Vojvoda
Warlord
- Joined
- May 27, 2009
- Messages
- 116
I was playing few mods in past month which are based on history of mankind and its rly nice mods Worldwide, RARR, and CCM epic mode. i came on idea that could be even better if we put more modern units that we have from DB. and more realistic tech tree that im using for my mod ToMR atm. which has Military , industry & economy, goverment & education and religion tech paths that can make new mode more reachable for many historical units and events.
For example, i made concept on paper atm based on my tech tree dev from ToMR how can be compensate close related mankind eras such iis renaissance and colonial time separated from imperial.Napolenic time which would alllow us more units in game and historical accuary when u can build those units. Last two days i almost sorted entire sys about ships and boats in human history and in which era they fall in. SO for example i have made Primitive military warfare tech from which leads 3 military tech to Ancient military warfare from which leads new 3 or 4 techs until Classical military warfare from which i have 3 new techs that lead (as all oher tech paths) to Dark Ega tech, So i think i can get more accurate unit positioning than in other mods, OFC there is few exceptions as in other non military techs can be units too.
This new mode i based on G20 countries with correction that EU i expelled from roster cuz its not rly state its bassically politacal union of several states so i add few such Balkan nations with greece, Scandinavia from vanillam, Panamerican Union w/o Mexico, Argentina and Brazil cuz they are g20 states or USAN same w/o brazil, arg.... and ASEAN states w/o Indonesia i also would add Iran , Egypt, Israel ?, Pakistan, Nigeria? and Benelux. which would have 27 - 29 factions.
Should some1 would be interested to help me out about this?
For example, i made concept on paper atm based on my tech tree dev from ToMR how can be compensate close related mankind eras such iis renaissance and colonial time separated from imperial.Napolenic time which would alllow us more units in game and historical accuary when u can build those units. Last two days i almost sorted entire sys about ships and boats in human history and in which era they fall in. SO for example i have made Primitive military warfare tech from which leads 3 military tech to Ancient military warfare from which leads new 3 or 4 techs until Classical military warfare from which i have 3 new techs that lead (as all oher tech paths) to Dark Ega tech, So i think i can get more accurate unit positioning than in other mods, OFC there is few exceptions as in other non military techs can be units too.
This new mode i based on G20 countries with correction that EU i expelled from roster cuz its not rly state its bassically politacal union of several states so i add few such Balkan nations with greece, Scandinavia from vanillam, Panamerican Union w/o Mexico, Argentina and Brazil cuz they are g20 states or USAN same w/o brazil, arg.... and ASEAN states w/o Indonesia i also would add Iran , Egypt, Israel ?, Pakistan, Nigeria? and Benelux. which would have 27 - 29 factions.
Should some1 would be interested to help me out about this?
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