Malchar
Prince
Lately, I've been playing on emperor difficulty, and it has been going pretty good. My most recent game is with Suleiman because I wanted to try a philosophical leader. However, I've run into a bit of a problem because I'm playing on a huge map with 13 AI leaders. I failed to make a sufficiently large expansion in the beginning, and now I'm suffering the consequences. Also, I didn't even go for any of the wonders, but I don't blame that for my current failures.
I know that my situation isn't too bad. I have military parity (knights/musketmen) with the other backwards nations, including Montezuma/Gilgamesh whom I have a shared border with. Since I am the aggressor, I managed to get slightly more units and the advantage of surprise. The leader AIs have approximately riflemen and airships, so I'll have to do some catching up before a war with them. The only real military problem is that I am completely behind with my navy. Basically, I had to forgo any advances there in order to catch up with the land-based army.
Taking a look at the map specifically, Gilgamesh made Montezuma into a colony (I guess), and then I attacked them to take over Bad-Tibiria, Shuruppak, Nibru, Ur, and Cherokee. My only Iron is from the recently conquered cities, so my initial attack force was all trebs and maces. I started making knights once I got the iron, and then janissaries once the appropriate technologies were finished.
Khmer ninja declared on me (possible d pact with gilgamesh?), but he hasn't sent anything more than his ships. Then again, those ships will dominate my coastlines until I get astro, which will immediately unlock frigates.
My current plan is to take over as much of Aztec/Sumer as possible while staying friendly with the leaders (especially Egypt). Then, I lay down infrastructure everywhere setting up for state property + representation/caste system for teching and production and try to catch up to the leaders, possibly picking off some other weaklings along the way.
I am playing the game with Better BUG AI. I have attached the save and also a worldbuilder save so you can run it without the mod that I'm using. I would greatly appreciate any suggestions or criticisms if anyone would be so kind as to check it out.
I know that my situation isn't too bad. I have military parity (knights/musketmen) with the other backwards nations, including Montezuma/Gilgamesh whom I have a shared border with. Since I am the aggressor, I managed to get slightly more units and the advantage of surprise. The leader AIs have approximately riflemen and airships, so I'll have to do some catching up before a war with them. The only real military problem is that I am completely behind with my navy. Basically, I had to forgo any advances there in order to catch up with the land-based army.
Taking a look at the map specifically, Gilgamesh made Montezuma into a colony (I guess), and then I attacked them to take over Bad-Tibiria, Shuruppak, Nibru, Ur, and Cherokee. My only Iron is from the recently conquered cities, so my initial attack force was all trebs and maces. I started making knights once I got the iron, and then janissaries once the appropriate technologies were finished.
Khmer ninja declared on me (possible d pact with gilgamesh?), but he hasn't sent anything more than his ships. Then again, those ships will dominate my coastlines until I get astro, which will immediately unlock frigates.
My current plan is to take over as much of Aztec/Sumer as possible while staying friendly with the leaders (especially Egypt). Then, I lay down infrastructure everywhere setting up for state property + representation/caste system for teching and production and try to catch up to the leaders, possibly picking off some other weaklings along the way.
I am playing the game with Better BUG AI. I have attached the save and also a worldbuilder save so you can run it without the mod that I'm using. I would greatly appreciate any suggestions or criticisms if anyone would be so kind as to check it out.