1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Hotseat is coming soon

Discussion in 'Civ5 - General Discussions' started by 2K Greg, May 5, 2011.

  1. 2K Greg

    2K Greg <span style="font-weight:bold; text-decoration: un

    Joined:
    May 24, 2010
    Messages:
    370
    As many of you know, I mentioned in the most recent patch notes that there will be a "much-requested addition" coming soon. Well, now the mystery is over:

    Hotseat is coming in the next big patch, which is currently slated for a June or possibly early July release.

    For those of you that do not know, Hotseat is a method of playing multiplayer where multiple players take turns on the same computer. When one player’s turn is over, they get up and let the other player sit down to play their turn. We’ve received many requests for the ETA for this mode being added to the game and so I’m very happy to get to bring this to you guys today.

    Also, this patch will contain far more than just Hotseat. The other details of the patch will be revealed in the future, but I wanted to get you guys this big news as soon as I could!
     
  2. moysturfurmer

    moysturfurmer Chieftain

    Joined:
    Mar 6, 2010
    Messages:
    1,035
    At least it's coming out after finals.

    Edit: woooooo
     
  3. aajiix

    aajiix Chieftain

    Joined:
    Aug 10, 2009
    Messages:
    20
    Yay, great news! I'll get to play some nice Civilization multiplayer games with my girlfriend. :)
     
  4. janboruta

    janboruta Stayin' A Sun

    Joined:
    Feb 23, 2011
    Messages:
    2,085
    Location:
    Tarnów, Poland
    This news made my day! :D Hotseat is definitely worth the wait.
     
  5. Tavelon

    Tavelon Chieftain

    Joined:
    Oct 14, 2010
    Messages:
    38
    Location:
    Newport Beach, CA
    Romance seems to have changed over the years-Time used to be spent riding together in the countryside back in Ancient times, taking a walk in the park in the 1800's, then the 50's rolled around and they started watching movies, or near the end of the 20th Century they might go to a concert, now in the 21st century they see how they can wipe out Montezuma or raze Washington DC to the ground.

    I have my valentine's day planned:lol:.
     
  6. anandus

    anandus Errorist

    Joined:
    Oct 27, 2005
    Messages:
    3,429
    Location:
    Amsterdam, Netherlands
    From the 2K Forums:

    Personally I had hoped it was something else as I never play hotseat, but I know some of you were craving for it :)
     
  7. Strategy Master

    Strategy Master Chieftain

    Joined:
    Sep 28, 2010
    Messages:
    30
    WOOOT!!! Finally :D:D:D:D:D
     
  8. The_J

    The_J Say No 2 Net Validations Retired Moderator

    Joined:
    Oct 22, 2008
    Messages:
    29,517
    Location:
    Germany / Netherlands
    Thanks for informing us :), but there's already a thread here.
    Please us that thread for further discussion about the new infos.
    Edit:Moderator Action: Thread closed.
    Moderator Action: Thread by anandus merged with Gregs thread.
     
  9. BobDole

    BobDole American Leader in Civ VI

    Joined:
    Mar 1, 2010
    Messages:
    811
    Eh, glad that it's implemented for other people who wanted it, but I personally have never used it and probably never will. Oh well. Long as the rest of the stuff in the patch is good.
     
  10. aatami

    aatami Kuruth Urfarah, kuruth!

    Joined:
    Dec 21, 2010
    Messages:
    741
    Location:
    Finland
    Yes! Thank you! Thank you!
     
  11. Jim Bro

    Jim Bro Emperor of Quebec

    Joined:
    Oct 4, 2010
    Messages:
    388
    Location:
    Quebec
    FINALLY they understood it is required in all turn-based strategy games...
     
  12. anandus

    anandus Errorist

    Joined:
    Oct 27, 2005
    Messages:
    3,429
    Location:
    Amsterdam, Netherlands
    I won't be using it either, but it's good that the game is improving slowly but surely.

    On the other hand, hotseat is a good method to try out different strategies on your own and see how they work out in the game.
     
  13. labrynianrebel

    labrynianrebel Chieftain

    Joined:
    Sep 22, 2010
    Messages:
    271
    Location:
    USA, Former Northwest Territory
    Hurray! This is most welcome!
     
  14. Fabiano79

    Fabiano79 Chieftain

    Joined:
    Sep 30, 2008
    Messages:
    333
    Im glad to see Greg here.

    I dont use hotseat that much, but its nice to see that they care about us...I think Im going to cry...excuse me...

    Seriously, thank you.
     
  15. TheMeInTeam

    TheMeInTeam GiftOfNukes

    Joined:
    Jan 26, 2008
    Messages:
    21,793
    Location:
    Orlando
    Suggestions:

    - Put in a mechanic that prevents players from double-moving in multiplayer such that ending turn before the end of the turn timer isn't a SERIOUS risk. Double moving is not strategy. Double moving has no place in civ.
    - Allow shift/alt/control click queuing hotkeys back into the game
    - Have an interrupt feature on units with pathing that takes them within range of enemy units (barbs or opponents at war), such that units don't auto-move into danger without instruction (this exists for workers making improvements...well somewhat)
    - Do something about the inability to end turn based on the "choose production" loop bug in MP (it prompts you to choose production even when you have done so and blocks end turn)
    - Allow settings to be changed in the game-launch lobby, there's no logical reason players can't do this
    - Allow more than 4 players to play MP at once
    - Allow build commands to go to multiple cities simultaneously
    - Allow selection of multiple units at once
     
  16. Ddude97

    Ddude97 Chieftain

    Joined:
    Sep 4, 2008
    Messages:
    761
    :woohoo::clap::thanx::cheers:
    Finally! I've been waiting for this for months.

    But more seriously:
    I do think that this would be very beneficial and should be added.
     
  17. Valkrionn

    Valkrionn The Hamster King

    Joined:
    May 23, 2008
    Messages:
    14,450
    Location:
    Crestview FL
    Awesome. Hotseat means I can test faster than normal by playing against myself. :lol:

    You know there's a better place to post this. ;)
     
  18. seasnake

    seasnake Conquistador

    Joined:
    Apr 21, 2006
    Messages:
    1,767
    Location:
    California, United States
    So, new DLC end of june or early July as well? Seems likely. I believe the major reason the patch was split into two parts was so that they could release the embarking AI fixes with the Denmark DLC. So now they'll release the balance changes, etc. and that should be fun.
     
  19. Drawmeus

    Drawmeus Chieftain

    Joined:
    Jul 25, 2007
    Messages:
    1,213
    Can't wait to hear what they're planning for balance changes.

    Heck, I'd love to hear which systems they're looking at, if they don't have details yet.
     
  20. anandus

    anandus Errorist

    Joined:
    Oct 27, 2005
    Messages:
    3,429
    Location:
    Amsterdam, Netherlands
    Offtopic: I think you're right about the splitting and a new DLC in june/july. It would also fit the release intervals up until now.
    Can't wait to see the new patchnotes and analyse it to guess what DLC it'll be :p
     

Share This Page