Somebody613
Deity
- Joined
- Nov 18, 2019
- Messages
- 2,700
I keep seeing that Barb-MinorCiv conversion fluctuates totally unpredictably.
In some games, it's avalanching from 0 to 40 in no time - and in some, it takes forever and then some more for even 1 new civ to appear, despite there being 20 free slots already.
Can anyone actually comprehensibly explain to me, what do BUG options do to influence this (I mean, staff like "Eras" makes no sense to me)?
The same goes for "distances" and other "contact-related" BUG mysteries, lol.
I don't mean such obvious stuff like "allow -1 Barb-Civs", obviously.
I mean the way to influence (read: increase) the actual RATE of those conversions happening faster.
Any real help there, please?
In some games, it's avalanching from 0 to 40 in no time - and in some, it takes forever and then some more for even 1 new civ to appear, despite there being 20 free slots already.
Can anyone actually comprehensibly explain to me, what do BUG options do to influence this (I mean, staff like "Eras" makes no sense to me)?
The same goes for "distances" and other "contact-related" BUG mysteries, lol.
I don't mean such obvious stuff like "allow -1 Barb-Civs", obviously.
I mean the way to influence (read: increase) the actual RATE of those conversions happening faster.
Any real help there, please?