Something that always really bugged me about playing as USA in RFC is that by starting so late and waiting through so many turns of auto-play for your spawn even in the 600 AD game, you have a lot of randomness in the starting state of the world. Seeing as I always enjoyed RFC more where in the earlier spawns, where you start at a kind of a set point and create history going forward, I often felt like most of the alt-history of my world had already taken place as USA. So I was hoping I could make a USA starting savegame that is pretty historical, at least the broad strokes. I'm talking a powerful Britain at war with me with the Eastern seaboard flips, a very powerful but friendly france who hates the English and is the main power on the continent, the Spanish controlling south/central America, the Portuguese in Brazil, and the Dutch in asia and africa and generally all over the place. Germany I imagine would be collapsed and hopefully set to rise in the 19th century. So I went into world builder and settled cities in the proper spots for various countries and deleted the old cities, trying to keep everything more or less in order. I also adjusted relations between civs to be more realistic. The problem was stability- the Dutch and Spanish went from stable to collapsing within 2 turns, probably because I destroyed their cities and gave them a bunch of new ones! Is there any way I could set stability using world builder? Or maybe someone else has done a reasonably good job of constructing what I am trying to achieve here?