Hovering Pigs

Schmiddie

Emperor
Joined
Feb 27, 2012
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Germany
Hi!

I've got the following problem:

I try to improve a bonus ressource "pig":



If I place the pigs on a hill or a peak the animation is not adapted to this setting. It looks as if the pig "hovers" above the hill/peak.

Other bonus ressources don't, the bison for example:



But I see no difference in the nif's or in the xml-settings.

Any ideas why this happens and how I can solve this problem?

Regards

Schmiddie
 

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  • pig.jpg
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  • bison.jpg
    bison.jpg
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Nice find Schmiddie :king::goodjob:

(btw I can't believe Firaxis added a NiNode named Bone_PigButt :lol:)

I noticed the 2071 mod has a similar issue with Improvements and the generic "Land Worked" improvement hovering over hills rather than getting embedded into them. Do you think this could be the same issue as with your Pigs? I attached the Land Worked nif which is adapted from the Civ4 Planetfall mod, in nifskope I don't see any entries with NiStringExtraData contourtiltnode . To fix this, should I add that entry to every NiNode in the file? (I'm not very skilled with nifskope but I'm guessing I should right click on NiNode -> Attach Extra Data -> NiStringExtraData then type contourtiltnode, is that the right procedure?)
 

Attachments

  • landworked.zip
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