I've been playing the game on and off for the last few years and I'm a borderline Emperor/Immortal player. My last game on Emperor I was building the Manhattan Project while other AI's were around Gunpowder but Immortal is more challenging. I can win easily with the likes of Rome or Inca or on Pangaea maps with nearby strategic resources where it's just war war war but my empire management needs work. On tougher starts or when the situation calls for less war, it goes a lot worse.
Anyways, I want to run a game with your help guys.
Immortal
Continents
Standard
Normal
No Huts
No Events
Choose Religions
Leader is our dear religious fanatic Isabella. Or my mistress Izzy as I like to call her.
I like her traits Spiritual and Expansive. UU is a Cuirassier that is immune to Pikes so that's pretty good. UB is a Castle with +5 XP for siege which sounds awesome but does it obsolete with Economics? The starting techs are awful. Mysticism and Fishing may be the worst possible option for an inland start?
Anyways I'm thinking SIP and start with researching Agri.
Please don't hesitate to play along with me but put any sensitive information in spoilers!
Anyways, I want to run a game with your help guys.
Immortal
Continents
Standard
Normal
No Huts
No Events
Choose Religions
Leader is our dear religious fanatic Isabella. Or my mistress Izzy as I like to call her.
I like her traits Spiritual and Expansive. UU is a Cuirassier that is immune to Pikes so that's pretty good. UB is a Castle with +5 XP for siege which sounds awesome but does it obsolete with Economics? The starting techs are awful. Mysticism and Fishing may be the worst possible option for an inland start?
Anyways I'm thinking SIP and start with researching Agri.
Please don't hesitate to play along with me but put any sensitive information in spoilers!
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