10 catapults. Could be lethal. 9-10 cannons would soon weaken this but beware of all those catapult attack a stack of yours. Let him come to you.

1250ad for liberalism isnt bad. Sometimes having more cities slows your tech rate. 250 beakers by 1250 seems fine. Ox uni and unis will spped this up.
 
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