Hi everyone, I'm having problems with my Asset Editor; every time I try to re-import a resource, I get an error that says: "The following entities failed the export process. example: Entity (example) is out of date. Sync your pantry before reimporting it!" As far as I can tell, the pantry is the Assets that you have to download (the 20 gig thing), but I don't know why that would be preventing me from importing custom graphics (textures, to be more precise), and I have no idea how to 'sync' it. This is really killing me, because I've loaded dds files as a textures, built the project, and had a bunch of icons show up in game, but the next day or so when I try to rebuild it, they no longer work, and the asset editor can't reimport the files to fix it! I have an idea of what might have been the cause: when I first opened the asset editor and it started caching all the assets, I had no idea I was supposed to let it just run for upwards of 5-10 minutes, so I killed the process prematurely (because it looked like it was just frozen). In doing so, I might have left it with an incomplete cache or something, and maybe that's causing my problems (as no one else on the forums seems to be having them). How can I get it to re-cache the assets? Maybe if I delete the cache data, it would automatically rebuild it, but I have no idea where said data is stored on my computer.