Hello peeps
I'm new here. I've played Civ since the first one in the past but stopped about 15 years ago on Civ IV which I liked but wasn't very good at - Noble level at most. I returned to Civ IV a few months ago and was delighted to find peeps still playing and tips and videos to help me get better - especially Henrik's immortal games. I've gone up to Monarch level now and can win pangea maps with a cuirassier rush usually starting about 1200-1300 and finishing with cavalry c.1700-1800. I'm invariably first to Lib but I'm a little disappointed I don't seem to be able to get to cuirassiers any earlier but that just may be down to the fact that I need to self-tech most of it.
I wanted to try something different and maybe a little harder so I went for a toestra map (standard size, pangeas allowed, start anywhere) and got a beautiful food rich start. Stone too but no gold. I've attached the 4000 bc file (BUFFY installed) and if you don't want to read spoilers stop now. I played through to losing to a diplomatic victory that came outta nowhere and now am trying again with a different economy to see if I do better. I've added more files around 1200 AD and ask if either seems better at that point in the game and I'm looking for tips where to go from there (assuming I don't need to go back to the beginning!)
The 1120 file is from my first try. The starting location was great I thought even though it was coastal and no fresh water. Almost too much food. No gold or marble but stone within reach. I thought it'd be good for a specialist econ running Caste and scientists and merchants. I initially thought I was isolated as it was 500 BC or so before I made contact. I didn't get out my third city until 350BC but then got a move on to claim land. I didn't want to settle so far out from the first cities but the best tiles were some way away. I wanted to claim the phants but as I had found no horses and as any targets were a long way off my usual cuirassier rush didn't seem appropiate. Anyway I built caravels, found horses on a nearby island, built cavalry and vassaled Kublai and Ragnar by about 1820. I got their best cities but had lost my tech lead to other AIs and was already moving towards trying for a culture victory using the multiple religions I had available. I got close - 50 turns maybe but lost to a surprise UN diplo win by Augustus in 1908 which came outta nowhere. Zara was already building SS thrusters so I may not have beaten him either.
I'm now trying again with my more usual approach. Three cities out early and close in even though Corinth was a bit rubbish except for production. I've kept up tech rate by running wealth a lot, selling my map and lower level tech whenever possible. I've put in the 1160AD file for comparison but I'm now at 1240AD. I teched a slightly different path and got astronomy with lib instead of my usual Mil Trad. I've fewer cities but do have settlers being made and will probably settle more or less where I did last time. Caravels are out exploring and thanks to hindsight I know I will find horses on a nearby island. I've attached the file.
So where do I go from here? 'Find' and settle the island with horses again, build cuirassiers or cavalry and beat up Kublai and Ragnar again? Since they are pleased with me this time round maybe start with Rameses? I'm teching better this time but that'll slow if I give up making wealth and switch to military. It'll probably slow with new cities too. I have met Zara already this time round but I'm pretending I have no idea where he is and seaborne invasions are even more production dependent than land ones. I'm well ahead in tech for now do I limit new cities, build as little military as possible and try for a culture victory from here? I have 3 religions already and 7 cities, 2 more and I can have 3 cathedrals in each of my chosen culture cities. It's a little late - previously culture victories have had much much earlier starts. Or should I ignore all that and tech like a deity and win a space race? Suggestions and tips welcome!
I'm new here. I've played Civ since the first one in the past but stopped about 15 years ago on Civ IV which I liked but wasn't very good at - Noble level at most. I returned to Civ IV a few months ago and was delighted to find peeps still playing and tips and videos to help me get better - especially Henrik's immortal games. I've gone up to Monarch level now and can win pangea maps with a cuirassier rush usually starting about 1200-1300 and finishing with cavalry c.1700-1800. I'm invariably first to Lib but I'm a little disappointed I don't seem to be able to get to cuirassiers any earlier but that just may be down to the fact that I need to self-tech most of it.
I wanted to try something different and maybe a little harder so I went for a toestra map (standard size, pangeas allowed, start anywhere) and got a beautiful food rich start. Stone too but no gold. I've attached the 4000 bc file (BUFFY installed) and if you don't want to read spoilers stop now. I played through to losing to a diplomatic victory that came outta nowhere and now am trying again with a different economy to see if I do better. I've added more files around 1200 AD and ask if either seems better at that point in the game and I'm looking for tips where to go from there (assuming I don't need to go back to the beginning!)
The 1120 file is from my first try. The starting location was great I thought even though it was coastal and no fresh water. Almost too much food. No gold or marble but stone within reach. I thought it'd be good for a specialist econ running Caste and scientists and merchants. I initially thought I was isolated as it was 500 BC or so before I made contact. I didn't get out my third city until 350BC but then got a move on to claim land. I didn't want to settle so far out from the first cities but the best tiles were some way away. I wanted to claim the phants but as I had found no horses and as any targets were a long way off my usual cuirassier rush didn't seem appropiate. Anyway I built caravels, found horses on a nearby island, built cavalry and vassaled Kublai and Ragnar by about 1820. I got their best cities but had lost my tech lead to other AIs and was already moving towards trying for a culture victory using the multiple religions I had available. I got close - 50 turns maybe but lost to a surprise UN diplo win by Augustus in 1908 which came outta nowhere. Zara was already building SS thrusters so I may not have beaten him either.
I'm now trying again with my more usual approach. Three cities out early and close in even though Corinth was a bit rubbish except for production. I've kept up tech rate by running wealth a lot, selling my map and lower level tech whenever possible. I've put in the 1160AD file for comparison but I'm now at 1240AD. I teched a slightly different path and got astronomy with lib instead of my usual Mil Trad. I've fewer cities but do have settlers being made and will probably settle more or less where I did last time. Caravels are out exploring and thanks to hindsight I know I will find horses on a nearby island. I've attached the file.
So where do I go from here? 'Find' and settle the island with horses again, build cuirassiers or cavalry and beat up Kublai and Ragnar again? Since they are pleased with me this time round maybe start with Rameses? I'm teching better this time but that'll slow if I give up making wealth and switch to military. It'll probably slow with new cities too. I have met Zara already this time round but I'm pretending I have no idea where he is and seaborne invasions are even more production dependent than land ones. I'm well ahead in tech for now do I limit new cities, build as little military as possible and try for a culture victory from here? I have 3 religions already and 7 cities, 2 more and I can have 3 cathedrals in each of my chosen culture cities. It's a little late - previously culture victories have had much much earlier starts. Or should I ignore all that and tech like a deity and win a space race? Suggestions and tips welcome!
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