1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Help with Apollo

Discussion in 'CivBE - Strategy & Tips' started by bhinso, Sep 10, 2018.

  1. bhinso

    bhinso Chieftain

    Joined:
    Aug 13, 2005
    Messages:
    126
    Location:
    Lincolnshire, England
    OK so I love this game, but one thing I can never stand of a game is when it's too easy.
    Therefore, every time I win a game, I move up a skill level.
    My problem is that I win on Souyaz, every time, so moved up to Apollo, but it's so much more difficult it's ridiculous.
    For example, the AI starts with Affinities, military units, settler.
    I do my best, build military units (then run out of energy). Then one of the AI's just back stabs me and comes at me with unit splurge, and I quit.
    I've tried everything, easiest map set up, best leader, taking one rival out the game but nothing's working.
    Can anyone give me some tips?
     
  2. bhinso

    bhinso Chieftain

    Joined:
    Aug 13, 2005
    Messages:
    126
    Location:
    Lincolnshire, England
    Oh by the way I'm playing vanilla. I told myself once I won on Apollo i'd go to rising tide but that's clearly not happening lol
     
  3. RoboEmperor

    RoboEmperor Chieftain

    Joined:
    Aug 16, 2018
    Messages:
    4
    There's a thread literally right under yours that tells you step by step how to beat Apollo.

    Here's a few pointers anyways
    1. Build Coastal Cities surrounded mostly by water
    2. Build a ton of Cruisers. I've personally witnessed 5 cruisers annihilating the Apollo AI's entire army with no casualties. Mainly because the AI is really stupid, Cruisers have massive movement, range, and as a result can focus fire everything to death, and most of the AI's army is on land instead of naval.
    3. Pick a Brokenly OP Civ. I personally use Arc but a lot of people say Hutama and Al Falah are more brokenly OP.
    4. Go for Emancipation Victory.
     
  4. pablo00

    pablo00 Chieftain

    Joined:
    Feb 8, 2018
    Messages:
    4
    Gender:
    Male
    hello the spies of the ARC are your best friends get enegia science and the fastest way you can get to the level of any facion in little time
     
  5. bhinso

    bhinso Chieftain

    Joined:
    Aug 13, 2005
    Messages:
    126
    Location:
    Lincolnshire, England
    Thanks for the help. I'm annoyed there is no instruction manual. OK there's the Civilopedia but it's limited.
    Example is I had no idea you could recharge exploration modules by going back to the capital, until I saw it on here.
    What other hidden gems are there?
     
  6. Ryika

    Ryika likes cookies and milk.

    Joined:
    Aug 30, 2013
    Messages:
    9,068
    I'm pretty sure there's a tooltip that tells you that you can reload those charges when you hover over the charge text; and the introduction tutorial should mention that as well.

    If you want to win a peaceful victory, the strategy is something like...

    ...expand to 4 or 5 cities. Terrain Quality doesn't really matter that much, but avoid coastal cities if you start on land, because they don't give you any real bonuses and will just make you more vulnerable.
    ...grow those cities to 10 pop then focus on production. Your capital (or another city, if there is one that has 3+ sources of Titanium) should continue to focus on growth, so it has the production to push the victory wonder.
    ...Farms are fine for any Affinity, don't need to upgrade them or to construct advanced improvements.
    ...use internal trade routes to achieve that and get a lot of extra production.
    ...construct all the basic buildings.
    ...construct units if you feel you need them (aka, if you have a neighbor). Basic units (Soldiers and Rangers) are fine, you don't need anything else (or the boat-counterparts if you're aquatic). Apollo AI is not very good at "teching up", so getting a few extra units won't hurt your overall relative progress as long as you do the economic part properly.
    ...once you have all the basic stuff and your defense force, focus on Affinity technologies only and set your cities on Research Focus for the rest of the game - expensive buildings and wonders are not worth it for the most part.
    ...use the institute's quest (a free technology) to unlock one of the most expensive techs that you need (by not constructing the building, unlocking the tech before that expensive tech and the constructing one or more institute).
    ...once you're close to unlocking the victory wonder, build manufactories on as many tiles of the victory wonder city as possible.
    ...re-route your trade routes to maximize production.
    ...win the game.
     

Share This Page

Ebates: Get Paid to Shop