[Help]genuinely puzzled

One more question, how to balance building wonders/city improvements and building army units?

I'm not sure there's a straightforward answer to that question - the game is too complex to theorise an approach that deals with every situation.

All I can say is keep on thinking about how each choice you make strengthens your empire and feeds into your strategy, given the circumstances you find yourself in.

Stick at it and you'll gradually get a better grip on what you need, and when you need it.
 
I'm consistently going to work on 2-3 hours of sleep - cancelling plans with friends and somehow, fitting a little time in with the GF there somewhere.

Most important tip you'll ever get: don't neglect sleep, don't neglect friends, and don't neglect the GF.

I refer you to Civilization Anonymous:

http://www.civanon.org/

It's very funny, but there's a genuine message behind the humour.

All civ and no anything-not-civ makes Jack a :twitch: boy...
 
Most important tip you'll ever get: don't neglect sleep, don't neglect friends, and don't neglect the GF.

I refer you to Civilization Anonymous:

http://www.civanon.org/

It's very funny, but there's a genuine message behind the humour.

All civ and no anything-not-civ makes Jack a :twitch: boy...

LOL - that site is hilarious. I'm gonna pass that around.

Oh I think I'm fitting the GF in ok to be honest - its just I find myself rushing home after our weekend liaisons so I can actually play without having to worry about cutting off sleep like I do on worknights..:)

Besides - when she opens her present (I got her gold - GOLD!!) she'll be like so much putty..

Whats really been taking the largest hit is spinning records and the friends I do that with - and well, sleep.

But I find Civ is teaching me that I can actually function pretty well on 3-5 hours of sleep - its just by Friday I'm pretty ragged..:) There have been a few days when I've turned off my alarm without realizing it - and I guess that's probably not a good thing to have happen continually!

I will try to balance things out - but I'm peeling back layer after layer on the "Civ Onion" and just wanna keep trying new strategies!
 
One more question, how to balance building wonders/city improvements and building army units? Also, i'm terribly indecisive. it's a fresh torture every time when it comes to "what to build next"? forge will be nice, but i kind of need a temple now... that kind of thing. how to set up priority straight? Thanks.

Like Winston Hughes said, it's hard to give hard-n-fast rules for CivIV, though we typically try to get as close as possible to good "rules of thumb".

I used to struggle with building decisions until I came to terms with city specialization.

City Specialization is another concept in Civ4 that goes totally against strategies and methods in previous Civ titles but is a vital concept for moving beyond Noble and Prince.

Anyhow, early in the game, identify the best city site suited for high production and settle it and/or identify your best production city. In that city, build only a Granary, Barracks and +:hammers:% buildings (+:health: and +:) when necessary) and focus that city on military production. I typically never stop generating military units from this city once I start.

If you get to the point where you think you have too many military units, you should consider settling more economy-boosting cities or conquering your neighbour(s).

On the contrary, if you get to the point where you think you don't have enough military units, find your next-best production site and devote it to military production also (or build Heroic Epic, Military Academy, etc.).


Check out the two links mentioned at the top of this article on city specialization.
 
Like Winston Hughes said, it's hard to give hard-n-fast rules for CivIV, though we typically try to get as close as possible to good "rules of thumb".

I used to struggle with building decisions until I came to terms with city specialization.

City Specialization is another concept in Civ4 that goes totally against strategies and methods in previous Civ titles but is a vital concept for moving beyond Noble and Prince.

Anyhow, early in the game, identify the best city site suited for high production and settle it and/or identify your best production city. In that city, build only a Granary, Barracks and +:hammers:% buildings (+:health: and +:) when necessary) and focus that city on military production. I typically never stop generating military units from this city once I start.

If you get to the point where you think you have too many military units, you should consider settling more economy-boosting cities or conquering your neighbour(s).

On the contrary, if you get to the point where you think you don't have enough military units, find your next-best production site and devote it to military production also (or build Heroic Epic, Military Academy, etc.).


Check out the two links mentioned at the top of this article on city specialization.

Well I've been playing civ4 for roughly a month now I think. When I read your/iwas/excl article on specialization a week or two ago, my gameplay improved by quite a bit. I used to struggle on getting a prince win and now I'm playing quite comfortably on monarch.
So you have my gratitude for putting that up. ;)


So my advise to the thread starter .. consider taking a look at those guides. My city placement and improvements used to suck balls till I read those guides.

Quite frankly I had the opposite problem of the "building complex" when I started. I saw every city as a military unit producing city. :P Ending in over expansion, too much warmongering and seeing my science sink. (that's what you get if you're used to play rts games)

I think a good way to improve your gameplay would be as many people say, think about why you are researching a tech, why are you building something, etc. And keep in mind city specialization.
My games take a lot more time to finish now, since I check my cities/tiles/improvements/diplo every 1-3 turns. I checked my highscore thingy ingame and I only played 12 games so far and the last 4 were on monarch. So it shouldn't take 4 months to get passed noble difficulty like some people say here. (unless you only play 30min a day...)
Spend some time thinking about what your plan is, check your worked city tiles, check what would be the best improvements, check what would be the best buildings in which city, check diplo screen, check the tech tree .. before hitting end turn.
Good luck. ;)
 
The blue circles are evil. They just total up the in-game point value for tiles then put the circle where ever that total is greatest. However it dosen't take into account rivers, coast, or improvements very well.

Have 1 city to make wonders that you need.
Have 1 city to make units that you will need.
Have 1 city with 3 food resources be your gpfarm.
All the rest make commerce/gold/science to support your empire.

At some point you'll want to have a city making workers/settlers non stop to grab some land when your economy can afford it.

If you have any city working forests or any unimproved resources then you don't have enough workers.
 
Just my two pence worth of advice. (I play Prince/Noble)

Read all the war academy articles and understand them is the best advice I can give you, however:

Look at your UUs, UB's and your traits at the very start of the game and decide how you fancy trying to win i.e Tokugawa is a good bet to go for domination or conquest.

Then take a look at your starting position, see how that fits into your original strategy and amend it and go from there.

In terms of soldiers I try to be 3rd in military force or better, that tends to put off all but teh violently aggressive (Montezuma et al) and if you have a decent mix of troops, you can usually beat the AI
 
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