Jopo
Chieftain
Ok, I´m a noob in scripting of all forms in all games and I need some expert help to make my vision come true.
I want to create as large a map as Civ 4 allows me to create, I will then hand paint the map to perfection and play it till I get bored or the game freezes to unplayable slowness. I hope they fix this problem in Civ 5 and make even the larger maps function smoothly and with speed.
My problem is...
I´ve tried to create a larger map by altering the map scripts a little bit.
I made a copy of the original Terra map script and altered this part:
def getGridSize(argsList):
"Enlarge the grids! According to Soren, Earth-type maps are usually huge anyway."
grid_sizes = {
WorldSizeTypes.WORLDSIZE_DUEL: (13,8),
WorldSizeTypes.WORLDSIZE_TINY: (16,10),
WorldSizeTypes.WORLDSIZE_SMALL: (21,13),
WorldSizeTypes.WORLDSIZE_STANDARD: (26,16),
WorldSizeTypes.WORLDSIZE_LARGE: (32,20),
WorldSizeTypes.WORLDSIZE_HUGE: (38,24)
I altered the Huge numbers from 38,24 to 80,50 or so, I tried several alternatives, but it doesn´t seem to work, the map should be at least twice the size, but it´s still the same size, it hasn´t changed at all when I try to create a world with this altered script.
These are the numbers controlling the map size aren´t they?
I found some information about the limits of map sizes:
Quote: "Is there a way, if you were insane enough, to play on maps that were bigger than 256x256? Say 520x520 or even double that? This is in C3C is it matters."
"Thanks." (I second that question, is there a way to make really huge maps?)
Quote:
"The theoretical limit is a size where the maximum WIDTH*HEIGHT=131072 (65536 TILES)
The editor addresses this limit in a bad way by seting the limit to 362x362 which is the largest square map that is allowed by the system. Howver, with the limits set in the editor you can not make a larger rectangualr map even thou the game would (probably) handle it without any problem.
I think that limits more in line with the Civ2 mapsize limit (I.e no dimmension can be less then 16 or larger than 1024 and the product of the two dimensions must be less than or equal to 131072)
So to answer uor question the maximum possible mapsize is currently 362x362"
This was from a Civ-3 discussion apparently, so what are the limits in Civ-4?
I tried calculating numbers according to these limits, no more than 65536 tiles on the map, that makes for 320 tiles x 200 tiles = 64000 tiles, translated to squares of 4 tiles, that makes 80 x 50 squares.
I tried setting the HUGE map values from (38,24) to (80,50), with no apparent change in the map size, what am I doing wrong?
Can somebody please help me make my map true? Please give me instructions on how to change the map size.
Thank you.
Cheers from Finland!
I want to create as large a map as Civ 4 allows me to create, I will then hand paint the map to perfection and play it till I get bored or the game freezes to unplayable slowness. I hope they fix this problem in Civ 5 and make even the larger maps function smoothly and with speed.
My problem is...
I´ve tried to create a larger map by altering the map scripts a little bit.
I made a copy of the original Terra map script and altered this part:
def getGridSize(argsList):
"Enlarge the grids! According to Soren, Earth-type maps are usually huge anyway."
grid_sizes = {
WorldSizeTypes.WORLDSIZE_DUEL: (13,8),
WorldSizeTypes.WORLDSIZE_TINY: (16,10),
WorldSizeTypes.WORLDSIZE_SMALL: (21,13),
WorldSizeTypes.WORLDSIZE_STANDARD: (26,16),
WorldSizeTypes.WORLDSIZE_LARGE: (32,20),
WorldSizeTypes.WORLDSIZE_HUGE: (38,24)
I altered the Huge numbers from 38,24 to 80,50 or so, I tried several alternatives, but it doesn´t seem to work, the map should be at least twice the size, but it´s still the same size, it hasn´t changed at all when I try to create a world with this altered script.
These are the numbers controlling the map size aren´t they?
I found some information about the limits of map sizes:
Quote: "Is there a way, if you were insane enough, to play on maps that were bigger than 256x256? Say 520x520 or even double that? This is in C3C is it matters."
"Thanks." (I second that question, is there a way to make really huge maps?)
Quote:
"The theoretical limit is a size where the maximum WIDTH*HEIGHT=131072 (65536 TILES)
The editor addresses this limit in a bad way by seting the limit to 362x362 which is the largest square map that is allowed by the system. Howver, with the limits set in the editor you can not make a larger rectangualr map even thou the game would (probably) handle it without any problem.
I think that limits more in line with the Civ2 mapsize limit (I.e no dimmension can be less then 16 or larger than 1024 and the product of the two dimensions must be less than or equal to 131072)
So to answer uor question the maximum possible mapsize is currently 362x362"
This was from a Civ-3 discussion apparently, so what are the limits in Civ-4?
I tried calculating numbers according to these limits, no more than 65536 tiles on the map, that makes for 320 tiles x 200 tiles = 64000 tiles, translated to squares of 4 tiles, that makes 80 x 50 squares.
I tried setting the HUGE map values from (38,24) to (80,50), with no apparent change in the map size, what am I doing wrong?
Can somebody please help me make my map true? Please give me instructions on how to change the map size.
Thank you.
Cheers from Finland!
