automator
King
I'm getting back into the game after a six month break, and am realizing just how difficult it really is. Wow.
I rock Noble. It's no longer a challenge, even with Aggressive AI and Raging Barbs turned on. But I'm having a heck of a time at Prince. Before I took a play break, I'd won maybe 2 out of a dozen Prince games.
I tend to hit trouble in one of two spots:
1. Not expanding fast enough. That's my usual folly. I get spooked by city maintenance so I stop settling after 3 cities. Then I'm too timid about making my first war, so by the time I've got my six or more axes and a couple archers marching at the AI's cities, they're only a few turns away from upgrading to Maces or even Longbows. So I end up taking one, maybe two cities, before having to call for peace and I'm stuck with a larger, more powerful enemy who is now royally pissed off at me. In these games, I'm usually in the bottom third for scores until I finally quit when the big, bad enemy rushes my spearmen with Knights.
2. The 1500 AD war. The couple times that I was able to get myself over the fear of expansion, I hit the wall around 1500. Most recent game, I was Ragnar. Settled five cities, kept up on developing tiles, hooked up resources early, and even got to build Stonehenge and Pyramids (my capitol city was an early game production powerhouse that would translate to a economic powerhouse easily later in the game). Took out Frederick by warring early with more compact forces. Grabbed a few of Mansa's cities, but left the rest to Kublai Kahn, since we were basically allies, and the rest of Mansa's cities were behind his borders. I kept even/ahead on techs throughout this time, and was on top of the scoreboard. However, to the south of me, Napoleon was growing. Originally, I was going to turn on him after finishing Fred -- he was at the bottom of the scoreboards, and I figured he'd be an easy target. As I busied myself in the west, he'd researched through Knights, started moving into Guns ... and as the 1400s and 1500s hit, he crossed the border. Even by upgrading my promoted units I couldn't do much.
So, my question is, now that I've improved my early game, how do I prevent defeat in the mid-game? (If I survive to late game, I'll win, usually by space race if I'm small or domination if I'm large.) If I hit Pyramids early, I like running Police State so I can churn out an axeman or archer every turn or every other turn. After the first war is over, I like to capitalize on now being huge by switching over to Representation and running a specialist economy for a bit ... but that leads to a reduction in military might that encourages neighbor aggression.
Ideas?
I rock Noble. It's no longer a challenge, even with Aggressive AI and Raging Barbs turned on. But I'm having a heck of a time at Prince. Before I took a play break, I'd won maybe 2 out of a dozen Prince games.
I tend to hit trouble in one of two spots:
1. Not expanding fast enough. That's my usual folly. I get spooked by city maintenance so I stop settling after 3 cities. Then I'm too timid about making my first war, so by the time I've got my six or more axes and a couple archers marching at the AI's cities, they're only a few turns away from upgrading to Maces or even Longbows. So I end up taking one, maybe two cities, before having to call for peace and I'm stuck with a larger, more powerful enemy who is now royally pissed off at me. In these games, I'm usually in the bottom third for scores until I finally quit when the big, bad enemy rushes my spearmen with Knights.
2. The 1500 AD war. The couple times that I was able to get myself over the fear of expansion, I hit the wall around 1500. Most recent game, I was Ragnar. Settled five cities, kept up on developing tiles, hooked up resources early, and even got to build Stonehenge and Pyramids (my capitol city was an early game production powerhouse that would translate to a economic powerhouse easily later in the game). Took out Frederick by warring early with more compact forces. Grabbed a few of Mansa's cities, but left the rest to Kublai Kahn, since we were basically allies, and the rest of Mansa's cities were behind his borders. I kept even/ahead on techs throughout this time, and was on top of the scoreboard. However, to the south of me, Napoleon was growing. Originally, I was going to turn on him after finishing Fred -- he was at the bottom of the scoreboards, and I figured he'd be an easy target. As I busied myself in the west, he'd researched through Knights, started moving into Guns ... and as the 1400s and 1500s hit, he crossed the border. Even by upgrading my promoted units I couldn't do much.
So, my question is, now that I've improved my early game, how do I prevent defeat in the mid-game? (If I survive to late game, I'll win, usually by space race if I'm small or domination if I'm large.) If I hit Pyramids early, I like running Police State so I can churn out an axeman or archer every turn or every other turn. After the first war is over, I like to capitalize on now being huge by switching over to Representation and running a specialist economy for a bit ... but that leads to a reduction in military might that encourages neighbor aggression.
Ideas?