cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
Yeah, I have the székelykapu in mind, but I thought about using it as something like a 'returning element' of houses of the medieval (and maybe classical) cityset. I even think that it would be easy to make such a gate as lots of chinese buildings have similar parts that could be used as a base. So, if we request such a cityset, we might get the székelykapu as part of it. I wanted Kabcsi to make such a request (in his reallife he does something with history, so he is the pro anyways), but he seems to be too busy for civ4 again. Didn't even got an answer so far (and he still has the corrected game texts for this mod...).
Don't know if this sounds good to you.
BTW1: It seems to me that I corrected the landworked improvement for the ancient citystyle, see attachment.
BTW2: I put in the parliament as you wanted me to. I also tweaked the overlapping. The only glitch occurs if you found Budapest on a hill (or rebuild the palace in a city that lies on a hill). At least, surrounding hills and water isn't a problem anymore. And it fits very well into the city the way it is now!
Don't know if this sounds good to you.
BTW1: It seems to me that I corrected the landworked improvement for the ancient citystyle, see attachment.
BTW2: I put in the parliament as you wanted me to. I also tweaked the overlapping. The only glitch occurs if you found Budapest on a hill (or rebuild the palace in a city that lies on a hill). At least, surrounding hills and water isn't a problem anymore. And it fits very well into the city the way it is now!