..\My Games\Sid Meier's Civilization 5\MODS\(1) Community Patch\Core Files\VPUI\VPUI_core.lua:124: attempt to index local 'tAtlas' (a nil value)Yes, it works for me.
Check the lua.log when you click the research screen, it might tell us why.

int iGold = /*-100*/ GD_INT_GET(TRADE_ROUTE_BASE_GOLD);
iGold += pCapitalCity->getPopulation() * /*15 in CP, 6 in VP*/ GD_INT_GET(TRADE_ROUTE_CAPITAL_POP_GOLD_MULTIPLIER); // Capital Multiplier
iGold += pNonCapitalCity->getPopulation() * /*110 in CP, 50 in VP*/ GD_INT_GET(TRADE_ROUTE_CITY_POP_GOLD_MULTIPLIER); // City Multiplier
iGold += GetCityConnectionTradeRouteGoldChange() * 100;
the Hokaths Proposals mod file has different folders for the different components, I'm pretty sure you can just remove the folders for those you don't want applied? Unless I'm wrong on that part, I haven't needed to do it myself.are the other aspects of this mod going to be made into individual components like the subterfuge one
Correct. Delete the folders you don't want.the Hokaths Proposals mod file has different folders for the different components, I'm pretty sure you can just remove the folders for those you don't want applied? Unless I'm wrong on that part, I haven't needed to do it myself.