Ha..you love your Toku. Funny that he is considered by many the worst leader in the game, although I secretly think him a bit underrated. However, he's a good leader for learning simply as he's very generic. (now that I think of it I seem to recall you coming here before for help or some other guy who really loves Toku or Japan)
I assume you are still on Monarch here as well.
hmm..looks like pretty good start ..can't go wrong with gold and FPs.
Marble is such good tile to settle on but you lose the pigs. Anyway, you are on a PH so will get a city center hammer bonus of +1 regardless (Marble gives +2 for 3H city center which is so good early game).
Warrior move. - I don't think 1SE does anything for you since we can see in the fog the tiles have forest (very unlikely a resource) - otherwise it would be best move if area open to reveal 2 tiles S. I don't think 1N will reveal the tile across the lake (3N1W of settler), but appears to be a grass hill, which could be pigs or something. So I don't think warrior move adds much either way since SIP seems obvious here...settle on marble has no chance at food except possible no lighthouse seafood in fog, plus FPs..maybe an argument could be made for deity level play. So anyway, I'd move warrior 1 SW (or 1NW) to start scouting coastal area and possible seafood for later marble city and SIP, of course.
Teching here is a little tricky. Toku's starting techs are not great, although wheel is nice to have. Pigs are obviously the focus here so AH a must. However, one needs to tech either Hunt or AG then AH. Hunt>AH is shortest path since Hunt is cheaper. My guestimate though is that your worker will finish before AH finishes leaving him some idle turns..although you do have wheel. Regardless it is probably the best play. (not your worker builds faster settling on a PH..I think 12 turns)
The kicker here for me - as an alternate approach - is I kinda rather have Ag over Hunt simply as AG+TW+Fishing (toku starts with TW+Fish) all provide bonus to Pottery, which is a nice tech here for the FP cottages. Toku can actually tech Pot at the start which most leaders can't except the French, Sumerian and Babylon I think. However, I think Ag+POt should time about right for first worker, then with AG you can start AH. Meanwhile get started on a couple of cottages. Probably a slower food/production start but a bit faster teching, but on Monarch could work okay.
Only thing is you have Gold, so that gives hella commerce early on. Even with the first approach straight to AH via Hunt, you can still tech Pottery soon and ignore Ag.
Lastly, if teching Hunt>AH approach check your time of finishing AH to you worker. Again, I think your worker would finish a few turns before with really nothing to do. What you can do is start a warrior such that you finish worker at 2 turns left on AH,i.e. queue back worker at 2t left on AH (so it finishes 1t before AH completes giving it a turn to move onto pig hill). Or queue back worker with 4 turns on AH and you can put a road down on pigs, although it is not necessary due to river...but it is still something and could be a road to a future city.
I'm sure all that was not confusing in the slightest
