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[BNW] Help with CTD Problem

Discussion in 'Civ5 - Technical Support' started by FieryCabbage, Feb 10, 2018.

  1. FieryCabbage

    FieryCabbage Chieftain

    Joined:
    Feb 10, 2018
    Messages:
    3
    I've had CTD problems in two games now and I'm not sure what's causing it. Before this, I played a very long game (408 turns) without a problem. The first crash was a new game all the way to turn 200+, and I just abandoned the game. This next crash was in another game around 111. I've tried verifying game files too. The crashes only happen after my turn and it's always on the same turn no matter how far back I went to change things (stopped trying at 25 turns).

    I managed to opened the dump file in visual studio, but it's gibberish to me. I'm using the vox populi mod with a few other mods, but I don't know how to copy them here.

    I was hoping someone here could help.
     

    Attached Files:

  2. ryanmusante

    ryanmusante Human Being Supporter

    Joined:
    Jan 4, 2018
    Messages:
    485
    Gender:
    Male
    Location:
    Japan
    Last edited: Feb 10, 2018
  3. FieryCabbage

    FieryCabbage Chieftain

    Joined:
    Feb 10, 2018
    Messages:
    3
    artificial unintelligence
    buildings upgrade system
    city limits - shows future city borders
    diplomacy - warmonger debuff
    faster aircraft animations
    info addict
    R.E.D. modpack unit scaling
    scorchers - scouts become archers
    steve's simple clock
    submarines ignore borders
    trading posts grow into towns

    It's just weird that it happens at such different times. I updated to the newest version of vox populi last night hoping that might solve my problem. If its not vox populi then it must be a mod I guess
     
  4. ryanmusante

    ryanmusante Human Being Supporter

    Joined:
    Jan 4, 2018
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    Gender:
    Male
    Location:
    Japan
    Artificial unintelligence included with VP (so it will definitely conflict if added separately). Start by removing that.

    Read through compatibility index , it was recently updated.

    https://forums.civfanatics.com/threads/mods-compatible-with-community-balance-patch-cbp.542679/
     

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