I do hope you'll realize that this will be going directly into the FF mod....
They look almost like the Ballons over Luca in FF X (especially with my FF X style cities that I made).
Thanks for the recent comments, makes me want to get back to it.
I just had a thought. Pounder, can you create the Reef as a unit? If so, it could be placed eactly where we want it. It can be made immoble, given attack and defense strength, much like a sea mine. It could even be made invisible, like an uncharted reef. I played with idea using your graphics, but I am no unit creator and mine won't work. I was able to create a reef resource, but resources have no A/D or bomberd so it won't do what a reef should do.
Here are the files I made. Couldn't get the View attachment 238799 unit to work but the resource seems to work ok.
Guardian: this is a strange thread to find this conversation indeed, as it seems to have nothing to do with balloons at all. Lucky for you, I monitor balloon threads. Try looking at Vuldacon's Cargo unit for an example of a non-animated resource-type unit. Vuldacon is the master of animate inanimates. For an idea of how to make an animated resource/unit work, take a good close look at Jewmpaloompa's Waterfall. Perhaps you chose this thread because of Pounder's excellent balloons. Good choice, but (correct me if I'm wrong) aren't there are differences between this and a regular unit? Palette, perhaps? The good news is these will be seen in the Steampunk Lost Worlds Mod sometime soon.
I could have sent pounder a PM, but then you would not have seen this post and I would not have gained the benefit of your advices