19Delta
Cavalry Scout
I'm trying to use the UV mapper to create a texture for a model that I built in blender way back when. I exported the model as a .obj file, loaded it with UVmapper, and created a texture map. I imported the model into bryce from 3ds format. When I try to apply the textures to the model, they turn out like this,

What do I need to do to make this match up the way it's supposed to?

What do I need to do to make this match up the way it's supposed to?