Hero High 3

Defacto

Stay safe
Joined
May 17, 2009
Messages
477
Location
Callia
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Welcome to PRE-IOT(?) Hero High 3

Hero High 3 is above anything else a writing/roleplay project. Players will be able to create their own characters, and add their own bits to a bigger shared universe. This project is very character-driven, focusing on interactions, and stories, and development of characters. Ultimately there is no winners or losers; the objective here is to tell stories and roleplays. There is no rule about controlling one character at any given time - the only requirement is to get one character accepter before posting the next one.

This story is centered around a group of teenagers metahumans trying to survive a very different high school: a power-exclusive private boarding school. This project was inspired by several other projects and books. Here are a few: the school was heavily based on the one presented in Mutants and Mastermind - Hero High handbook (as such it follows the same description with few to none alterations done by me); the idea behind Hero High IOT; the help I had from other IOTers; and ideas I wrote years.

While there is no such thing as post limitation, I would like to emphasize that a commitment of one IC post per week (or two weeks) would be the objective of this project.

Rules and Notes
Code of conduct:
  1. Be nice and respect your fellow friends.

  2. As the GM I reserve the right to do anything in the game, up to and including kicking players out for inappropriate behavior.

  3. Do not kill off other characters without permission from the player.

  4. No godmodding or metagaming.

  5. Keep all interactions within the realm of general comfort; romance and violence are encouraged, but let's not get too descriptive. Fade to black is our friend.

  6. Have !fun!.
Meta-humans
Spoiler :
Our story goes back to Plato and the Atlantis Myth. As he wrote, the Atlantean people were the most advanced at their time with cities reaching as high as the clouds, and transportation that required no cattle or horse. There was no place for the sick or poor. They had technology at their fingertips, all thanks to a rock that - as they told - fell from the sky.

But even the Atlantean amazing creations could not save their civilization from the inescapable doom: the rock-that-fell-from-the-sky which powered the entire continent caused a massive explosion. As Plato reported in his diaries, the blast of energy engulfed the island and its inhabitants to the bottom of the ocean. An expectable that could be seen from all over the world.

Today we know simply as metahuman energy, harmless to all forms of life, which emanates within all things. And even with our rudimentary ways of collecting data about this phenomenon, one premise exists: this energy flows in different forms and strength from individual to the other; two cannot have the same intensity or powers. Said energy is also responsible for giving abilities to certain humans - those lucky enough to experience overwhelming situations and emotions; when the situation they face is enough to trigger the subconscious into breaking the imaginary lock. Heroes from comics and legends.

Each one with their own reserve of energy. Numbers that shows that more than 98% of the world population ends up with such low levels of energy that would be impossible to them to acquire abilities - the “dormants”. Furthermore, the younger the non-dormant individual is, the easier is to go through such life change events which could break the limits of his or her energy, and spark the metahuman abilities: between the 11th and 18th birthday.

Moreover, scientists found out about the occurrence of metahumans from birth - what could be described as trauma during labor or traumatic event during gestation - and those whom acquire powers hereditarily - although the powers are never the same, they are in fact from the same “branch” or sometimes slight differences. Another characteristic common to many metahumans is an enhanced metabolism. Many meta-humans need to eat larger quantities of food after using their powers. A few of them derive their energy from external sources, such as fire or radiation. No metahuman has an inexhaustible amount of power.

Another curiosity about the metahumans is related to their aging. Some metahumans have reported that their abilities suffered exponential growth as they got older. This oddity has been seen more frequent within the superheroes league; and like musculature, the constant training and combat not only raised their abilities potential but also - in some rare cases - granted new abilities. This effect was even more common when dealing with huge stress of facing the deadest conflict.

Academy for Heroes
Spoiler :
The effort to teach young aspiring heroes their duties is not a recently created idea; since pre-Colonial times there has been attempts of powers exclusive schools - be private institutions, or government, or home-schooling - but only after 1950 we saw the model of the secluded handpicked school change to boarding schools accessible for teens with superpowers from all around the world.

They called it Academy Program, created by the global organization responsible for “watching” the heroes - VIGIA, and the United Nations. It was an attempt to create a worldwide network of schools for the aspiring heroes, in which school was designated with three objectives in mind: ensure good education and protection to children and teenagers; teach them how their abilities works and how to use under a extensive guideline of ethics; and evaluate their potential as superheroes, giving a Hero Certificate when they reach the end of their studies.

There are more than 8000 facilities world-wide sponsored by VIGIA. Mostly build around rural areas, and are able to hold up to one thousand residents - students and staff. Each academy has standardized security system that consists of staff and student credentials to exclusive use on said facility. While they have guards to deal with any trespasser as potential invasion, most of the schools stay free from villainous plans... most of the time.

The main language adopted by the program and the academies is English and - after the parents permission - the students are allocated between the entire network of schools, independent of their country of origin. And by the end of the program, those with the Hero Certificate are given the opportunity to join the ranks within the organizations that deal with metahuman issues of their countries - be as field hero or in office.

The Tyler Roman Academy
Spoiler :
Welcome to the The Tyler Roman Academy for Gifted Young Metahumans, a power-exclusive private school located atop the hill of Bairheights, in the rural New Jersey. The campus was originally designed to be a private school, but later rebuild by Robert Emmanuel Upton Salisbury back in 1960, who decided to honor the founder with his name.

The school is divided into three main areas. The first is the school proper with its chateau-style buildings surrounding the main quad on all four sides. Behind it is the second area upon which sits the gardens, three dormitories, and the Administrative Building. Behind that is the third area, a large open field with its tree groves and open green spaces for playing football, soccer, or just sitting and relaxing. Beyond that lie the baseball diamond, the Academy’s swimming pool and the Simulation Room. All multi-story buildings contain elevators, and all the buildings are fully wheelchair accessible.

The main entrance is welcomed by double gates for vehicles while visitors entering or leaving on foot can use the door set into the gate itself. The double gates open to reveal a parking area with doors leading into the building on either side, and a driveway leading through to the main quad. The parking is mainly for teachers and for parents with appointments. Otherwise, the visitor parking lot is outside the main entrance. A security booth at the gate admits visitors or directs them to where they need to go. All visitors must enter through here first.

The main quad is an open air courtyard surrounded on all four sides by school buildings. A circle of grass is stamped in the middle of the yard; at its center a statue of a proud-looking Robert Emmanuel. The main quad is the lunch stop for students looking to enjoy a beautiful day or just read, generally under the supervision of two or more teachers/monitors. It also has wood benches for students to sit and relax during lunch or personal breaks.

Six buildings form the main academic body of Tyler Roman Academy. They are all connected, and they frame the outskirts of the Main Quad. Here you will find most of the classrooms, teach officers & lounge, and student supply store is also located here. One of the wings is a two-story building, and a double winding staircases lead up to the classrooms on the second floor. The next wing is the library: a three-story high building.

The next building connected to the main quad is the cafeteria, a two-stories high building with rows of long bench tables and a well-stocked kitchen that serves a variety of healthy meals. The meals include access to the salad bar. Along one wall are vending machines serving a variety of drinks and candies. The cafeteria only serves breakfast and lunch during weekdays, to serve the day students. On weekends and at night, meals for boarding students are served in the staff restaurant, which was designed to feel more like a traditional restaurant than a cafeteria. On weekends, students are also allowed to order fast food delivery, which is dropped off at the Main Entrance.

Here students will also find the Rachael Ellsworth Devine Auditorium - or just Rachael Ellsworth Auditorium - is located around the Main Quad. It sees use throughout the week, from school concerts to guest speakers, from school announcements to theater rehearsal and school plays. On Sunday afternoons, a projection screen is dropped in front of the stage while a movie that’s already completed its cycle through the cinemas plays.

The next two buildings are the gymnasium and the chapel - both do not connect directly to the Main Quad but are considered part of the main buildings. The Gymnasium has a fairly strict “no powers” rule both for games and in general, to limit damage to the structure and risk to bystanders. The gym is large enough to hold a tournament regulation basketball court as well as the surrounding bleachers. It contains lockers and shower rooms for boys and girls, a weight training room, equipment storage bins, and the offices of the various coaches.

The St. Thomas was built when the school was originally founded, and is located between the gym and the garden is the chapel. It’s a comfortable place with its doors open throughout the day, hosting Saturday bible studies and Sunday service. Since the school has no official religion and one of its politics is the freedom of religious expression; they suggest that students should avoid preaching their religion or lack of one to others.

The Administrative Building is a three-story tall building. The ground floor holds the majority of the offices for the various departments required to run the school, including the orders and supplies desk, the parent/student liaison officer, accounting, and records. The offices of Headmaster and Vice-Principal are at the rear of the building, along with the private library. The administration lunch room is also located here. The second floor servers as housing for few teachers while the third floor is the Headmaster apartment. The basement contains the school’s mainframe.

Attached to the administrative building is the security office. Two security officers are always on call here to watch the cameras and respond to problems. The small building includes the monitor room, a small garage for the electric cars they use to zip about campus, and a coffee room with a comfortable cot for when a guard needs a break.

The Roberta Chandler Garden is placed between the students dormitories and staff quarters. In addition to the unusual plants, the garden includes a small Zen garden, rows of perfumed flowers, and benches to sit upon and enjoy the calm air.

The Staff Quarters is a four-story high building. Not everyone receives an apartment in this building but those essentially whose services are required almost full-time. The apartments of the fourth floor are slightly larger and capable of accommodating a family.

The first floor of the building is taken up by the staff restaurant and kitchen, where students and staff dine at tables and order from a prepared menu. The second and third floors are exclusive to the apartments, as is part of the fourth floor. The fourth floor is also reserved for a spacious kitchen with large bay windows, a dining area for those staff-members who enjoy cooking for one another, and a large communal area. The latter includes a big screen television, comfortable sofas, a wet bar, a fireplace, and a billiards table.

The last two buildings are the dormitories. Most of the rooms are double occupancy, meaning freshmen and sophomore students have a roommate. All double occupancy rooms have two beds, two study desks, and two bureaus as well as a phone jack for the room and separate internet connections. All floors have two bathrooms and shower stalls. Each floor also has one room for resident assistant. These seniors are trained as peer counselors and are often the first stop for students with a problem or who are scared.

Each floor has a student lounge with cable television. The dorm-monitor on duty is the one who decides on the television programs being watched, generally choosing with the consensus of the other students. The lounge also has vending machines and chairs and sofas. Also located on each floor is a small study hall for students to work on their assignments together, though the school library is also open seven days a week for that.

A portion of the basement in both buildings has been turned into larger lounges with some tables to eat on, a few pinball, music system and videogame machines, an announcement board, two billiard tables, a ping-pong table, and plenty of sofas and chairs. The other portion of the basement holds laundry machines and dryers, as well as cleaning supplies.

A large open field stretches out behind the dorms. Butternut and fir trees sit on perfectly manicured and landscaped lawns, while the Groundskeeping cabin lays nestled in a clutch of trees.

The heated swimming pool enjoys usage from spring through late fall, thanks to heat lamps that warm the air around the pool. No swimming is allowed without a lifeguard on duty, which is usually one of the certified students or teachers, but the pool is almost always open between the last class and dinner time, and always during the weekend. Once a month, the teachers and students gather to roast hotdogs and cook hamburgers in a barbecue pit near the Athletic Field. The pool includes a small shed for the pool supplies, changing rooms, and outdoor showers.

The Athletic Field is designed to handle baseball and soccer games, but not simultaneously, obviously. There are bleachers for both sports, but the school doesn’t have any competitive teams. Instead, they’re used for gym class games and, during weekends, for pick-up games. There’s a small supply shed with the bats, batting helmets, gloves, baseballs, soccer balls, and team jerseys.

The last building is the Simulation Room. A building dedicated to the combat simulator and the massive amount of tech needed to run it. The simulator can duplicate any environment and enemy using solid light technology. The simulator’s control room includes a bank of monitoring devices to measure performance values, movement, and power output to help the young super become more effective. The AI also has a threshold kill-switch that shuts the simulation down if or when the super is in legitimate danger, as well as safety protocols to prevent the simulation from ever turning lethal. The building - which stays close most of the time - also has space with a gym capable of handling many different levels of strength and speed, as well as accompanying locker facilities and showers.

The Underbelly comprises all those areas under the care of the janitorial staff, plus some places they don’t even know about. All the buildings have basements that are off limits because of the pipes and machinery to run heating or air conditioning, cold and hot water, and sewage. It’s actually possible to go from the dorms, to the Administrative Building, to the school’s massive basement without stepping foot outside. Naturally, these areas are restricted, but there are students that have found ways in and out of these locations.
 
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The Story so Far
Nothing here. They didn't let me finish the doc before posting.

NPCs
The list of NPCs goes here.

Characters
The list of characters goes here.




Reserved for characters and important stuff.
 
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School Clubs & Groups
Every school has a minimum of a dozen officially recognized clubs and groups, each offering a different way of enriching the school experience. Here is a list of examples for you to choose. If you don't see a specific club here, feel free to create.

Spoiler :
Anime Club
This group is strictly for fans and appreciators of Japanese animation, thanks to the growing love of the genre in North America.

Arts Club
This club promotes and encourages participation in the visual arts.

Breakfast Club
This group meets one or more times a week in the morning for a healthy breakfast and lively discussions on different events.

Chess Club
The Chess Club meets to discuss strategies, their love for the game, and play.

Choir Club
Also known as the Glee/Music Club, these students sing at community events, in concerts, and at school.

Class Committees
This group represents the interests and concerns of one class—freshman, sophomore, junior, or senior.

Computer Club
This group meets to discuss and learn about computers and new technology.

Dance Committee
This committee decides on the dance themes, hires the DJs/bands, decorates the event, and organizes anything else pertaining to the dance itself.

Debate Club
This club helps students debate in public, teaching them self-confidence and communication skills.

Drama Club
Students in drama club learn about theater and drama, as well as rehearse for plays.

Environment Club
This group rallies under the banner of environmental concerns, organizing activities and promoting eco-awareness.

Gaming
The gaming club is for roleplayers, card players, and boardgamers, providing them with sessions and spaces to play.

Fight Club

What part of “You do not talk about fight club,” did you not understand?

Hero Club
In a world where heroes leap tall things in a single bound and are stronger than a choo-choo thingie, it’s natural for fan groups to pop up and admire the ideology of heroism.

International Friends
This club is for international students and for local students interested in foreign cultures. It promotes international understanding.

Language Club
Be it French, Spanish, Latin, Japanese or any other foreign tongue, this club promotes the language and culture of that specific country.

Math Club
This club promotes the appreciation and understanding of mathematics.

Newspaper
This group is responsible for reporting on school events and writing articles about them.

Religious/Political Clubs
This group caters to understanding and promoting a specific religion or political view.

Science
Like the math club, the science club promotes the various disciplines and encourages learning.

Yearbook Committee
The Yearbook Committee is in charge of putting the yearbook together.


Evaluating the Individual's Potential

Any new student registered to any school are classified under a system created by VIGIA not long time ago. The system was created as both a way of evaluating the students potential ability -how much has he grow since joined the program , but as a way of knowing any possible future threat when dealing with said student.
  • Level 5 - Students with abilities that can do little to affect the world around them, and only really affect the user like glowing in the dark, or basic level astral projection, or communicating via telepathy.

  • Level 4 - Students with abilities that can be used in a variety of ways. These can include powers like manipulating technology, or flight, or healing.

  • Level 3 - These are students with powers that can be used in combat and/or to affect others around them. These can range from super strength, telekinesis, manipulating elements, and energy blasts.

  • Level 2 - Students with dangerous abilities with few limitations, and can have wide reaching effects on others and the areas around them. These are dangerous abilities such as the power to manipulate nuclear radiation, the weather and even affecting gravity.

  • Level 1 - Individuals with access to multiple powers, or a power that can have multiple effects; these students can have significant influence on the world around them and are incredibly powerful.
What’s so special about classes?
The Tyler Roman Academy has two electives systems: the ones that all students must undergo in order to graduate and electives that are facultative - students needs to fill their year with at least three.

Grade 10 student curriculum must consists of all the following:
  • English, General Sciences, Mathematics (Algebra), National History (Basic), Physical Education.
And the following optional:
  • Alien Languages, Combat Gymnastics, Dimensional Incursions, The Ethics of Heroism, Fourth Dimension Physics, Heroes & Villains in WWII, Heroes in Mythology, Laws and Heroes, Protection Against the Mental Arts, Making Your Own Costume, Tactics, Understanding Super Sciences, Xeno-Biology.

Non-Player Character
This is the character sheet if you want to create NPCs:

Code:
[CENTER][IMAGE IF ANY][/CENTER]
[b]Name[/b]
[INDENT]NAME[/INDENT]
[b]Description[/b]
[INDENT]A BRIEF BACKGROUND ABOUT THE NPC, HIS PERSONALITY, AND TALENTS. DESCRIBE THEIR LOOKS IF NO PICTURE[/INDENT]

[b]Abilities[/b]
[INDENT]READ MAIN CHARACTER SHEET FOR INFORMATIONS. MORE BROAD DETAILING.[/INDENT]

[b]Other[/b]
[INDENT]ANYTHING LEFT OUT[/INDENT]
Application Form
There are no limits on number of characters; as long as you can manage you can have more than one.

The best part is: I'll review your character sheet. Make sure to DM me on Discord or find me in the IOT's server.

I won't be that severe, I'll just making sure everything is okay and the universe fits with the background you created. I'd like to see at least a paragraph or two written. :love:
Code:
[CENTER][IMAGE IF ANY]
[COSTUME IF ANY]
“A quote from your character- if any - that outline himself/herself/themselves.”[/CENTER]

[b]Name[/b]
[INDENT]NAME GOES HERE[/INDENT]
[b]Age[/b]
[INDENT]STUDENTS ARE 15-16[/INDENT]
[b]Gender[/b]
[INDENT]GENDER GOES HERE[/INDENT]
[b]Place of Birth[/b]
[INDENT]WHERE ARE YOU FROM?[/INDENT]
[b]Height[/b]
[INDENT]CENTIMETERS OR METER WILL DO FINE[/INDENT]
[b]Weight[/b]
[INDENT]KILOGRAMS[/INDENT]

[b]Appearance & Costume[/b]
[INDENT]A LITTLE ABOUT YOUR CHARACTER LOOKS AND COSTUME. THE SCHOOL HAS ITS OWN SET OF NON OBLIGATORY UNISEX UNIFORM ROUGHLY BASED ON https://cdn.discordapp.com/attachments/483410592808304651/484211629416906763/uniforms3.png (CREDITS GOES TO DMAC) . DON'T NEED TO BE EXTENSIVE IF YOU HAVE AN IMAGE.[/INDENT]
[b]Personality[/b]
[INDENT]TELL US MORE ABOUT YOUR CHARACTER.  [/INDENT]

[b]Background[/b]
[INDENT]CHARACTER STORY[/INDENT]
[b]Talents[/b]
[INDENT]AT LEAST TWO TALENTS/SKILLS YOUR CHARACTER IS GOOD AT. SPORTS, CHESS, MATH, MUSIC, DANCING, GET CREATIVE.[/INDENT]

[b]Ability[/b]
[INDENT]THE ONLY POWER BANNED IS REALITY WARPING. PLEASE FOLLOW THIS GUIDELINE: THREAT LEVEL. NAME. DETAILED DESCRIPTION OF YOUR CHARACTER’S ABILITY INCLUDING LIMITS AND WEAKNESSES. EVEN SUPERMAN HAS A WEAKNESS. WHILE I HAVE SET NO POWER LIMITATIONS - MEANING YOU CAN PICK ANYTHING FROM CLASS 5 TO 1, THE STRONGER YOU ARE, THE MORE PARANOID THE GOVERNMENT AND SCHOOL IS. I ALSO EXPECT A GOOD BALANCE OF POWER AND LIMITS/WEAKNESSES.[/INDENT]

[b]Electives[/b]
[INDENT]THE OPTIONAL CLASSES YOU HAVE PICKED FOR THE YEAR[/INDENT][/LEFT]
[b]Club(s)[/b]
[INDENT]CLUBS AND GROUPS YOU HAVE DECIDED TO JOIN[/INDENT]
[LEFT]
[b]Other[/b]
[INDENT]ANYTHING LEFT OUT AND YOUR CHARACTER BLOOD TYPE.[/INDENT]
 
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First. <3 subscribed
 

MARBLE

“The mind withers - my mind withers. But I find some rest in the earth. It is simply there.”​

Name
Johanne Westenlund​
Age
16​
Gender
Female. identifies as nonbinary/queer​
Place of Birth
Copenhagen, Denmark​
Height
173 cm​
Weight
83 kg​

Appearance & Costume
Marble’s skin and hair are both a near white hue of gray, the hair slightly darker. She’s a chubby girl, not being particularly fit or strong outside her powers. The white and iris in her eyes is black, which she usually expands with gratituous eyeliner and shade, with piercing yet calm pupils of an earthen color between green and brown. Her lips are black. Her hair is unkempt and her clothes usually casual to the degree of being an outright unfashionable mix of old clothing, such as t-shirts with fading prints or holes in them. Her shoes are usually well beyond used, worn down to falling apart.

Marble’s costume is a black, spacious dress. At the top there is a collar extended with feathery, soft spikes. Her sleeves are loose, ending in attached fingerless gloves. The bottom extends only to her knees. Lastly she uses a pair of sturdy black boots.

When costumed, Marble has two lines drawn down both the front and back of her left leg, from her skirt to her shoes.

Utility-wise the costume is very simple, allowing for free movement and nothing else. The vast majority of her fighting is spent gesturing in a meditative stance, meaning the loose clothing gives her body breath to move when seated. The boots are made to be sturdy enough to walk for a long time, and would slow her down in combat if she became actively moving. In the minority of cases she’s forced to stand upwards, she’s already lost the battle anyways due to her poor physique.

Otherwise, she naturally uses the base Hero High uniform when necessiated.​

Personality
Marble is an introverted person, but usually spends her “alone time” outside among people. She’s almost always on her computer in the courtyard, playing games or listening to music with large headphones. As she’s hanging out, she’s usually bored but content, sometimes idly playing with the earth around her. She’s outright lazy, but she has problems sleeping; she’d score good grades if she could properly invest her energy.

Marble has issues with anxiety, and she uses this time to recharge. When she engages with people, she’s usually very talkative, but prefers to discuss deeper things than small talk, even with complete strangers. Romantically, she’s reluctant and cold on the surface, but actually very promiscuous when it comes to that, having a preference for no gender or number of romantic interests.​

Background
Marble was born to parents that worked as geological consultents for Maersk Oil. She had a brother about ten years older than her that the family didn’t speak to. Because of their positions, the family never needed money. She got invested in writing and music during her upbringing, as well as gaming, and was a calm, socially reserved kid. She was quite attractive, but her demeanour and scruffy style kept her friends few.

Her parents were, however, violent people and she experienced a fair bit of abuse. This did not mesh well with her reserved nature and anxiety, as she grew into severe issues sleeping. Her situation eventually got her in trouble at school, and she started experiencing delusions and dread as she entered adolescence. A particular nasty night had her enter her parents’ room and screamingly ramble at her parents until her mother got up, slapped her and shooked her violently for minutes on end. Eventually she sparked, parting and levitating the ground around her house. The earth crashed through the window, covering her father in dirt while rocks broke her mother’s arm. The next day, her skin, hair and eyes had changed, and the Danish government officially declared her a metahuman.

Following the incident, authorities got in and she was moved to her big brother, who worked as a tenure philosopher in the University of Copenhagen. From here on, she attended the Royal Danish Academy of Heroism. Here she had her powers properly develop, and finally fell into her own, even with her troubles with sleep and anxiety.​

Talents
Marble writes a lot and plays music well. None of her projects have been released, however she’s quite good at both.​

Ability
(The bottom abilities will be the epitome of her current state, until she unlocks some transformation or something. As such, initially her powers will probably be more primitive - able to erect and encircle herself with protective stones while throwing them telekinetically.)

Marble is able to forcefully manipulate, rip apart and levitate minerals telekinetically, melding dirt and solid rock for combat. She usually erects a wall of circling earth around her as protection as she fights. During this, she floats large rocks above her that she uses as crushing projectiles from above, while erecting earth spikes as attacks from below. The further away an area of ground is from her, the more difficulty she has uplifting it. She also has a fair grasp of tremorsense, meaning she can feel people through the ground. She utilizes this particularly with a special move that creates a protective sphere around her while she shoots her projectiles, blinding herself and relying on tremorsense.

Marble is rated as a Class 3 hero. Her powers are quite devastating, and if the opponent is slow or doesn’t have a strong counter move, they will probably have difficulties with her. On the other hand, she has extremely little flexibility and speed. Her poor physique and the heavy nature of her abilities means that she has a lot of trouble with opponents that manage to pass by her attacks and defenses.

All in all, she’s a combat type ranged hero with great defenses and power, but is unskilled in specialist operations outside fighting, has poor actual physique, and is overall extremely slow.

Initially, her powers work reasonably within 60 meters, meaning she cannot control any significant amount of earth outside that range, even if she can throw boulders so far. Her stones start getting somewhat speedy within 30 meters, increasing to being very fast and moldable witin 1½ meters, becoming the base for her defense.


Electives
Laws and Heroes, Protection against the Mental Arts, Tactics.​
Club(s)
Gaming Club​
Other
Favorite color is black.
Favorite movie is Blade Runner.
Favorite book is April by Sonja Hauberg.
She's very fond of Indian and other spicy food.
Marble loves salty liquorice and pays a not insignificant amount of money to have a bunch imported from Denmark about once a quarter.
Blood type: O-​
 
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[RESERVED FOR IMAGE]
[RESERVED FOR COSTUME]
"Why...? I just wanted to be a hero..."​

Name
Chihara Akane (Akane Chihara, 血原茜)​
Age
15​
Gender
Female​
Place of Birth
Kyoto, Japan​
Height
1.75 m​
Weight
55 kg​

Appearance & Costume
Short but unkempt black hair sits atop Akane's wide and homely face. Her eyes are dark brown and her mouth, rarely in a smile, sports crooked teeth. She stands taller than most of her age, though with her weight being low it leads to her to look gangling. Commonly she wears neutral-colored clothing and avoids the eyesight of other people.

A billowing black cloak covers most of Akane's body and is long enough to trail on the ground. Most of her face is obscured by its large hood. She wears long and also black fingerless gloves. Sharp fake nails are also part of her costume, but she chooses not to include them, typically keeping her real nails trimmed down.
Personality
Harsh, quick to judge, and offering little warmth towards other people, Akane does not resemble the hero-aspiring child of her youth anymore. She meets most people with glares, if she tries to acknowledge them at all, and is quick to turn a conversation into an argument. From there, she turns to insults and jeers as her main weapon.​

Background
Born to two loving parents in Kyoto, Akane lived a fairly normal life and aspired to be what all kids her age aspired to be: A superhero. She studied diligently, acted with good morals, and even learned to exercise regularly. And it all came to head when she was 12 and finally discovered her power... the ability to control her own blood. She was mortified by her power, associating blood with villainy. Her classmates, vicious as all children are, were quick to pounce. She was subjected to insults and ostracization because of her power, and it only further deepened when further tests by doctors and scientists concluded that if she were to drink the blood of another she could control it to. The final nail in the coffin came when it came time to choose her alias and costume. So ashamed of herself, she refused to pick one, resulting in the title "Vamp" being assigned to her by her classmates.

The ever-present smile gradually faded from her face as she grew older, having been ignored and taunted since she discovered her power. Her good scores and her parents managed to get her into the Tyler Roman Academy for Gifted Young Metahumans, but it was too late for her dream, she had already given up on that. Now bitter and angry, she leaves home to go abroad. Will it be a new beginning for Akane, or will her experiences there only deepen her resentment at the world?
Talents
Akane is a studious student who does well in school, particularly in literature class. She spends most of her time reading, though nothing too high-brow as she is mainly interested in superhero comics. She was formerly on a soccer team as a kid but has since quit.​

Ability
Hematokinesis - Level 2. The ability to control blood both inside and outside the body. However, first, Akane must ingest the blood of someone to control it, and this lasts for one hour. This isn't necessary for her own blood. When inside the body, she can move parts of the body, and possibly the entire body with great effort, and change blood flow. When outside she can levitate and control the flowing flood as if through telekinesis and form hard scabs. As a secondary ability, she is immune to blood-borne illnesses because dying from your own powers is a silly way to go.​

Clubs
Hero Club​

Electives
The Ethics of Heroism
Heroes and Villians in WW2
Heroes in Mythology​

Other
Blood Type: AB+
Favorite Color: Yellow
Roommate: Heidi Ackermann​
 
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Spoiler :


Name
: Trudine Aokihagara--The Wolf
Age: 16
Gender: Female
Place of Birth: South Africa, Port Elizabeth
Height: 169 cm
Weight: 48 KG
Personality: Currently, Trudine have been instructed by her caretakers, the school’s faculty, to maintain distance from other students and thus comes off as being somewhat standoffish. People who approach her regardless quickly find that she’s somewhat goofy and rather easy to tease. She readily trusts people, listens to others’ problems, and is quick to believe gossips and weird school legends and myths. She tends to take things overboard when swept by the mood of the moment.

She tends to be overly loyal to people she have formed attachments with, and also tends to be a horrible judge of character.

Tends to have a very poor opinion of herself, and readily believes anyone who confirms this self-image.

She dislikes having her pictures taken.

Assume she is always carrying at least one knife or piano wires on her person at every time.

Appearance: She usually comes off as a curt and immaculately dressed young lady, although careful observer would note that she makes minor subtle, but obvious errors in the way she dress. (Accidentally wearing mismatching socks, wearing badges on the wrong side of the uniform, etc).

Costume: She usually wears military-issued body armor.

Background: Daughter of an Afrikaaner and a journalist from Japan. Her father made a very poor decision to take her with him to cover one of the many wars occurring in the Middle East in her childhood, whereupon they both disappeared off the face of the earth.

While her parents were never found again, Trudine was eventually discovered years later by American military forces completely unharmed, following an engagement with unusually high numbers of American casualties with insurgent forces. This strange event might have all history said of Trudine if not for the unfortunate incident one year ago, in which she, at the behest of her ‘close friend’ at school, almost fatally savaged a fellow classmate as well as the local police department sent to handle the situation.

Successfully suppressed by a team of meta-humans, Trudine’s meta-human status was confirmed by subsequent tests. Quietly, either out of altruism to Trudine or because of desire to take advantage of her loyal personality, her new ‘caretakers’ have enrolled her into Tyler Roman Academy with hopes that she can be ‘properly’ socialized among her peers.

Talents:

Singing: For whatever reason, Trudine seems naturally talented at singing and playing musical instruments. This seems independent of her meta-human abilities.
Sports: She’s an expert in almost every form of sports that she has ever participated in, and regularly keeps herself fit.
Foreign Languages: Fluent in Afrikaan, Zulu, Arabic, Japanese, and English.
Battle Tactics: Her personal history in the Middle East have made her an expert in asymmetric warfare and tactics, and familiarized her with many weapons of modern warfare.

Likes:
-Processed and preserved foods
-Cats, or cat-themed products.
-FPS games
-Shounen and Seinen Manga
-Weapons
-Commander Blitzen
-Jin, although she would never admit it.

Threat Level: 3

Power: Hyperactivity

Trudine’s brain and body process physical motion at a much more rapid pace and at greater intensity than normal, allowing her superhuman feats of agility, timing, strength, and reflexes. She develops muscle memory extremely quickly with minimal practice, and quickly becomes proficient and unerring with every weapon that she trains with. She is capable of using this power to predict people’s movements with distressing accuracy.

Trudine usually uses her power to set up series of ambushes through normally impossible angles of attacks, ricocheting shots or thrown objects around corners, or timing her attacks to arrive in people’s blindspots after a short delay. While she is incapable of obviously superhuman feats of strength she seems stronger and more resilient than normal human in her age and size group.

Thanks to her ability, she has never been wounded once in her life, a trait that was identified by her captors when she was captured by insurgents in the Middle East. Also identified: whatever part of her brain that allows her to pick up muscle memories, reflexes, and physical skill extremely rapidly also seem to have made her extremely gullible and readily trusting of others.

It is theorized, based upon her supernatural agility and greater-than-expected strength, that her ability is actually a form of contact-based telekinesis affecting the region immediately surrounding her, and stymied by her somewhat realistic opinions on what is possible and what is not.


Electives: Alien Languages, Combat Gymnastics, Tactics, and Dimensional Incursions
Clubs: Fight Club

Blood Type: A

Themes: 99 Red Balloons, Sunny Came Home, Stranger I remain.

Roommate:
Jin
 
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Name: Nathaniel Ostrom
Age: 15
Gender: Male
Place of Birth: Brighton, England
Height: 1.8m
Weight: 70 kg

Appearance:
Dirty blonde wavy/curly hair, hazel eyes, broad nose and square-ish jawline.
Costume: Very casual, perfect for athletic feats necessary during any crime fighting Nathaniel should get into. A white overall jumpsuit with the letters NO (his initials) on the front in bold red lettering.
Personality: Stoic, blunt, and judgmental are three words best fit to describe Nathaniel.

Background:
Nathaniel grew up in a very proper, well to do household. As you’d expect, his parents were also very strict and proper. Well, to an extent. From around the time he became a teenager, his parents essentially treated him as if he was an adult. He had no enforced curfew, no specified chores, no real strong set of rules at home. He was expected to help out of course, but it wasn’t something he had to be told. In a sense, he just knew. This led to him sneaking his way into the night life of Brighton at the age of thirteen, but in the dimly lit alleys he looked the part. He managed to sit in for several bands playing in clubs, and through the haze of smoke and alcohol, became a fairly refined drummer. One quote from his time playing was from an older drummer and mentor that went “the best place to learn to play music is on a bandstand”.

Nathaniel had an uncanny ability to memorize music after hearing it just once, which made it easy for him to play music with bands he had hardly heard before. He would just sit in on one rehearsal and suddenly he was equipped to play the entire set. He discovered his ability extended to any sound, when he was able to identify a car used in the robbery of a club due to the sound of the engine alone.

His athletic ability became apparent when a fight broke out in the club he was playing one night. Nathaniel was filled with anger and adrenaline when someone smashed in the head of his bass drum, on which his initials of “NO” were emblazoned. He chased the perpetrator through the club, smashing bottles and overturning tables. While he never caught the madman who destroyed his drum, he paid homage to his design by putting a red “NO” on his white overalls that ended up at his superhero suit.

Talents: Music, strong oratory skills.
Ability: The Remembering [IDK what 1-5 rating Deffy lemme know pls thx] Can recall any sound he has heard, including full symphonies and discographies full of albums, but they only play in his head. This extends to sounds in general including voices, the distinct sound of a car model, etc.

Blood Type: B+

Classes:
Understanding Super Sciences
Tactics
Heroes & Villians in WWII

Club:
Dedicated Guild of Musicians (DGM, Founder)


WIP
 
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(Shamelessly reused from the previous game, credits to Buttery)

“I am myself, and no one else! Not a girl, not a boy, just myself!”

Name
Aleks Donovan - Phaser
Age
16
Gender
Intersex, nonbinary. [NB: All pronouns are "they" as of now on.]
Place of Birth
Chicago, U.S of A!
Height
185 cm
Weight
68 kg

Appearance & Costume



[I genuinely hate describing the appearance of characters, so feast your eyes upon this yet another art that Buttery made which I am now going to steal.]

Aleks lacks a costume, as their body itself is a costume they can change at will...relatively. Therefore, their costume is usually whatever clothes they happen to wear.

Personality
Aleks tends to be closed off to strangers, something taught to them by their parents, who despite their relatively low statute, still were thinking that all people around them were insane (To be fair, sometimes they really were.), and that the family was the only bastion of sanity all around. In a way, they were simultaneously sheltered but also not, being exposed to misery while also being pampered. Sometimes. When they “behaved” “”properly””. Once they open up to someone, they can often become very open to how they are (perhaps rather explicitly so), which is due to the fact they've been forced for a long time to repress and hide who they are.

Otherwise, they are romantically and sexually bisexual, and, ah, well, how should we put this, rather open to trying out new things out there, y'know? [N.B: In a completely PG-13 way. I promise. If you don’t want that part you can completely ignore it or tell me to just get rid of it.]

Background
Aleks were born in the Bulgarian-American diaspora that has existed within Chicago for the last several decades. Unfortunately, fate, in numerous ways, has it that they would never live a “normal” life. Their parents were both teachers, and they were hoping for a boy and a girl, as they were about to have two children. However, following complications during the birth, one of the children died, and the other was, well, Aleks. By some chance, they were also intersex, on top of all that, and even managed to avoid getting their gender to "fit" in properly.

This would be a struggle that'd plague their life from their very . Very soon, their parents realized that they are very much unlike the other children, and the fact that they lost a child for...well, Aleks, it was a very painful moment for their parents. Until they were in kindergarten, Aleks' parents were somewhat negligent towards their well-being. From there, well, began their adventure in being bullied for who they are. As they grew, and their features became more and more, well, prominent, making life incredibly difficult. Their parents wanted to make them into a girl, somehow socialise them into being one, by forcing them to wear dresses and whatnot. When that obviously failed, due to their voice being rather masculine, they only got relentlessly mocked by their classmates.

They were 15 when another event changed their life for the...better? Worse? For the most part, they surprisingly didn’t have any problems with sports, as most teams were mixed usually, although they were usually somewhat thought of as unreliable and bad at sports. But the hardest part was the swimming team, which was divided into girls and boys. And for the most part, either they were forced to watch on the sidelines, or to swim alone on their own. So one day, they were all alone in the dressing room, looking at themselves and how they were, neither female, nor male, and just...trying to make sense of it all. It is then that they sparked.

Suddenly, their appearance shifted into something else. Their facial featured softened into a more feminine shape...that of their mother! They recoiled in horror as they saw that happening, their body slowly adjusting to it. They let out a scream of terror, only to realize that the voice isn’t theirs, either, it is that of their mother! Their body suddenly started convulsing, their muscles changing, their breasts shrinking into their body, as they began gaining more masculine features, but also still mixed with those of their mother, their body entrapped in a monstrosity that wasn’t anything, much less what Aleks was.
They fell down on their knees, crying. A blackness enfolded around them, swallowing them whole…

Something woke them up. They were lying in the nurse’s room, on the bed. Evidently, they had fainted due to malnutrition, by what they heard from the shouting outside. Their parents were arguing with the principal about this, but frankly, they didn’t really care at all. To their left, they saw a mirror, and looked deeply into it. My face. That’s what they saw. Aleks let out a deep breath. It was just a nightmare, right. Everything is going to be alright...Then they saw a tiny little change in their brow. It lasted for a second, but...it was there. They were someone even moreso. Aleks had heard of metahumans, people with different abilities. They were one of them.

To further confirm their doubts, in the days following that, their parents fed her more, perhaps to dispel the notion that they weren’t fed well, and normally, they wouldn’t be able to eat all of that food...Yet they did. Even their parents were shocked as they ate all of the plates, and there was even a moment of self-reflection from their parents, as if wondering if they didn’t do something wrong…

But by then, Aleks felt as if they’d found an escape from this horror. At long last, they were no longer entrapped in this body...yet, at the same time, they also felt a certain attachment to it, but...Well. They had a long-time crush on a boy called James, who was very cute and was all good...A desire burned within them to become him, because they could never have him, as he already had a boyfriend.

They tried to transform into him, but it failed...it felt like a cheap copy. Always. Aleks began to follow him, taking pictures of James, recording his voice and practicing. It won’t be long until they become him! But while that new version was closer to the truth, it still lacked...something. And then it all made sense. Aleks was best at imitating their parents, those closest to her that they had touched and felt. So this meant that the only way to truly become James is by begging him to let himself be touched by them.

So one fine August day, they approached James, and told him...Everything. About them. About how they felt towards James. About their request...and, well. He was horrified. His first reaction wasn’t one of acceptance, but...well, he refused their request, but also called the police regarding the stalking. They and their parents got into some legal troubles, as the parents of James were pushing for a restraint order plus moving them to a different school.

This is where they stepped in. VIGIA. This organization suddenly came into the spotlight into Aleks’ life, offering them and their parents a way out. As a metahuman, they could be a threat to themselves and others, and they had to be put under control. The deal was: Aleks goes to the prestigious Tyler Roman High School for Gifted Metahumans, and this whole deal is...just...forgotten. VIGIA could pull some strings here and there, and James’ family would be all too glad to see the freak gone, so everyone was a winner.

Except for Aleks, of course, who was expelled out of their home, and with no one to back them...But what’s new, anyway?

Talents
  1. Photography: They acquired a knack for taking photos of people. Taking the perfect frame to create the perfect memory...but also, the perfect shape, which they could then look at and try futilely to imitate.
  2. Music: One of the more interesting uses of their powers was the fact that they could imitate other people’s voices, including that of singers. Besides that, they are also interested in keyboards, primarily synths and the like.
  3. Volleyball: They love playing volleyball because it is the best sport ever to exist and also one of the few tolerable times in their schooltime…
  4. Writing: They are something of a lyricist when it comes to their songs, and can write half-decent prose.
Ability

Threat Level: 4

Power: Shapeshifting

Aleks can shapeshift into whoever they desire, taking upon their shape and form. This includes their voice, and to a certain degree, their mannerisms. That is usually done with a strong thought and desire, and can take up to 30 minutes depending on how well they’ve been prepared for this. This ability can also trigger on touch, and in more stressful situations, can also be triggered on its own, with varying degrees of success.

The primary limitations that this power has are several:

  1. They cannot transform into non-humans, like animals and the like
  2. They require to know this person well for a convincing copy of them, having seen them or heard them or touched them, preferably all three combined for the best effect
  3. They cannot copy another person for the next six or so hours.
  4. They also cannot hold into another person’s identity for more than 24 hours without psychological effects of varying nature setting in.

Furthermore, they can also enlarge their fists and extend them to a limited range.


Blood Type

A/B.

Club:

The Choir Club. They hope that they have a VCS3 in their basement. (They probably don't, however.)

Electives:
  1. Dimensional Incursions
  2. Xenobiology
  3. Alien Languages
Other:

dark blue is the mostest superior colour
 
[NPC ENTRY]


Aurore & Gabriel Duval
Kick Girl & Smash Boy
Backstory
Born to a middle class family in a small village in Provence, the two twins seemed inseparable from the very moment they were born, and a strong bond has been created between them. Anyone who saw them said that they looked like the two sides of the same coin, and they could always be found side-by-side. However, they always seemed to get a little bit, well, physical, especially Gabriel, when people started to pick on Aurore, even despite her being more than able to take care of herself. This got them into plenty of detentions - usually together, because obviously, one never abandons the other in a time of danger.

At 7th grade, their parents were forced to move them away to study in a high school in Marseille, where they saw the big city for the first time. However, due to repeated detentions, and the one case in which they broke a pupil's arm (Gabriel insists that he was asking for it by trying to touch Aurore), they were finally expelled. But by then, they weren't really concerned about school, because they found something far more fascinating. The dojo ran by Remi Takamoto, a French-Japanese expat that had been running it for the last 20 years attracted them like a magnet. There, however, they were in for a surprise.

They were expecting that they'd get cool powers, like in the movies they've watched so many times, but Remi was hellbent on teaching them and every student that applied, that their strength shouldn't be abused, and that it should be only for self-defence, and never to be an aggressor; and even then, it should serve to disable the opponent, not to hurt him badly, like they did with the kid.

In the dojo, they met new and interesting people, not just Remi. The metahumans they've heard so much about were, in fact, real! There was a ninja who used some kind of ancient devices to teleport around, a person who could fire blasts of energy, and others. They seemed...Normal. Well, apart from the whole superpowers thing that meant they were very much unlike other humans, of course.

One day when training, the dojo was attacked by two armed goons. The building was quickly overrun, their teacher making the students hide in the changing room as he tried to defend them. It didn’t take long before he was shot, however, and the criminals broke into the changing room, and took Gabriel hostage by gunpoint. This was when Aurore sparked, as she furiously and surprisingly stretched her legs to knock them out cold. Everyone in the room surprised, their fellow student Paola took a chokehold on Aurore by surprise, being the one who had let them in - her family was poor, and had gotten in contact with the local crime scene. This was when Gabriel sparked, and he punched Paola so hard she instantly fainted, having a few bones broken.

They then called for help. When the government showed up, they were surprised to see that not only did ambulances show up, but agents of VIGIA, too. They were taken custody and tested, thereafter officially being recognized as meta-humans. A wounded Remi disclosed to them that he had founded the dojo in order to look for meta-humans, and that they had now become part of an elite pack - the Dancing Dragons - who were to fight for justice and honor all around the world. Remi sent them, along with their brothers-in-arms, to Hero High. Here the Dragons would mold themselves, to become perfect cooperation incarnate.
Personalities
Aurore and Gabriel, being twins, have intertwined immensely, and support each other. They are very protective of each other, even if this manifests in different ways. Whereas Gabriel sees the immediate threats (i.e, people to punch), Aurore often has insight into more subtler ways that someone could try to manipulate them. Given that, in this new setting they are, they are very wary of outsiders, and tend to stick to their dojo's group - the Dancing Dragons - that has been transferred into Hero High. It's very rare to see the two walking without one another, and they usually join the same clubs and electives.
Aurore’s Abilities
Aurore's ability, fittingly for a twin, is complimenting that of Gabriel. Whereas he brings in the strength, Aurore can offer ranged support of sorts, as she can extend her leg up to 2m, and it has far greater strength than the kick of even the best-trained professionals. It still pales in comparison to that of Gabriel, however, he lacks the range that Aurore can bring in. Furthermore, the fact that she can extend and shrink her legs at will means she also has unparalleled dexterity, managing to rapidly move around the battlefield, offering mobility that is aids Gabriel when tackling down foes. She uses her pre-Spark training in karate and various other martial arts to her best abilities, and with Gabriel, can form a very lethal duo.
Gabriel’s Abilities
Gabriel’s ability complements Aurore’s. While Aurore’s flexible body has great range and coverage, when they fight together, Gabriel takes the opportunity to close in on his target. He can empower and propel his fist way beyond ordinary human muscular ability, enlarging it on the way to its target. His whole body comes into the swing, concentrating a massive crush at the end of his fist, which is an incredibly fast attack, strong enough to bring down brick walls. To put it shortly, he’s a brawny, skilled puncher, whose fists deal tremendous damage if he gets close, and if able he utilizes Aurore’s coverage to position himself for the win. Besides that, he’s much more physically fit than the ordinary human and has studied martial arts for a long time, meaning that even if he can’t close in with his fist, he can still perform greatly in hand-to-hand combat.
Other
They are roommates.​
 
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Spoiler Hero Costume :

“Heroism? Yeah that just the side bonus. ”
Name
Luther LaTour
Age
15
Gender
Male
Place of Birth
New Orleans, LA
Height
167.64 cm
Weight
73 kg
Personality
Most of the Nuns if asked about Luther would tell you he arrogant, shameless, loud, a jokester, and little bit selfish but one of the nuns called Patience would attest that these are all just the surface of Luther and nothing more then a mask. Deep down Luther very clever, hardworking, and kind. Patience to this conclusion after observing from when he was a baby. She feel that after finding out that he was abandon Luther conjured up this fake persona so to hid his pain of feeling unwanted.​
Background

Luther was born an orphan left on the door step of The Cathedral-Basilica of Saint Louis which is the headquarters of one of New Orleans superhero group the called The Holy Doves of Saint Louis. This group of 7 superpower Nuns who names are after the 7 heavenly virtues fight for the less fortunate and give shelter to those who have none. Luther was raised along with other orphans by these Nuns to become upstanding citizens of New Orleans. The problem with that was the Luther was a wild child and would corrupt the rest into doing thins the Nuns would disapprove of. Luther would sneak out the orphanage with a couple of other kids and hit the street of New Orleans especially on the week of Mardi Gras. There Luther and the gang would drink, gamble, partying till late-night only to be caught by the Nuns every time and punish late in the morning.

One such year of Mardi Gras when Luther was 13 he got into a at altercation with a rowdy gang of Bikers who so happen to be superpower individuals who called themselves the Animal Kingdom. No surprise that each member of this gang had the power to shapeshift into beast/human hybrids. The Incident lead to the injuries of over 36 people and one death being the leader of the Animal Kingdom. When the everything was settle the Nuns found Luther cover in blood while the Animal Kingdom leader strangely had his own claw hand going through his chest. The VIGIA agents took Luther in for question and discover about untold power the Luther wields. The VIGIA gave Luther of either going to max containment facility or go to the Tyler Roman Academy for Gifted Young Metahumans. It was a no brainier for Luther which he chose.

Talents

Parlor tricks: Luther has master the arts of performing many card/coin trick techniques from practicing wowing crowd at Mardi Gras.

Sleight of hand (Pickpocketing): Being good playing cards is not the only skill that Luther picked up as sometimes to escape a orphanage full of group of angry Nuns one must be a master at breaking locks.

Observation: Luther develop this talent from years of wining and losing when gambling. Having a read on someone is one of the sure fire ways of wining... well that and luck/(cheating)

Ability
Threat Lvl 1 - Power: Vector Manipulation

Power description: Luther can change the magnitude and the direction properties (vector) of an object to achieve a desired result. This user in particular has only been able to use Deflection &

Reversal which is inverting/reversing the direction of momentum vectors & reflecting the vectors of any attack or opposing force.

Limitations: Luther is limited on range of his power is 3 feet around himself nothing more. Anymore causes Luther to suffer mental headaches and nosebleed.

Weakness: It has been showed that Luther need more concentration when affecting larger objects (anything weighting between 150-200 pounds) when using his power.

Electives
Protection Against the Mental Arts
Combat Gymnastics
Fourth Dimension Physics(Because it sound cool and may help me I guest?)
Club(s)
Gaming Club
Other

Blood Type: O+
 
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Behavioral Educational Technology for Troubled Youth (BETTY)


Description

BETTY is the acronym for an AI program providing nearly 24/7 surveillance over particularly troubled youth with criminal records attending the academy.


Its holographic avatar changes based on ‘mood,’ but usually takes the form of a bespectacled ‘guidance counselor.’


It is not actually sapient, and its usual functions are to constantly ‘recommend’ good behavior to troubled youth under its surveillance, providing appropriate rewards and punishments based on behavior and its supervisors’ orders.


Its current ward is Trudine Aokigahara.


Abilities


Betty has no abilities of its own aside from access to various suppression and defensive mechanisms of the academy.


Other
 
SK's character sheet:
[IMAGE IF ANY]
[COSTUME IF ANY]
“Sad, really...people make nice things, and other people come along and break them.”​

Name
Jane “Glass” Ko (SouthernKing)​
Age
15​
Gender
she/her​
Place of Birth
Hong Kong​
Height
160 cm​
Weight
60 kg​

Appearance & Costume
Coming​
Personality
Jane is shy and soft-spoken, the sort of girl who lets her hair cover her eyes, and the sort of girl who prefers night to day. She is not incapable of making friends in the material world, but it’s her other friends who come first. She talks to inanimate objects--walls, lamps, artworks, electronics--as if she is surrounded by a whole empire of ghosts. She can often be heard speaking to someone named “Mei Ling.” Some might call Mei Ling a muse; others might call her an imaginary best friend.​

Background
Jane was a single child born to a pair of shopkeepers living in a tower block in a Yuen Long estate. She enjoyed video games from an early age, and had a fondness. She was an intellectually gifted child, and enjoyed reading, but her reserved nature masked this in school; what did manifest, however, was her ability to draw. Jane’s talent was known from the moment she was first given crayons and sheets of printer paper. Her father, a dabbling painter well-known in the HK arts scene for his impressionistic renderings of the MTR, found that his Jane had an eye for such things as perspective and shading a decade before she might be expected to. There were a few incidents; more than once, bullies would attempt to take advantage of her shyness, only to leave with hazy memories and strange claw marks. She gained a darkly mythical reputation at school.


But she was content until she was thirteen, when her parents died. Jane was sent to the mainland, to live with relatives she barely knew in Shenzhen, a place Jane found unfriendly, oppressive, and alienating. She locked herself in a room, refusing to go to school, and her art suddenly took a turn, taking on eldritch motifs and appearing to even draw upon symbolism from all manner of eclectic mythologies and sources: Vodou, Shinto, Egypt, Babylon, Lovecraft, Doctor Who. Strange sounds and voices could be heard from her room in all hours of the day. Eventually, she vanished.


She was found living south of the border, in the neon wash of a guesthouse deep inside Chungking Mansions. Her room was protected. Against her wishes, the authorities sent her to the Tyler Roman Academy.

Talents
Jane was at one point an osu! world record holder. She also has what some might call an eidetic memory.​

Ability
Level 3. Jane calls her power (and herself, for they are one and the same) “Glass.” It is the transparent window from which life can move between this world and another. Glass is Jane’s favourite Japanese-made dark leather-bound pocket notebook that she’d picked up second-hand in Chungking Mansions. When she draws in its pages, and wills an inner breath into it, what she has drawn leaves Glass and comes to life in the material world in bright, glowing lines, like neon daemons. There are limitations: her creations do decay rapidly, the notebook is small, and, thanks to Jane’s guilt, she cannot form intelligence. Jane must be creative.​

Electives
Dimensional Incursions, Xenobiology​
[/LEFT]
Club(s)
TBD​

Other
Blood Type: B

Favourite Food: Indomie Pancakes

Favourite Book: A Study in Silicon Dioxide by Jerome Boateng

Favourite Music: Vapourwave/Dreamwave

Favourite Band: White Raven​
 
Mood Backing
「新たな世界へ」
Name
Arata Shimabukuro [島袋 新] —Vermilion Bird (of the South) [(南方)朱雀; Nanpō-sujaku]​
Age
16​
Gender
M​
Place of Birth
Furujima, Naha, Okinawa​
176 cm
CENTIMETERS OR METER WILL DO FINE​
Weight
64.7 kg​

Appearance & Costume
A messy black mop of hair sits on Arata’s head. He tries his best to straighten it, but the curls come in as soon as his hair dries. Outside of this, he looks stunningly average. Dark brown eyes and a not-too-thin, not-too-thick build do little to differentiate him from other people. He sports a solid tan from the Okinawan sun. He usually sports sturdy, simple wear in solid (but occasionally vibrant) colors. During school hours, he'll wear the uniform with no complaint.


Arata thinks costumes are super embarrassing. In the first place, his power is ill-equipped for combat or any flashy heroics! By virtue of necessity, he dons a vermilion canvas hanten with wings embroidered on the breasts over a plain white button-up shirt. For his lower half, he wears a black hakama for easier movement. It’s not a skirt, guys.

Personality
A rather difficult past few years has made Arata very easily detached from his own frame of mind. An underlying, seemingly endless spring of quiet optimism, however, keeps him stable and content. In the end, all Arata really wants is just a crack at a normal school life—anything at all close to his life before his second year of middle school. He wants friends but isn’t all too great at making them. Despite his adamant dreams of normality and well-adjusted demeanor, he’s not a great conversationalist and has trouble talking with people he doesn’t know well beyond simple small talk.​

Background
March 18, 2002 – Born at Naha City Hospital, to Nagisa Shimabukuro and Chitose Shimabukuro (née Onaga).


2004 – Shimabukuro family moves to Tsubogawa. They open an izakaya by the station. Revenue is modest. Arata enters Kakinohana Kindergarten. The family is happy.


2008 – Arata enters Jōgaku Elementary School. The parents renovate izakaya. Business is booming. The family is happy.


2014 – It’s time for middle school! Arata’s parents send him to Kyōhara JHS. Most of his childhood friends are going to Shōgaku, farther east. Arata is a little upset, but it boils over in no time. The family is happy.


January 11, 2015 – The body of Chitose Shimabukuro is found in Tsubogawa-higashi Park. There are clear signs of a vicious struggle. She was 41 years old, and leaves behind her husband, son, parents, and younger sister. Izakaya Sanagiya is indefinitely closed. Arata stops attending school.


January 17, 2015 – The culprit is determined to be [REDACTED], a marine stationed at Camp Schwab. U.S. does not release perpetrator to Japanese custody.


January 21, 2015 – The funeral.


March 2015 – Nagisa Shimabukuro descends into violent alcoholism to escape the media and commotion surrounding his loving wife’s death and the end of his perfect family. Politicians are using her murder as a catalyst to push out the U.S. military presence from Okinawa and to push forward reforms for increased Okinawan autonomy. Nagisa begins to direct his violence towards Arata.


April ?, 2015 – Arata first manifests his power. It is a typical Tuesday night in what remains of the Shimabukuro household. Bottles of awamori are shattered on the floor. A few shards fall too close to Arata, so he runs. Sprinting around the corner, he trips and falls into another world. It is a successful escape from his father.


2015 (Remainder) – The rest of Arata’s second year exceed expectations. He has the support of his friends, and his quickly growing power allows him to escape the wrath of his father and the overreaching eye of the media. Throughout Okinawa, however, protests and vandalism are reaching critical mass against the U.S. military installations.


January 3, 2016 – After much debate, orders are given to begin the closure of U.S. bases in Okinawa and the withdrawal of USFJ from the prefecture. Empowered, many of these same activists join the ranks of the Ryūkyū Republic independence movement.


May 14, 2016 – A higher power takes notice of Arata’s powers, for the worse. A knock at the front door of the Shimabukuro household revokes custody of Arata from Nagisa, ostensibly for his abusive and neglectful behavior. Arata is taken to a research facility in Amagasaki, Hyōgō.


2016 – A variety of secretive and tests are conducted. Arata is given the moniker ‘Vermilion Bird’ in private correspondence. Testing period witnesses rapid development in scope and extent of powers. There is no contact with home in this time.


February 23, 2017 – At risk of discovery that government organizations are experimenting on a minor Okinawan metahuman, in light of sharply increasing tension between the Ryūkyūs and the mainland administration, testing on Arata abruptly ends. He is sent home. Surprisingly, while his near year-long ordeal in Amagasaki has had resounding impacts on his psyche, these were mostly due to isolation. The sort of psychological damage that would result from some of the tests conducted on him does not seem to have manifested. He is still more afraid of his father.


2017 – Nagisa has, by now, gone through rehabilitation for his alcoholism. Izakaya Sanagiya is long-closed; he now runs a dingy soba shop on the backalleys of Kokusai-dōri. The homecoming is awkward. While no longer abusive, Nagisa only grows more distant from his son, unwilling—unable, perhaps—to stand up and atone for his sins. Arata finds solace in his old friends and school, and completes his final year at middle school in almost as perfect isolation as during his time as the ‘Vermilion Bird.’


March 23, 2018 – Arata graduates from middle school. Once more, he and his friends are heading to different schools. It was, as a matter of fact, Arata’s own idea, though Nagisa didn’t object. Perhaps this was in and of itself a way of atonement. Application and entry into the Academy Program went through in quick fashion. In fall, Arata will be sent abroad to the Tyler Roman Academy for Gifted Young Metahumans. It will be a welcome relief from a troubled family life and a turbulent homeland about to reach a breaking point.

Talents
A proud Go-Home Club [帰宅部] member in middle school, Arata isn’t really too great at anything besides studying and his hobbies. In terms of studying, he really only finds success in tests, without actually learning all too much. In terms of hobbies, he’s super invested into cooking. Arata is uncharacteristically opinionated when it comes to rice and tea. He specializes in chanpurū, takikomi gohan, and maze gohan.

Arata also is very interested in sewing. At the moment, he can make t-shirts, pants, and hoodies that look more or less normal. He’s interested in branching out to more complex pieces.​

Ability
Castle in the Sky [空中楼閣] (Pocket Dimension)—Level 4

- 空中楼閣 : Arata has personal and exclusive access to a pocket dimension. This pocket dimension has exhibit a variety of unique properties. First and foremost, its location in spacetime seems to be impossible to access from anywhere on our world and time. Secondarily, the pocket dimension exhibits variable growth. It is unknown if pocket dimension growth correlates with any stimuli on Arata from our universe. Upon the discovery of his power and the initial formation of the pocket universe, it was a sphere of two meters in radius. Currently, its shape has morphed into something akin to a ball in a sling. The sphere’s radius is roughly ~50 meters, while the endpoints of the ‘sling’ extend asymptotically to an as of yet undetermined distance.

- 諸行無常 : It appears as though time flow within the pocket dimension continues so long as a sentient being is present. Elsewise, time appears stationary within the bounds of the dimension, even keeping perishable or volatile objects stable. Time-stop-blockers have not been investigated in full detail; however, plants, fungi, and microbial organisms have proven to have no impact on forcing dimensional time to continue.

- 隙間 : His pocket dimension is accessed through gaps, elliptical portals that are variable in size. The largest gap manifested so far has been a circular gap with a one-meter radius. Arata can currently form gaps up to ~2 meters away from him. Longest sustained time for a single gap has been ~40 seconds. As of yet, Arata cannot consciously manifest more than one gap at a time. There have, however, been incidents where multiple gaps have been unintentionally simultaneously created. Gap formation and maintaining an open gap both appear to be physically taxing to Arata. It is unclear if an improved physical condition can increase potential gap size and duration. Physical or mental disruption has proved to interrupt gap-formation as well as induce unintentional gap closure.

- 勢力範囲 : Classical mechanics, electrodynamics, thermodynamics, general theory of relativity appear to be consistent with normal world within the pocket dimension.


Electives
Dimensional Incursions, Fourth Dimension Physics, Combat Gymnastics​
Club(s)
Cooking Club​

Other
Blood Type: A-

Favorite Food: Sātā-andāgī

Favorite Color: Dark green


Arata is a closeted otaku who calls his pocket dimension Hōtō [宝塔]. It would be horribly embarrassing if the origin got out.


The origin for all of the grandiose names behind Arata and his powers comes from his time in Amagasaki.​
 


"I don't know what's going on, but boy am I having fun right now!"​

Name
Li Zhang San​
Age
15​
Gender
Female​
Place of Birth
Nanchang, China (unverified)​
Height
150cm<​
Weight
61kg<​

Appearance & Costume
Li is easily distinguishable by her reptilian appearance, most notably the green-hued scaling of her skin. She prefers to tie her black hair with a twist of neon green into a ponytail falling down her back to her waist, better showcasing her orange vertical-split pupils, slightly flattened nose, and a mouth full of oddly sharp teeth, at least for a human. While her hands are normally sized, her feet are somewhat larger and have a slight digitigrade shape, and both her fingers and toes have black claws on the end where nails would normally be, all lending to her reptilian appearance alongside a semi-prehensile tail longer then the length of her back to her head.

When she's not in uniform her wardrobe is distinctly punk and sometimes even cyberpunk, usually consisting of jackets with a lot of zippers and pouches, t-shirts emblazoned with Chinese lettering or other symbols, and generally anything that's a garish mixture of white, black and/or neon. She doesn't wear shoes in uniform or out given her unique anatomy though. She doesn't have a superhero uniform of her own just yet and will generally fight in whatever she's wearing at the time, though she will ditch her eclectic wardrobe in favor of the thinner school-given uniform she wears underneath if she wants to call on the full extent of her powers.​
Personality
Li is about as shy and subdued as she looks, and as you can tell, she does not look shy or subdued in the slightest. Effortlessly charming despite her sinister appearance, her good nature, smug self-confidence, and boundless energy tends to leave people with a positive impression of her, and her talent for effortlessly handling chaotic situations and coming out unscathed rarely goes unused with her around. She's the best person to turn to for a pep talk or a silly one liner at the right moment, and even if she often has a Nick Fury-style approach to rules and regulations, you can always be sure her heart's in the right place, even if her head is too busy thinking of a joke to make you laugh.​

Background
Li Zhang San's childhood is about as far from conventional as you could get, starting right when she was born in an ambiguous location around the city of Nanchang. Manifesting her reptilian features almost from birth, VIGIA would have swept in to provide support to this child supporting a rare meta-human ability were it not for the Chinese government's refusal to support the actions of this so-called superhero academy and the fact that her parents are both enemies of the state.

Li's father, an ex-SDU soldier with accelerated healing abilities known as Ram, and her mother, a Sino-Vietnamese hacker possessing superhuman speed and agility known as Rabbit, are both leading members of a Chinese-based superhero organization known as Zodiac. Consisting of a core of twelve codenamed members and support staff, Zodiac is unique among superhero teams because of the hostility between them and the Chinese government, largely forcing them underground. Their refusal to work with the government and constant targeting of corrupt party officials resulted in them being branded terrorists and supervillains by the Chinese government, and much of their heroic actions have been covered up or discredited to lend itself to this narrative. Still, they have not relented in their secret war for justice and the government's attempts to silence them has only made their message stronger. Li Zhang San was born into this world of secret heroism and daring resistance and took to it like a fish to water.

Life in Zodiac wasn't always easy, but with her parents and the other Zodiac leaders to support her Li didn't really mind a few rough spots once in a while. The more intellectual members of the group managed to give her a proper education in their downtime, and at a young age she learned a myriad of useful skills, such as how to work with computers, administer first aid, and how to fight, just to name a few. She even started supporting other members of the team on their missions when she was old enough, and showed an aptitude for working with electronics and computers that threatened to rival her mother's talent. She loved working with her family and believed in their cause wholeheartedly, but by the time Li turned thirteen she began to assert her independence and desire to see more of life then what she had so far, coinciding with her discovery of a new side to her meta-human abilities.

Li had only just assumed control of this second ability when one of Zodiac's members, Pig, was captured and taken into custody by Chinese special forces. This proved problematic for Zodiac since Pig was a powerful telepath who had used his abilities to keep Zodiac's bases secure from prying eyes, threatening the security of the organization. In response, the remaining Zodiacs elected to divide their operation into smaller, quieter cells until they could recover Pig. This meant that many of the support personnel would be sent into hiding in the meantime, but without Pig there was still a very real danger that the government would find their families and friends and hold them to ransom.

Enter an unlikely savior: VIGIA, who despite Chinese opposition had been quietly keeping tabs on the situation with Zodiac and made contact to offer their assistance in relocating those who could not stay with the team. This arrangement also included Li, and while she was upset that she had to be separated from her parents and friends for a while, at the same time she was excited to see what was in store for her. Especially when she was informed that given her close connection to the Zodiac members she would be going to one of the more secure Hero Academies for the time being, just in time for the new school year!​
Talents
Computer Hardware and Gaming, First Aid, Fighting, Bass, Making Videos​

Ability
Reptilian Physiology - Level 4
Li possesses a slew of unique abilities thanks to her reptilian mutation. Her agility and durability is mildly enhanced over normal humans as well as her sense of sight, smell, and hearing. She also has pronounced natural weapons in the form of her claws and teeth, and she heals quickly, theoretically to the point of re-growing missing body parts. Her healing, however, needs her to take on greater then average amounts of energy, and while she is not cold-blooded she is susceptible to low temperatures and is slowed down dramatically in cold environments.
Titanic Physiology - Level 3
In addition to her usual form, with some effort Li has the ability to take on Titan form. As a Titan, Li more then doubles in height and takes on dramatically increased muscle mass and much more pronounced reptilian features, greatly increasing her strength and durability to superhuman levels and further enhancing her senses and healing factor. The transformation can only be held for a short period of time, and exerting effort while in Titan form is extremely taxing on her metabolism.​

Electives
Combat Gymnastics, Xeno-Biology, Protection Against the Mental Arts
Club(s)
Gaming Club, International Friends, Computer Club​

Other
Blood Type: O​
 
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[IMAGE IF ANY] AS OF YET, NO
[COSTUME IF ANY] AS OF YET, NO
“A quote.” - He's never said anything remotely memorable in his life​

Name
James Dalton​
Age
15​
Gender
Male​
Place of Birth
Canterbury, UK​
Height
168cm​
Weight
72kg​

Appearance & Costume
He looks average, incredibly average. People who have met him, if they remember him, can’t pick out any interesting aspects of his appearance. There is nothing about the way he looks that is in any way interesting.​
Personality
There is nothing out of the ordinary about his personality. He seems very ordinary and mostly unnoticeable. He’s a pretty forgettable guy.​
Background
James’ childhood was pretty ordinary, there were no exceptional events in fact there was nothing noticeable about him at all until it was pointed out that he was so average, so unnoticeable and so forgettable that it could only be considered a superpower.​
Talents
He has no exceptional talents, he’s just pretty average at everything.​
Ability
Its probably around level 3, but I forget what its actually called - something to do with forgetting?

James’ ability is that he is totally forgettable. People often forget they spoke to him only seconds after a conversation. He has learned to use this power to become almost invisible at times. His powers were first picked up on by the government after he walked into 10 Downing Street and nobody noticed he was there until he decided made a cup of tea for the PM.

The main drawback of having the power is also its strength - people tend to forget him. The last two schools he was enrolled in struck him off the list when they forgot he was a student there and even his parents often forget that his sister is not an only child.​

Electives
Alien Languages
The Ethics of Heroism
Laws and Heroes
Club(s)
Dance Committee, International Friends, Yearbook Committee​
Other

Every time he’s had his blood sampled the doctors have sadly forgotten to run the tests.
I’m sure there was something else I wanted to say, but I’ve forgotten it.
 
Name
April Doucet​

Description
An excitable and friendly girl from rural Mississippi, April speaks with a southern twang. However, despite her open and friendly demeanor, she holds some rather morbid interests. She is super interested in all things relating to serial killers and supervillains. She spends most of her days studying them and trying to learn more about them, and is very open to discuss their motives and crimes with other people. For this reason she has formed the Villain's Club for all those interested in her findings.

April is short and somewhat chubby, with black braided hair and dark eyes. She typically wears bright colored clothing, contrasting with her brown skin, and carries around several books on supervillains.​

Abilities
X-Ray Vision - Level 5. April can see through people to see their bones and stuff. This power can be activated by forming small circles with her hands and putting them up to her eyes, as if looking through binoculars.​
 
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(Me and Angst did a thing.)

The mail came late that day.
Johanne was in the study, her futon a white cloud against the floor. The curtains were closed, keeping the room a dark yellow hue around the bedpost. The only other light was the brimming blue from her laptop. It was noon. A light flitter sounded at the door, she could hear her brother go to check the letter. Then she heard him knock. She rose, opening the door for him, facing a broad smile.
"It's for you."
She looked at the envelope. It had two H's in bright red. She glared at it for a few seconds before it dawned on her.
"... It's from Hero High?"
Her brother kept smirking, "Well, don't you think so?"
She opened it, her eyes darting across the paper. She exhaled. She got in. She was going to America.

-

The car felt too small. It was too small, as it was a tiny four-seater car. But it was too small most of all because it was a trap. The long ride from Chicago to New Jersey felt like an eternity, with their parents constantly telling them that they should be very careful, and to not "blow "her" cover" and reveal who they are. They weren't even allowed to put on any headphones, because, you know, they had to be briefed on how to be a good and proper lady in this fine establishment, and whatnot.

But finally - finally! - the map on their phone showed that they were closing in. They were nearing the location of Tyler Roman Academy for Gifted Metahumans - or Hero High, as it was also called - and maybe, a part of this Hell was going to end…

"Look, Georgi, I don't think we thought this through, she's just a minor, we didn't have to send her here-"

"I'm not taking any risks, Tanya, what if something happens to her?"

Oh. Well. Looks like this torture might go on for a bit longer…

Soon enough, the calm tone went into screaming - her mother, Tanya, talking about her precious "daughter" and how she wants to protect "her" so much, and their father's barely hidden hatred for metahumans…

They nearly crashed into a car while arguing, and after that they remained quiet for a while.

At last, the gates of the school appeared before them. Aleks dragged off her luggage, to be sure filled to the brim with all sorts of dresses and skirts, and as they approached the gates, her mother said:

"Have fun, sweetie!"

"Go get 'em, girl!"

They just shook their head and continued pulling their luggage further.

-

The school grounds were warm under a clear sky that day, summer’s end dressing the fields in a slow wind. A swarm of people cast a loose murmur over the grounds, so many voices meeting each other for the last time. Parents kissed the foreheads of their children, then left in spades.

Johanne was pulling her bag over the courtyard, Hero High’s buildings towering in all directions. She squinted against the light, looking over bright windows and delicately detailed chateau walls, flocks of birds dotting the roofs. It was astounding and in a sense, scary. Johanne rubbed her eyes. She had slept awfully on the way here.

She entered the main building. The air was dense with so many people arriving this day. She entered the line. It was long, but she just couldn’t feel bored. There were so many around her. What room would she get? What would her roommate be like? Would it be any of these people? She was staring at a dragon-like guy with embers slowly blowing out of his mouth. He seemed so ordinary here.

-

Aleks stared at their parents' car slowly driving into the distance until it disappeared. Then, with her luggage making noises, they looked around at the new surroundings they were in. It was a fancy schmancy chateau, it kind of felt a sense of falseness and pretentiousness, and/or maybe someone with a lot of money to blow and a fairly skilled architect on their pay. One of the things Americans really like is evidently trying to emulate Europeans…

The courtyard was full of people. This is where their attention was actually caught. They didn't look quite...abnormal as they'd imagined, but they also didn't seem like they would be in your ordinary high school. Some of the students were showing off their powers (those who could, anyway) to impressed onlookers.

"Room 126, huh? That's where I'm going? Well, at least it's on the first floor." they thought

A spark of excitement lighted up in them, as they started to realize that maybe they'll finally meet those abnormal people that everyone in their life had been warning them so much about. They've seen enough of normalcy and for the most part, Aleks didn't think it could get any worse, all things considered.

Finally, they reached their room. They put in the key given to them, only to see to their surprise that the door was already unlocked. Aleks timidly opened the door, curious to see what would come next. Or, really, to be exact, who or even what, because they saw at least one or two non-humans in the crowd. Here's one hoping it's not that fire djinn they almost bumped in…

Before them, a rather sparse interior appeared. Two beds, with a table and a wardrobe and a chair by each bed, but the room or the furniture didn't appear cheap in any way, just that the creators of this place didn't add anything more than what is necessary. To their right, a door lead to presumably what was the toilet and the shower.

On the bed, a dark-clothed figure lied, with headphones blasting in some kind of dissonant music that made them slightly nod their head to it. They went over the person lying over there, and waved at them:

"Er. Hi." Aleks said.
The person looked up tiredly. It was a girl. She stared for a bit before taking off her headphones. Bright grey skin and frizzy hair, black eyes with piercing green-brown pupils.
“Hi,” she said.

"Are you my roommate?" they said awkwardly
“Is… is this your room?”
"Well, were you assigned to room 126?"
“I think so. This is it,” she looked down for a bit, before facing Aleks again. “So I guess we’re roommates.”
"Right. Well. I'm Aleks." they looked a bit more carefully at the girl, analysing her features carefully. Usually people didn't have so pale skin. Black eyes...well. They nodded to themselves and continued: "What about you?"
“I’m Marble,” she said, “Or Johanne, whatever suits you best.
Aleks grinned. "I think Marble is rather fitting…oh, right, that's your superhero name, yeah, uh, I think one of the VIGIA folks mentioned something about phasing and I kinda liked that, so if you ever wanna call me by my "superhero" name, you can go with Phaser."
“Phaser,” she articulated it carefully, tasting the word. “So what can you do?”
"I can become people. Literally." Aleks said. "In essence, my power is to have no stable shape as most people do, and uh, apparently, my energies are volatile and something about being able to take upon anyone's appearance."
Johanne blinked. “That’s completely crazy to me. You must have had the strangest times with your boyfriends.”
Aleks' face darkened. "No, not really. Let's say that this ability feels more like an even crueler addition by Mother Nature to what I already was in addition."
Johanne seemed a little awkward. “I’m not sure I understand, but condolences, I guess.”
Aleks sighed. "See, Johanne, yours truly was born intersex, and well, how should I put this politely, I've got both the salami and the udders, you getting me?" they said bitterly while grinning a bit.
“Well, sure,” Johanne said, “I’m sorry for you, I guess. I mean it’s a weird thing to have, naturally, but I don’t really care one way or the other.” Johanne took out a small bag of candy from the cupboard, and picked out a small, jet black piece. “Candy?”
"I sure wish my parents got the same idea, but they keep trying to make me their little precious daught…" Aleks paused after they were offered candy, slightly taken aback from the gesture. "Uh. Um. Well. Er. Ah. Okay…"
“It’s salty liquorice, straight from Denmark.”
"Oh, you're Danish? My parents were from Bulgaria." they took the bag of salty liquorice and opened it, about to eat one of the candies.
Johanne was munching on hers loudly. “It’s my favorite thing in the world. It was a huge problem when I got accepted, since there isn’t any here. My brother sends me a bag a week.” She yawned.
Aleks took a bite of it and munched it. Slowly. And somewhat contemplatively. Then they realized that it tasted awful but it'd be really rude to spit it out immediately. So they kept munching, throwing it from cheek to cheek, eventually, just gulping it all down, and exhaling deeply. "Well...This...this has an unique taste."
“It’s good, isn’t it?”
"The word I'd use is different."
Johanne giggled. “I’m well aware how people feel about it outside Scandinavia. That’s half the fun of feeding it to them. Their facial expressions are amazing. Yours was too.” She yawned again. “That reminds me, I’m hungry. Want to see if we can find some food somewhere?”
"Sure, fine by me. Not like I've got anything better to do, my luggage is all goddamned dresses and skirts my Mother prepared, and I've got like two or three pairs of actual clothing." Aleks said, but slightly blushing at the facial expression comment. "What do you wanna eat?"
“Whatever we can find. I’m not picky.”
Aleks shrugged and nodded in agreement. "Let's go, then." They left.
 
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