Here is a proposed set of 10 games, including the two already suggested:
Stats:
2 games: Space, domination, conquest, diplomacy.
1 game: Cultural, Religious with high score as winner.
1 game: Medieval start
7 games: Barbs required including 2 with raging barbs
1 game: OCC
Deity: 1 (nerfed)
Immortal: 2
Emperor: 4
Monarch: 1
Prince: 1
Noble: 1
Victory Condition - Space
Difficulty - Emperor
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Terra
Required Options - No Huts, No Events, no vassal states
Illegal Options - No barbarians
Civilization - Netherlands as Willem Van Oranje
Opponents - Must Include: Mansa Musa, Sitting Bull, Joao, Ragnar, Hannibal, Gandhi, Boudica, Augustus Caesar
Victory Condition - Space
Difficulty - Deity
Starting Era - Ancient
Game Speed - Marathon
Map Size - Small
Map Type - Any
Required Options - No huts, no events
Illegal Options - No barbarians
Civilization - Sumeria as Gilgamesh
Opponents - Any
Victory Condition - Diplomatic
Difficulty - Emperor
Starting Era - Medieval
Game Speed - Quick
Map Size - Standard
Map Type - Continents
Required Options - OCC, no huts, no events
Illegal Options - none
Civilization - Rome as Augustus Caesar
Opponents - Must include: Isabella, Pacal, Willem van Oranje, Cyrus, Sitting Bull, Charlemagne
Victory Condition - Diplomatic
Difficulty - Noble
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Highlands
Required Options - No huts, no events, no vassal states, raging barbarians
Illegal Options - No barbarians
Civilization - Mongolia as Kublai Khan
Opponents - Any
Victory Condition - Domination
Difficulty - Emperor
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Continents
Required Options - No huts, no random events
Illegal Options - No barbarians
Civilization - Viking as Ragnar
Opponents - Must include: Alexander, Joao, Montezuma, Bismark, Saladin, Sulieman
Victory Condition - Domination
Difficulty - Immortal
Starting Era - Ancient
Game Speed - Epic
Map Size - Small
Map Type - Hemispheres
Required Options - No huts, no events
Illegal Options - No barbarians
Civilization - Charlemagne
Opponents - Must include: Mao Zedong, Suryavarman, Washinton, Ramsesses
Victory Condition - Conquest
Difficulty - Monarch
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Great Plains
Required Options - Raging Barbarians, Aggressive AI, Require Complete Kills, No Vassal States
Illegal Options - No barbarians
Civilization - Mongolia as Genghis Khan
Opponents - Must include: Qin Shi Huang (China), Wang Kon (Korea), Darius (Persia), Catherine (Russia), Gandhi (India), Mehmed (Ottoman)
Victory Condition - Conquest
Difficulty - Immortal
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Great Plains
Required Options - No huts, no events
Illegal Options - No barbarians
Civilization - Portugal as Joao
Opponents - Must include: Spain (Isabella), Celts (Brennus), Byzantium (Justinian), India (Asoka), Holy Roman Empire (Charlemagne), Incan Empire (Huayna Capac)
Victory Condition - Cultural
Difficulty - Emperor
Starting Era - Ancient
Game Speed - Normal
Map Size - Standard
Map Type - Pangaea
Required Options - No huts, no events
Illegal Options - none
Civilization - Ottoman as Sulieman
Opponents - Must include: Asoka, Mansa Musa, Catherine, Napoleon, Joao, Huayna Capac
Victory Condition - Religious, Highest Score wins
Difficulty - Prince
Starting Era - Ancient
Game Speed - Quick
Map Size - Small
Map Type - Rain Forest
Required Options - No huts, no events
Illegal Options - None
Civilization - India as Gandhi
Opponents - Any