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Ho ho ho and a bottle of Tokaj! - A Magyar civ

Discussion in 'Civ4 - New Civilizations' started by cool3a2, Nov 26, 2005.

  1. cool3a2

    cool3a2 Chieftain

    Joined:
    Mar 30, 2007
    Messages:
    2,166

    Note: this was originally made by Anima Croatorum. Thunderfall changed thread owner to make it possible that I can update the previews of the mod here.

    This is a cooperational mod of Kabcsi and me (cool3a2).

    Leaders:
    Spoiler :

    Árpád - Saint Stephen I. of Hungary - Matthias Corvinus


    István Széchényi - Lajos Kossuth - Imre Nagy


    Árpád
    traits: aggressive / expansive
    background: tsc_traveler

    Imre Nagy
    traits: protective / charismatic
    background: Kieran Lynam

    István Széchenyi
    traits: industrious / financial
    background: Rodefeld

    Mátyás Hunyadi aka Matthias Corvinus
    traits: creative / philosophical
    background: Julia Janßen

    Lajos Kossuth
    traits: philosophical / aggressive
    background: Andreas Pöschek

    Saint Stephen I. of Hungary aka Szent István
    traits: spiritual / organized
    background: photomontage of pictures taken by quacktaculous and Diana Lili M.

    Alternative art for leaders (disbaled):
    Spoiler :
    - Matthias Corvinus
    - Lajos Kossuth
    - Imre Nagy


    Alternative / additional leaders (disabled):
    Spoiler :
    - Álmos
    - Koppány
    - Béla IV
    - Lajos I
    - János Hunyadi
    - János Szapolyai
    - István Báthori
    - Ferenc II Rákóczi
    - Miklós Horthy




    Units:

    UU: Huszár: Same as regular cavalry but starts with Commando promotion.



    custom unit art

    early:
    Spoiler :

    medieval:
    Spoiler :

    gunpowder:
    Spoiler :

    modern:
    Spoiler :



    Buildings:

    UB: Végvár, replaces castle

    (You don't like this graphic? Come and vote! Current votes: graphic1 vs. graphic2 2:1)

    - +3 :culture:
    - +5% :science:
    - +25% :espionage:
    - +1 trade route
    - 60% defense (except vs. gunpowder-based units)
    - -30% damage to defenses from bombardment (except vs. gunpowder-based units)
    - +1 :) from wine
    - double production speed for protective leaders (would be Nagy)
    - double production speed with stone
    - required tech: engineering
    - cost: 120 :hammers:


    custom building art

    modern palace:
    Spoiler :

    (hungarian parliament)



    Citylist:

    Spoiler :
    Budapest
    Esztergom
    Kolozsvár
    Székesfehérvár
    Debrecen
    Szeged
    Pozsony
    Miskolc
    Sopron
    Pécs
    Kassa
    Győr
    Nándorfehérvár
    Nyíregyháza
    Temesvár
    Kecskemét
    Nagyvárad
    Szombathely
    Szabadka
    Eger
    Komárom
    Szolnok
    Tatabánya
    Kaposvár
    Marosvásárhely
    Békéscsaba
    Eperjes
    Veszprém
    Gyulafehérvár
    Zalaegerszeg
    Brassó
    Visegrád
    Zólyom
    Nagykanizsa
    Eszék
    Hódmezővásárhely
    Munkács
    Salgótarján
    Besztercebánya
    Baja
    Verőce
    Cegléd
    Nyitra
    Nagybánya
    Újvidék
    Szekszárd
    Dunaújváros
    Trencsén
    Kézdivásárhely
    Vác
    Szatmárnémeti
    Fogaras
    Varasd
    Gyöngyös
    Kiskunfélegyháza
    Székelyudvarhely
    Lőcse
    Kazincbarcika
    Selmecbánya
    Orosháza
    Csíkszereda
    Szentes
    Mosonmagyaróvár
    Dunakeszi



    Background:
    Spoiler :



    Includes italian and hungarian civilopedia entries and hungarian unit sounds (which is not too usual for new civs).


    Downloads:

    :bts: BtS version: DOWNLOAD (uploaded on September 29, 2013)

    Rise of Mankind module (no support anymore): DOWNLOAD

    Hungarian translation of civilopedia entries and xml of Mátyás Hunyadi made by Kabcsi.

    Thanks to:
    - Anima Croatorum, who started this long time ago... Without you we wouldn't be here!
    - Zerver, avain, Bakuel, nitram15, Bernie14 and Chugginator for their efforts to create new unit art, ambrox for the two warriors mine was made out of
    - Ekmek, esnaz, Zerver, cfkane and The Capo, nitram15 and Novator for the animated leaderheads
    - GeoModder, Freya, hrochland and Walter Hawkwood for the citysets and their help with the citystyles xml
    - ThisParticularGreg, Andreas Pöschek, quacktaculous, Diana Lili M. and Rodefeld for the LHs backgrounds
    - asioasioasio for the texture and additional changes of the new hungarian parliament
    - Charly1977 and G. Matucza who's versions of the hungarian parliament have inspired me and asioasioasio and where we got textures for it, too
    - G Matucza for the inspiration to create the MTA's graphic, Chamaedrys for the végvár graphic, Deon for the Turul statue, Walter Hawkwood for unique building and improvement art
    - 10lire for the italian civilopedia entries, Absinthe Red for the citylist
    - Terror666 for the units sounds, again Zerver for the music files
    - also special thanks to SaibotLieh who made the Boldog-style hungarian settlers for me
    - all these guys that have taken part in this forum and gave us ideas and helped us to improve this mod

    Don't forget to rate this mod (very positively of course)!

    corresponding thread on the hungarian forum (www.civilizacio.road2us.com) here (NO need to be registered to have access anymore).

    I am taking volunteers for translating civilopedia entries into french and spanish.


    Civilization 4 Hungarization / Civilization 4 Magyarosítás
    (I have been told that the following links don't work anymore. Although most of the files are upped again, there is no permanent solution for providing them yet. While there is none, I don't think I update the links as it is likely that they will be down again soon. Feel free to write a post here or ask for them in the hungarian forum.)
    This will add hungarian texts to your civ4, it won't overwrite any of the existing languages. This is actually not part of this mod nor is it needed to play the mod!
    [civ4] for vanilla civ4 (without any addon): download
    [c4w] for Warlords: download
    :bts: for Beyond the Sword: download
    +1 EXTRA:
    Vanilla HunDUB (the quotes are hungarian dubbed!! simply overwrite the sounds): download

     
  2. Quinzy

    Quinzy Chieftain

    Joined:
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    Messages:
    5,398
    Gender:
    Male
    Location:
    Éire
    magyar are hungarians, yes? this is a nice new civ. well done. keep up he good work :D
     
  3. VetLegion

    VetLegion Chieftain

    Joined:
    Oct 14, 2001
    Messages:
    100
  4. Bal-rog

    Bal-rog Chieftain

    Joined:
    Nov 27, 2005
    Messages:
    33
    Location:
    Szeged, Hungary
    Hi there Anima!

    I registered just to say thank you! Being a magyar, I agree with most of your choises.

    I think however, Szent István himself would make a more appropriate leader, being quiet well known in Europe, at least better known, than Árpád.

    As unique unit I would recommend a horse archer with evasion I. trait., you know, for remembrance of the time of the "adventuring" armies in western Europe, with the marking tactics of fake-fleeings... Because as far as I know, battleships were not a very common and widespread additions to the hungarian navy. ;) Actually, it can be the only one I remember. And the battleship Szent István is not remembered as a lucky one to rule the high seas.

    Please, think about such changes. Otherwise nice work, I´ll give it a shot when I get back to my computer, then report back.

    On the other hand, have you personal relations to Hungary? I see you live in Croatia.

    Cheers!
     
  5. Kissamies

    Kissamies Chieftain

    Joined:
    Oct 20, 2005
    Messages:
    572
    Location:
    Finland
    Shiver me timbers, 'tis a naval UU. Landlubber units be generally regarded as universally useful.
     
  6. Anima Croatorum

    Anima Croatorum Chieftain

    Joined:
    Oct 24, 2005
    Messages:
    413
    Location:
    Vukojebina, Croatia
    Hi Bal-rog!

    I was considering Arpad, St. Stephen Arpad, Kalman Arpad, Jan Hunyadi and Matthias Corvinus for the medieval ruler. Arpad was the only one I got a good pic from. Do you have a good pic of St. Stephen? The best I could find is the picture of his statue on Wikipedia, and its not presentable enough for now.

    About the second leader, it was supposed to be someone different(someone to acompany the special unit) but I decided not to implement him, due to his controversial history as it might offend a lot of people. I think Lajos Kossuth is best for modern leader.

    About the unique unit. Give it a try, for now. My main idea was to make Hungary a different gaming experience from other civs. Horse archers and cavalries... everyone is doing them. Then why play as Hungary when you already have Russian Kossaks, Mongolian Keshik, and quite a lot of new civs is using them as well(check the Polish, Texas, and others...). I am open to suggestions. The unique unit does not reflect just the fate of this one ship, but the spirit that built it.

    Perhaps some kind of Szekely knight might be better. In Civ world Horse Archer is outdated by the time Arpad crosses the Carpathian. But, whatever unique unit is implemented, I want it to provide a difference while playing, not better, not worse, but a different approach in strategy.

    As for my connection with Hungary, well I live 5 minutes from the Croatian-Hungarian border, love Hungarian cuisine, wines and go shopping in Pecs now and then. And after 900 years of shared history this mod is the least I could do.
     
  7. Bal-rog

    Bal-rog Chieftain

    Joined:
    Nov 27, 2005
    Messages:
    33
    Location:
    Szeged, Hungary
    I totally agree with your decision to pick Lajos Kossuth and not to pick the leader with the controversary background... ;)

    I may try and find a good picture of St. Stephen, if you wish.

    I agree, that almost everyone has cavalry as UU, but... the game plays out mostly on the ground, so they have a bigger impact on gameplay. I don´t know about any Székely knights, but has anyone hussars yet? (It´s an idea of my girlfriend, I told her about your mod and it was her first guess... and she´s right. As far as I know, the hussar-unit as light cavalry was adopted into late medieval-premodern warfare after the hungarian model. Of course, almost every army had it in the XVII-XVIII. century, because it was effective and versatile.) It could be a replacement of the common cavalry unit, maybe a bit more mobile, or evasive...

    What do you think?

    One more question: Are you sure expansive is a good trait for Kossuth? In his time, (and after the time of Matthias Corvinus) Hungary was not anymore in the expansive stage. I would favor Creative. (You know, many Nobel prices and so on... it may be only the not-so-impartial opinion of a hungarian. Your choice...)
     
  8. Anima Croatorum

    Anima Croatorum Chieftain

    Joined:
    Oct 24, 2005
    Messages:
    413
    Location:
    Vukojebina, Croatia
    About units. Szekely were the elite Hungarian troops from late medieval Transylvania. Some kind of beefed up knight perhaps.

    I was thinking of a unit that would go along the theme of the Second Battle of Mohacs in 1687. So, some kind of Hussars would be good, but I believe the Polish civ is implementing Hussars already. Commando upgrade would be good for them, allowing the to charge deep into hostile territory.

    About Kossuths' traits.
    Expansive - Hungary was not expanding on the outside, but within. He was very agressive on assimilating minorities(what brought him into conflict with Slovaks, Romanians, Germans, Serbs and Croats) and in the second half of 19th century Hungary went through a population explosion, families had like 10-15 kids. Expansive is more about larger pops and less about many cities. Organized is more about more cities since it reduces maintenance and allows management of more cities.

    Philosophical - Increased birth of Great People, this represents all the great artists and scientists. Philosophical or Creative, first gives more great people, other gives more culture and expands borders.

    If you want I can make him Philosophical and Creative instead of Expansive and Philosophical.
     
  9. Anima Croatorum

    Anima Croatorum Chieftain

    Joined:
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    Messages:
    413
    Location:
    Vukojebina, Croatia
    How bout a Huszar unit(Polish are implementing Hussaria, the heavy cavalry 16.ct version), Same as cavalry but with Commando upgrade allowing them to use enemy roads.
     
  10. Anima Croatorum

    Anima Croatorum Chieftain

    Joined:
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    Messages:
    413
    Location:
    Vukojebina, Croatia
    Ok, version 1.01 is finished.

    -New unique unit, the Huszar cavalry(same as regular cavalry but with commando promotion)

    -Tegethoff class is now a flavour unit. Exactly same stats as Battleship, but unique description, icon and skin.

    Download link
     
  11. Glorius

    Glorius Chieftain

    Joined:
    Nov 27, 2005
    Messages:
    1
    Location:
    Budapest, Hungary
    As a Hungarian just would like to thank you this MOD and Your historical accurancy. Will play a lot with it.

    THANKS!

    ;)
     
  12. Bal-rog

    Bal-rog Chieftain

    Joined:
    Nov 27, 2005
    Messages:
    33
    Location:
    Szeged, Hungary
    Thanks Anima!

    I still would have the Creative trait for modern leader. The forced assimilation was mainly cultural, mostly through schooling (and organized discrimination of the culture of the minorities), what accelerated the assimilation. And the population explosion occured mainly (or even more) in the ranks of the minorities. The immense emmigration in the XIX. century took place also in the minorities, it was a demographical problem of the Monarchy, not only Hungary.

    Maybe my lack of knowledge, but I don´t know any székely special unit that time. It can be a hole in the history education, but that´s not likely.
     
  13. Anima Croatorum

    Anima Croatorum Chieftain

    Joined:
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    Messages:
    413
    Location:
    Vukojebina, Croatia
    Not really, check this:

    1790 - 8,000,000 (39% Magyars) ~ 3,12 million Magyars
    1828 - 11,495,536
    1846 - 12,033,399
    1880 - 13,749,603 (46% Magyars) ~ 6,32 million Magyars
    1900 - 16,838,255 (51,4% Magyars) ~ 8,65 million Magyars
    1910 - 18,264,533 (54,5% Magyars, 5% Jews) ~ 9,95 million Magyars

    Whats in the local water supply?
     
  14. Bal-rog

    Bal-rog Chieftain

    Joined:
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    Messages:
    33
    Location:
    Szeged, Hungary
    That´s exatly what I meant. The increasing percent of "hungarians" is the conclusion of the cultural assimilation, not a genetical fact. The numbers show, how many more people said that they are hungarians. It is called "assimilating power" in (our) history books. No one can seriuosly think, that in 30 years the percentage increased 8,5 just because of increased birthrate. The birthrate was increasing in the whole country, not only amongst the hungarians.

    Otherwise, thanks for the update. I made some advertisement on the "local" Civ4 forum, some brainstorming is on the way, so more feed back will come soon. Sorry to burden you with such things, we are generally very thankful for Your work, so please, keep it up. ;)
     
  15. Xanthra

    Xanthra Chieftain

    Joined:
    Nov 13, 2005
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    Location:
    Vancouver,BC
    Looking forward to playing the Hungarians, thanks.
     
  16. Anima Croatorum

    Anima Croatorum Chieftain

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    Location:
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    Well if you can find some painting of St. Stephen... the best I can do is the 10,000HUF bill(he's on the 10,000 right?)

    How bout St.Stephens traits? Organized and Spiritual? Favorite civic - Organized religion?
     
  17. Bal-rog

    Bal-rog Chieftain

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    Location:
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    I tried to find some pics about St. Stephen, I will send them to you, then you can chose. See you tomorrow! (Late afternoon. I have to work. :sad: )
     
  18. Tomalak

    Tomalak Chieftain

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    Location:
    Budapest, Hungary
  19. Anima Croatorum

    Anima Croatorum Chieftain

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    Thanks for the pic! I'll get right on it.
     
  20. Tomalak

    Tomalak Chieftain

    Joined:
    Nov 28, 2005
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    Location:
    Budapest, Hungary
    My pleasure!!! and thanx for the mod!!
     

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