Pavel Chichikov
King
- Joined
- May 26, 2012
- Messages
- 674
So when Leoreth created the trading comany and reformation events work, it really opens up new options for other events.
- Crusades (Conditions: must be Catholic, must already be at war with the Islamic civ(s), must not be at war with another Catholic civ, must be before 1300 AD)
- Replacing certain barbarian spawns with time & place scripted events ("A massive army of Vandals/Bulgarians/Iroquois/Berbers/Nabateans has appeared outside of Rome/Constantinople/Chicago/Carthage/Heiroselum!" ect.)
- Ikonoclasm: (Must be Orthodox, must be running Theocracy, must have at least 1 city with Islam) Between 1-7 religious buildings are destroyed. The Islam thing represents how many historians believe Emperor Leo I (I think it was that one) got his ideas about images from growing up on the borders near Islam in anatolia. Could happen multiple times, would give strong incentive for Byzantium to remove the Islam from its cities.
Install Anti-Pope: (Must be HRE, must be before 1300) Reward for taking Rome within a certain number of turns.
Crisis of Succession: (Must be running Monarchy, must be at war with another civ running monarchy must be before 1400)
Bonus for taking another civs "rightful land". (Hundred years war, russia after Ivan IV)
Sunni-Shia split: (Must be Muslim, must be running Theocracy, must be at least 3 other State-Muslim civs) "An smouldering debate has emerged on who should be Muhammed's successor, which side will you take?"
If players takes "Sunni" game proceedes as normal.
If player takes "Shia" civ recieves a "Shia Shrine" (I know there is proper name) a wonder that gives +1 gold for every Islamic city the player owns, at the cost of a permanent diplomatic hit with every state-Islam civ in the game. Perhaps could be scripted for Iranian spawn.
Christian Alphabet:
(Must be Orthodox, must have writing, must have contact with a non-Christian civ, that civ must not have alphabet)
Get a random event with the choice to convert all of another civs cities to Orthodoxy at the cost of 40 gold and gifting the recieving civ Alphabet & a significant culture boost. Obviously I'm thinking of Byzantine missions to Russia & Eastern Europe here, though it could apply to any nearby civ, with higher costs for more faraway civs. (and would help Russia's rubbish culture ingame).
Pagan Revival:
(Must be Christian, must be before 600 AD)
If option accepted: Adopt no state-religion, religion removed from 3-10 cities, recieve free pagan temple in all avaliable cities, recieve 1 free technology.
Jewish Revolt:
(Must control Hieroselum, must be below solid)
Self-explanatory.
Punic Wars
(Must be Phonecian, must be at war with Rome, must own Qart-Hadasht)
Maybe this is too deterministic...but if Rome gets 20 free Praetorians, why not this? : Recieve free Great General, spawn Elephants and Swordsmen in Spain, very significant reward for conquering Roma.
Trade Guns with the Natives
(Must have Gunpowder, must have at least 3 african colonies)
If chosen: Recieve between 100-500 gold, marauding native units now spawn as Askari rather than Impi. Would be a very interesting choice to make.
Abolitionism
Adopt Egalatarianism (Or whatever Emancipation is now, I can't keep up) for free without anarchy, hard relations hit with all civs using other civics.
- Crusades (Conditions: must be Catholic, must already be at war with the Islamic civ(s), must not be at war with another Catholic civ, must be before 1300 AD)
- Replacing certain barbarian spawns with time & place scripted events ("A massive army of Vandals/Bulgarians/Iroquois/Berbers/Nabateans has appeared outside of Rome/Constantinople/Chicago/Carthage/Heiroselum!" ect.)
- Ikonoclasm: (Must be Orthodox, must be running Theocracy, must have at least 1 city with Islam) Between 1-7 religious buildings are destroyed. The Islam thing represents how many historians believe Emperor Leo I (I think it was that one) got his ideas about images from growing up on the borders near Islam in anatolia. Could happen multiple times, would give strong incentive for Byzantium to remove the Islam from its cities.
Install Anti-Pope: (Must be HRE, must be before 1300) Reward for taking Rome within a certain number of turns.
Crisis of Succession: (Must be running Monarchy, must be at war with another civ running monarchy must be before 1400)
Bonus for taking another civs "rightful land". (Hundred years war, russia after Ivan IV)
Sunni-Shia split: (Must be Muslim, must be running Theocracy, must be at least 3 other State-Muslim civs) "An smouldering debate has emerged on who should be Muhammed's successor, which side will you take?"
If players takes "Sunni" game proceedes as normal.
If player takes "Shia" civ recieves a "Shia Shrine" (I know there is proper name) a wonder that gives +1 gold for every Islamic city the player owns, at the cost of a permanent diplomatic hit with every state-Islam civ in the game. Perhaps could be scripted for Iranian spawn.
Christian Alphabet:
(Must be Orthodox, must have writing, must have contact with a non-Christian civ, that civ must not have alphabet)
Get a random event with the choice to convert all of another civs cities to Orthodoxy at the cost of 40 gold and gifting the recieving civ Alphabet & a significant culture boost. Obviously I'm thinking of Byzantine missions to Russia & Eastern Europe here, though it could apply to any nearby civ, with higher costs for more faraway civs. (and would help Russia's rubbish culture ingame).
Pagan Revival:
(Must be Christian, must be before 600 AD)
If option accepted: Adopt no state-religion, religion removed from 3-10 cities, recieve free pagan temple in all avaliable cities, recieve 1 free technology.
Jewish Revolt:
(Must control Hieroselum, must be below solid)
Self-explanatory.
Punic Wars
(Must be Phonecian, must be at war with Rome, must own Qart-Hadasht)
Maybe this is too deterministic...but if Rome gets 20 free Praetorians, why not this? : Recieve free Great General, spawn Elephants and Swordsmen in Spain, very significant reward for conquering Roma.
Trade Guns with the Natives
(Must have Gunpowder, must have at least 3 african colonies)
If chosen: Recieve between 100-500 gold, marauding native units now spawn as Askari rather than Impi. Would be a very interesting choice to make.
Abolitionism
Adopt Egalatarianism (Or whatever Emancipation is now, I can't keep up) for free without anarchy, hard relations hit with all civs using other civics.