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Highest promoted unit?

Discussion in 'Civ4 - General Discussions' started by GGracchus, Dec 24, 2011.

  1. GGracchus

    GGracchus Tribune of Rome

    Joined:
    Nov 27, 2010
    Messages:
    1,377
    C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword\Assets\XML

    This assumes you have Civ 4 complete(all three of the games packaged together)
     
  2. s.bernbaum

    s.bernbaum Mostly lurking

    Joined:
    Dec 2, 2006
    Messages:
    2,771
    Location:
    The wilds of Montana
    BTW, don't change the actual Global Defines file. Either make a copy in place and rename the original or make a copy in the CustomAssets folder. Then make your changes in the copy. That way, if you ever need the original, say for an MP game or one of the competitive games here, such as HOF or BOTM, you can activate the original and inactivate the changed copy by renaming. Personally, I think putting all changes in CustomAssets is best because you can then go back to the originals of everything you change just by renaming CustomAssets.
     
  3. ATC1983

    ATC1983 Chieftain

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    Apr 16, 2011
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    Northern Ireland
    Then where do I go from xml?
     
  4. GGracchus

    GGracchus Tribune of Rome

    Joined:
    Nov 27, 2010
    Messages:
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    There's a file called Global defines, it's a notepad file. Open it and ctrl+f to BARB_XP_LIMIT or something like that. Under it, there should be the number ten. Change it to whatever, setting it at 500(as I did) works well because you probably won't get >500 xp from barbs.
     

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