am I the only guy who thinks the Hippus are now alone feeling incredibly vanilla? they get the Horselord civtrait, and mounted mercs. if they can build the guild of the nine first. if you are playing with that gameoption on. a bit boring for a FFH civ, right? does anyone have ideas to make them more interesting? I'm thinking building on the "masters of mercenaries" theme would be great, Hippus should be played with an emphasis on Gold instead of Science, making them feel truly unique. what about allowing them to buy mercenaries, that vary depending on which civs you are in contact with, with the availability and gold cost depending on your relations/open borders/trade routes with them? ( that way you could get UUs, or units with special abilities like ljolsafar archers and svartalfar recon... ) perhaps they would also be able to sell their units to other civs in exchange for gold?