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High-def infantry

Discussion in 'Civ4 - Unit Graphics' started by Millenia, Mar 21, 2008.

  1. Millenia

    Millenia Chieftain

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    Turenki, Finland



    How to install: Go to either the 256x256 or the 512x512 folder, depending on the level
    of detail you want (I only recommend the 512x512 if you're playing on a 22" or bigger), copy the assets folder
    and paste it to your Civilization 4 folder. A piece of cake, eh? ;D

    DOWNLOAD HERE
     
  2. spiky82

    spiky82 Warlord

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    Holy Crap!! Looks Pretty awesome :)
     
  3. snafusmith

    snafusmith Unit Maker

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    I've been everywhere, man
    That's a good idea, and your work looks great - but switching to 512x512 textures will slow the game down like nobodies buisness.
     
  4. Millenia

    Millenia Chieftain

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    Oh it won't be that bad, if I can play crysis at max I can definitely handle this :D
    I'll probably release two other versions with it; resized to 128 or 256 for those that want performance rather than looks.
     
  5. esnaz

    esnaz King

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  6. seZereth

    seZereth FfH´s art monk(ey)

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    well.
    i noticed, that even my 256 textures i use for FfH are not displayed in their full glory, as the zoom distance is too far away.
    furhermore even if you lower the zoom distance, i think it definitely looks odd, if you dont create high def terrain,too. otherwise you have high def faces in a soup of pixelbackground ;)

    otherwise, keep up th nice work ;)
     
  7. C.Roland

    C.Roland FFH Art team member

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    Nice textures ! But like others have said, 512* is maybe too high resolution for a game like civ. Not only for performances, but for the reasons that Sez have said.
     
  8. Chuggi

    Chuggi Espada

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    Looks awesome! But think of it this way: you could make two awesome 256x256 textures instead of one 512x512 texture! Most of my textures are 256 and they're a massive improvement over the vanilla 128x128 sized ones.. also at the zoom distance of civ, the fine details you put into it are lost. :(

    Also you mentioned you're a 3D artist as well, do you have 3ds Max, or Blender? or another program?
     
  9. Millenia

    Millenia Chieftain

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    3ds max 9.

    I'll probably shrink it to 256 at some point
     
  10. Chuggi

    Chuggi Espada

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    I think the Civ 4 plug-ins for 3ds Max only work with version 8.0 :(
     
  11. Millenia

    Millenia Chieftain

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    Oh I do also have 3ds Max 8 for the said reason (plus my HL2 .smd importer also only works for max 8) and Max 2008 ;D

    Anyways, I've been kinda busy with other stuff and I'll get back to this ASAP.
     
  12. Chuggi

    Chuggi Espada

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    Well there's a quick but interesting thing that I did to the infantry's helmet in max.. I applied a mesh smooth modifier and used I think it was quad output or maybe classic, and set the iterations to 1 and it looked 1000x better than the low-poly version. Of course it beefs the poly count up a bit, but it's nice and easy and looks awesome, it would go well with your 512x512 texture. ;)



    Anyway if you're modelling skills are as good as your texturing skills then I'm expecting some spectacular units from you. :D
     
  13. asioasioasio

    asioasioasio Fallout Scrubber

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    Very interesting project :)
     
  14. Millenia

    Millenia Chieftain

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    Huge bump but I kinda got back to this :D

    Texture preview:

     
  15. Arian

    Arian No more ghostbusting!!

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    I'm looking forward for a couple of female infantry ;)

    BTW great work :goodjob:
     
  16. Millenia

    Millenia Chieftain

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    Could anybody help me a bit; I have no idea how to use specular or normal maps with Civ 4 D:
     
  17. Chuggi

    Chuggi Espada

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    You know, I think you should work on the leaders. They have specular and normal maps already set up, and they could look a lot nicer with your touch.
     
  18. C.Roland

    C.Roland FFH Art team member

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    Spec and Normal map aren't used on units. They don't have a lot of poly anyway, so the normal map may look strange on a low poly mesh. Like Chuggi said, with the amount of details you want to put into your reskin, you should do Leaderhead. They have a better resolution, they use specular and normal map and they are made to be seen closer than units.
     
  19. Millenia

    Millenia Chieftain

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    Yeah I guess, I'm just being a perfectionist :D
     
  20. Chuggi

    Chuggi Espada

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    Hey Millenia, can I use the newest version of your texture? I use 256 textures for almost all of my new units and I know that my infantry units would look 1000 x better with that rifle. :) I'll give you credit for your perfection, of course. ;)
     

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