You do alot of things right, but you still specialize your city way to little. I made a save with changes and comments, main points beeing:
- Cities along river should be cottage cities and grow to cap (max before red face) ASAP, even if that means you wont work gold for some turns.
Hastings had to build a monument and library asap because Hannibal's culture swallowed the rice and gold. Kind of pushed things back there.
- You still have 2-3 too few workers (too many unimproved tiles at 200BC, esp in your capitol)
- You should trade more (can easily get 200 gold and many techs from AI), and why are you researching construction? If you want a catapult war, you are kinda late. Go either for music or CS (my choice would be CS, since you dont have marble and you capitol is great)
Like I said, I've not gone for a war in this timeframe since I first started playing. Didn't know how late was too late.
- Why not change to hinduism? Only diplomatic bonus, and most of your cities have hinduism from before
I've seen civs switch to a founded religion even if it wasn't a state religion. Didn't want to risk Sitting Bull going Confucian considering my non-existent military.
- Why do both of your northern cities have 1, and only 1(!), cottage each? Either make them commerce cities (cottage all land) or make them production cities.
I'll be honest, I'm not even sure about those cottages.
Questions:
Do you know what to do with the GS?
That I'm not sure ofyet. I don't want to waste him on compass, might wait until I get it then see what he'll give me.
Will you go for war? Against whom? When?
Yes. Hannibal, then Rameses, as soon as possible.
Have you dicided on victory? My advice would be either culture (you can easily get 3 religions by bulbing philosophy, both tatoism and confusim catedral need copper for double speed and you can get 9 cities) or war (you have techlead)
Never gotten a culture win, not particularly inclined to try in all honesty. Looks like it's a simple case of "kill 'em all"