AfterShafter
Deity
Hey all,
I've been playing for quite a while now and I always assumed that high/low/medium sea level just affected the amount of land on islands, with low leading to larger, less snaky islands, and high leaving to thinner snaky landmasses...
Unfortunately, I never really had any basis for this assumption other than a guess, so... Can anyone who actually knows explain what these map options do exactly? Do they affect ocean food resources, the number of ocean VS coastal squares, or just the landmass? Thanks in advance.
I've been playing for quite a while now and I always assumed that high/low/medium sea level just affected the amount of land on islands, with low leading to larger, less snaky islands, and high leaving to thinner snaky landmasses...
Unfortunately, I never really had any basis for this assumption other than a guess, so... Can anyone who actually knows explain what these map options do exactly? Do they affect ocean food resources, the number of ocean VS coastal squares, or just the landmass? Thanks in advance.