Half Full Club - Glass 7 - Zara and the Home of the Brave
Zara Yaqob of America OCC
Zara Yaqob of America OCC
The half-full club is an initiative of Metzi, although due to circumstance he is unable to play Civ4 for a while, and has asked that the community manage the series until his return.
The basic idea is to achieve an unlikely victory with an ill suited leader to the victory conditions. The player is to look at the 'half full' rather than 'half empty' glass, making the most out of less than optimal conditions. Following the first few games, increasingly challenging variants were introduced. In this case however there are no particular restrictions beyond traditional OCC rules for Civ4.
Presented now is Zara Yaqob of America in a One City Challenge. Creative and Organised are considered two of the less useful traits for One City Challenges, while America’s Navy SEALs and Malls are late game benefits of arguably limited value here. America starts with Agriculture (generally a handy tech’ and Fishing (situation dependent).
The rivals have been hand-picked. On the plus side, no Industrious leaders make Wonder grabbing possibly a little easier.
- Charlemagne of the Holy Roman Empire
- Isabella of Spain
- Justinian of the Byzantine Empire
- Mehmed of the Ottoman Empire
- Saladin of Arabia
- Tokugawa of Japan
Below are two files; one as an Immortal-level normal-speed game, the other is the game contained in a zipped folder as a scenario … you can pick your own level and speed, but note that the AI tribes will begin with Archery regardless of the difficulty level you select. All victory conditions are enabled. Random events are 'off'.
If you wish to play-and-post, please include details in ‘spoiler’ tags. Thanks.