Heroic epic, West Point, and Unit exp

Teliniar

Chieftain
Joined
Jan 22, 2007
Messages
11
Both the Heroic epic and west point require you to have a unit at least level 5 for the heroic epic and level 6 for westpoint. How can I go about getting the unit to such a high level, and how much exp is level 6?
 
Both the Heroic epic and west point require you to have a unit at least level 5 for the heroic epic and level 6 for westpoint. How can I go about getting the unit to such a high level, and how much exp is level 6?
The obvious answer is war with another Civ, of course. Typically, you need 17 XP for level five, and 26 XP for level six. To get a high level unit, you've got to nurture a unit. In other words, don't take risks with your best units.

Since you're talking about level five and six... I think it's safe to assume that you're playing Warlords. Because you're playing Warlords, you've got another option. A Great General can become a warlord, who gives 20 XP to a stack of units. If it is a stack of one, then all the XP goes to that unit.

One last thing. If I remember correctly, the latest patch reduced the level requirements for Heroic Epic back to level four, so you can at least get Heroic Epic from barbarians again.
 
Of course, if being a charismatic leader like Washington or Hannibal, than the XP requirements for promotions (and thus "levels") decrease by 25%.
 
WP comes late, so if you go warmongering a bit, you can gain a level 6 unit "naturally".
My favourite move towards this is to use those retreating units a lot.
A 2% odds win will give you 10 xp :). I use a lot of catapults, and thus have more than 50 fights involving a suicidal catapult.
If you start with barracks + vassalage + theocracy, then your "lucky" catapult will be level 5. After that you need to protect this baby a little more to bring it to level 6. Don't go for 99%, it's only 1 XP. Go for 97%, you earn 2 XPs :)
 
With Charismatic leader I would say level 6 unit is reasonable, but without that I wouldn't be so sure. Maybe, maybe not, but definitelly not counting on getting one without extra care.
What I can count on is getting a GG, and the first GG I will always join to a mounted unit to become my field hospital (Medic3). This means I should have a level 6 unit before getting Military Tradition.
 
Quick question for you all - if you use your first GG on a unit to warlord it and get it to a WP-enabling level 6, do you keep the WP capability even after the unit dies or is gifted away (like to an ally in an MP game)?

I've got a GG (and a medic-I chariot), and I've got a city that I'm anticipating becoming a military powerhouse, but since I'm in the rear area and probably won't do much fighting myself, I likely won't get another GG and want to use it in a way that helps my long-term military production best (whether that be slower production of 5XP units or faster production of 3XP units).
 
Quick question for you all - if you use your first GG on a unit to warlord it and get it to a WP-enabling level 6, do you keep the WP capability even after the unit dies or is gifted away (like to an ally in an MP game)?

I've got a GG (and a medic-I chariot), and I've got a city that I'm anticipating becoming a military powerhouse, but since I'm in the rear area and probably won't do much fighting myself, I likely won't get another GG and want to use it in a way that helps my long-term military production best (whether that be slower production of 5XP units or faster production of 3XP units).

gifted I don't know, but dead isn't a problem
 
WP comes late, so if you go warmongering a bit, you can gain a level 6 unit "naturally".
My favourite move towards this is to use those retreating units a lot.
A 2% odds win will give you 10 xp :). I use a lot of catapults, and thus have more than 50 fights involving a suicidal catapult.
If you start with barracks + vassalage + theocracy, then your "lucky" catapult will be level 5. After that you need to protect this baby a little more to bring it to level 6. Don't go for 99%, it's only 1 XP. Go for 97%, you earn 2 XPs :)

Can you go into more detail about this? I've never been able to figure out how many XP a unit will get for winning a certain battle. I always figured it depended on what age the unit was from. So a longbow defeating a rifleman will give that longbow much more XP than defeating a maceman. But apparently it's dependent on winning odds? What are the cut-offs? 99% gives 1 xp, 97% gives 2 xp? What gives 3 xp and so on..
 
Can you go into more detail about this? I've never been able to figure out how many XP a unit will get for winning a certain battle. I always figured it depended on what age the unit was from. So a longbow defeating a rifleman will give that longbow much more XP than defeating a maceman. But apparently it's dependent on winning odds? What are the cut-offs? 99% gives 1 xp, 97% gives 2 xp? What gives 3 xp and so on..

There are no hard-set cutoffs. Sometimes I get 1XP from winning at 92% odds, and sometimes I get 2XP from winning at 98% odds. My personal theory is that the combat odds calculator is faulty. We at least know that it does not take first strikes into account, and I have a hunch that it also uses an incorrect crossing-river penalty calculation. But there are approximate cutoffs, such as 99-100 usually giving you 1XP, 85-98 usually giving 2XP, 70-84 usually giving 3, etc.
 
WP comes late, so if you go warmongering a bit, you can gain a level 6 unit "naturally".
My favourite move towards this is to use those retreating units a lot.
A 2% odds win will give you 10 xp :). I use a lot of catapults, and thus have more than 50 fights involving a suicidal catapult.
If you start with barracks + vassalage + theocracy, then your "lucky" catapult will be level 5. After that you need to protect this baby a little more to bring it to level 6. Don't go for 99%, it's only 1 XP. Go for 97%, you earn 2 XPs :)

Hi glad is saw this "Don't go for 99%, it's only 1 XP. Go for 97%, you earn 2 XPs" do you know if there is a table anywhere on the forums that shows optimal strength gaps for optimal exp gains.

I did a search for "experience point rates" but nothing came up
 
Hi glad is saw this "Don't go for 99%, it's only 1 XP. Go for 97%, you earn 2 XPs" do you know if there is a table anywhere on the forums that shows optimal strength gaps for optimal exp gains.

I did a search for "experience point rates" but nothing came up

It's not a simple and direct link AFAIK.
Someone must look in the SDK for the exact formula and then make a table.
I know that the very low odds give you 10 XP, the very high (over 98% odds) only 1. The rest I don't know.
It's easy to test with WB :
at settler level, you have free wins vs barbs.
So you can set up a fight in the very beginning to check it for
axe vs warrior
warrior vs axe
archer vs warrior
warrior vs archer
...
you should see what you get (save before the first fight, then reload before going to WB).
I don't have the game right here, so I can't do it sorry.
 
By the way, you can also attach a Great General to a unit and obtain leadership promotion (or whichever one gives more XPs from a single fight).
 
The leadership promotion supposedly grants +100% XP for battles won but in practice I've found it's more like +200% or even +300%.
 
Your must be really good at math or have really long games if your doing that formula for finding out how much exp you get for every battle.
 
There are two ways. The first is using the GOTO command, and mouse over the unit you want to attack. In the lower left of the screen, above the info box, you'll see the odd displayed.

The other way doesn't involve the goto command. Once your attacking unit is selected (waiting for a command from you), mouse over the unit you want to attack and press the ALT key. You'll see the odds displayed in a small box above the info box in the lower left of the screen.
 
really? how do you come to this conclusion?

I haven't tested it rigorously however I only ever risk GG units when the odds are well above 90% and I always seem to get 4 or 5 XPs for each battle. Then again, I don't really know the mechanics of how XP is given so I won't swear by it.
 
Back
Top Bottom