Lord Alderaan
Chieftain
- Joined
- Oct 8, 2009
- Messages
- 73
For some strange reason a custom unit I made works perfectly except it ignores the UnitArtInfo tag.
Using the code below the unit still uses the art of a caravel instead of a carrier.
Can anybody see any reason why?
Using the code below the unit still uses the art of a caravel instead of a carrier.
Code:
<GameData>
<Units>
<Row>
<Class>UNITCLASS_CARAVEL</Class>
<Type>UNIT_INDIAMAN</Type>
<PrereqTech>TECH_ASTRONOMY</PrereqTech>
<Combat>15</Combat>
<RangedCombat>10</RangedCombat>
<Cost>100</Cost>
<Moves>8</Moves>
<HurryCostModifier>30</HurryCostModifier>
<Range>2</Range>
<CombatClass>UNITCOMBAT_NAVAL</CombatClass>
<Domain>DOMAIN_SEA</Domain>
<DefaultUnitAI>UNITAI_EXPLORE_SEA</DefaultUnitAI>
<Description>TXT_KEY_UNIT_INDIAMAN</Description>
<Civilopedia>TXT_KEY_CIVILOPEDIA_UNITS_RENAISSANCE_INDIAMAN_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_INDIAMAN_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_INDIAMAN</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<Mechanized>true</Mechanized>
<ObsoleteTech>TECH_ELECTRICITY</ObsoleteTech>
<AdvancedStartCost>50</AdvancedStartCost>
<MinAreaSize>20</MinAreaSize>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<UnitArtInfo>ART_DEF_UNIT_CARRIER</UnitArtInfo>
<UnitFlagIconOffset>42</UnitFlagIconOffset>
<IconAtlas>UNIT_ATLAS_1</IconAtlas>
<PortraitIndex>43</PortraitIndex>
<MoveRate>BOAT</MoveRate>
</Row>
</Units>
Can anybody see any reason why?