CBPE
Warlord
First of all, sorry for my english (!)
I'm playing my first game on monarch level in BtS with Suryavarman (Khmer Empire):
CRE/EXP; start with Mining/Hunting; UU: Ballista Elephant; UB: Baray (repl. Aqueduct).
I set Shuffle, ancient era, normal size and velocity, 7 Civs and all the others options 'casual'.
I found this interesting but uncomfortable position after 24 turns (i finished my first settler at this moment):
I think this position includes several strategical problems....
The good points probably are:
1) in this peninsula there is room for 4 city with very good food resources. This can emphasize the expansive trait of the leader with a good, quick vertical expansion
2) there is the possibility to place a city in an excellent position:
It can become a grat GP farm, doesn't it?
3) I have an easy and not attackable (at least for now) access to copper (and I got stone and silver too)
The bad points probably are:
1) there is no room for a decent horizontal expansion, and it seems in this way the creative trait of my leader is wasted
2) At this moment I don't know if i have access to horses (i'm researching 'Animal Husbandry' but i need 5 turns yet)
3) I have not IVOR! This is a very important point 'cause the ivor allows my UU (and I haven't marble and gold too)
4) I cant explore (at least till I open boarders with Qin) so I cant meet other Civ and also tribal villages (i.e.: Ive got ZERO gold for now, and this can become quickly a big problem for research).
Looking in this way, i don't see an alternative choice to go at war with Qin, but the problem is...
when?!?
I think there are two strategical way:
A) Delay the war: it means build 4 city, develop my CIV, maybe open boards with him and then program the war very accuratly.
The priority, in this case, is to put down 2 cities at the borders to prevent he can colonize south.
With the creative trait, I think these cities are able to expand their borders enough quickly and cut off Qin from my peninsula.
Then, I can place the settler for the red city.
I tought to position in this way:
I dont love yellow city very much (it comprises 3 desert tiles) but I dont see another way.
B) Go to war now: it means build immediatly the red city (wich insure the more rapid growth), switch to slavery and hardly use whipping and chopping to build up quickly an axemen army (hoping that Qin doesn't have the copper too).
So, what you suggest please?!?
Thank you anyway and sorry again for my awful english
I'm playing my first game on monarch level in BtS with Suryavarman (Khmer Empire):
CRE/EXP; start with Mining/Hunting; UU: Ballista Elephant; UB: Baray (repl. Aqueduct).
I set Shuffle, ancient era, normal size and velocity, 7 Civs and all the others options 'casual'.
I found this interesting but uncomfortable position after 24 turns (i finished my first settler at this moment):
I think this position includes several strategical problems....
The good points probably are:
1) in this peninsula there is room for 4 city with very good food resources. This can emphasize the expansive trait of the leader with a good, quick vertical expansion
2) there is the possibility to place a city in an excellent position:
It can become a grat GP farm, doesn't it?
3) I have an easy and not attackable (at least for now) access to copper (and I got stone and silver too)
The bad points probably are:
1) there is no room for a decent horizontal expansion, and it seems in this way the creative trait of my leader is wasted
2) At this moment I don't know if i have access to horses (i'm researching 'Animal Husbandry' but i need 5 turns yet)
3) I have not IVOR! This is a very important point 'cause the ivor allows my UU (and I haven't marble and gold too)
4) I cant explore (at least till I open boarders with Qin) so I cant meet other Civ and also tribal villages (i.e.: Ive got ZERO gold for now, and this can become quickly a big problem for research).
Looking in this way, i don't see an alternative choice to go at war with Qin, but the problem is...
when?!?
I think there are two strategical way:
A) Delay the war: it means build 4 city, develop my CIV, maybe open boards with him and then program the war very accuratly.
The priority, in this case, is to put down 2 cities at the borders to prevent he can colonize south.
With the creative trait, I think these cities are able to expand their borders enough quickly and cut off Qin from my peninsula.
Then, I can place the settler for the red city.
I tought to position in this way:
I dont love yellow city very much (it comprises 3 desert tiles) but I dont see another way.
B) Go to war now: it means build immediatly the red city (wich insure the more rapid growth), switch to slavery and hardly use whipping and chopping to build up quickly an axemen army (hoping that Qin doesn't have the copper too).
So, what you suggest please?!?
Thank you anyway and sorry again for my awful english