1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Hot Air Balloons to replace Fireworks

Discussion in 'Civ3 - Graphics Modpacks' started by Pounder, Aug 8, 2007.

  1. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,677
    Location:
    Your territory
  2. Hikaro Takayama

    Hikaro Takayama a.k.a Laura

    Joined:
    Mar 10, 2004
    Messages:
    5,636
    Location:
    Eorzea, Hydaelyn
    I do hope you'll realize that this will be going directly into the FF mod....

    They look almost like the Ballons over Luca in FF X (especially with my FF X style cities that I made).
     
  3. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,677
    Location:
    Your territory
    Thanks

    I had thoughts of Crono Trigger as well when I was making these, I know that they were just party balloons in that game, but that was inspiring.

    Someone else, I think Spacer One mentioned ballons like at a sporting event, Indy 500 type thing. Maybe they could be made as well.
     
  4. Hikaro Takayama

    Hikaro Takayama a.k.a Laura

    Joined:
    Mar 10, 2004
    Messages:
    5,636
    Location:
    Eorzea, Hydaelyn
    Actually, the ballons over Luca in FF WERE hot air and Gas ballons, big ones too, which is why I'm using this particular mod.
     
  5. Spacer One

    Spacer One Avatar subject to change

    Joined:
    Aug 23, 2005
    Messages:
    3,702
    Location:
    NorCal
    @Pounder...they look just like the ending of Chrono Trigger to me too...Nice work! they go into my Mod for sure...until you possibly make the ballons I mentioned :)
     
  6. Vincour

    Vincour Moderator Moderator

    Joined:
    Nov 19, 2006
    Messages:
    10,291
    Nice work!

    I find it funny that there are walls in the sea :p
     
  7. JasonGawker

    JasonGawker Chieftain

    Joined:
    Mar 31, 2008
    Messages:
    1
    thanks everyone! this is amazing, i love civilization and the whole sid meier following. to celebrate this, i wanted to share some of the most amazing pics of FISH - yes yes - i found, check here: click. don't you just love them and find them highly inspiring? i have a fish tank i use to win strategy games :)

    ;)Jason
     
  8. Grandraem

    Grandraem Alchemist

    Joined:
    Apr 3, 2003
    Messages:
    2,101
    Location:
    Below.
    Very Nice! As you said, a nice alternative to fireworks.:goodjob::)
     
  9. zo-zo

    zo-zo _________

    Joined:
    Jan 12, 2008
    Messages:
    208
    I've loaded these and they really do look good in the game.

    Nice animation.:goodjob:

    Thanks.
     
  10. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,677
    Location:
    Your territory
  11. Balthasar

    Balthasar Wise Man

    Joined:
    Mar 11, 2005
    Messages:
    3,210
    Please do. Your work was what made me want to try terrain graphics in the first place!
     
  12. W.i.n.t.e.r

    W.i.n.t.e.r Frozen!

    Joined:
    Jan 30, 2002
    Messages:
    5,067
    Location:
    Monaco di Baviera!
  13. The Guardian

    The Guardian Praetorian

    Joined:
    Jan 21, 2005
    Messages:
    1,652
    Location:
    Philippines
    I just had a thought. Pounder, can you create the Reef as a unit? If so, it could be placed eactly where we want it. It can be made immoble, given attack and defense strength, much like a sea mine. It could even be made invisible, like an uncharted reef. I played with idea using your graphics, but I am no unit creator and mine won't work. I was able to create a reef resource, but resources have no A/D or bomberd so it won't do what a reef should do.

    Here are the files I made. Couldn't get the View attachment Reef.rar unit to work but the resource seems to work ok.
     
  14. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,677
    Location:
    Your territory
    I think that this would be beyond my capabilities.

    Maybe one of the unit makers would take a look.
     
  15. Balthasar

    Balthasar Wise Man

    Joined:
    Mar 11, 2005
    Messages:
    3,210
    Guardian: this is a strange thread to find this conversation indeed, as it seems to have nothing to do with balloons at all. Lucky for you, I monitor balloon threads. Try looking at Vuldacon's Cargo unit for an example of a non-animated resource-type unit. Vuldacon is the master of animate inanimates. For an idea of how to make an animated resource/unit work, take a good close look at Jewmpaloompa's Waterfall. Perhaps you chose this thread because of Pounder's excellent balloons. Good choice, but (correct me if I'm wrong) aren't there are differences between this and a regular unit? Palette, perhaps? The good news is these will be seen in the Steampunk Lost Worlds Mod sometime soon.
     
  16. The Guardian

    The Guardian Praetorian

    Joined:
    Jan 21, 2005
    Messages:
    1,652
    Location:
    Philippines
    Thanks for the excellent advice Balthasar. I posted my reply here for 2 reasons. First because the reef graphics are here and second out of great respect for pounder and his work. If I ered in placing the post here, I apologise. I suppose I could have sent pounder a PM, but then you would not have seen this post and I would not have gained the benefit of your advices. Thanks again to both you and pounder.
     
  17. Balthasar

    Balthasar Wise Man

    Joined:
    Mar 11, 2005
    Messages:
    3,210
    ....true...
     

Share This Page