How can I cancel a deal after 20 turns ?

Trombas

Chieftain
Joined
Jan 9, 2002
Messages
24
Location
Italy
I have seen that only AI can cancel a deal after 20 turns, is that right? There is a cheat that allow me to do the same ?

thanks:)
 
I thought the deal automatically expired after twenty turns unless renewed. (?). Or maybe not.
 
Originally posted by Trombas
There is a cheat that allow me to do the same?
Actually, there's an option (not a cheat). When talking to another civ you just have to press in active. Then you'll be able to cancel those deals not marked with numbers (they represent for how many turns the treaty is still valid). Look at the picture. In that case, you would be able to break the horses and wines routes, but you woudn't be allowed to break the right of passage treaty for another 15 turns.
 

Attachments

  • cancel.jpg
    cancel.jpg
    41.3 KB · Views: 377
I'm using v1.16f patch, w/ the "no CD" crack. I can *not* cancel a Right of Passage agreement with the Chinese. There is no number in front of it.

I agreed to this at the same time that I agreed to a Mutual Protection Pact. This was more than 20 turns ago. I can cancel the MPP, but I cannot cancel the RoP.

Very strange. Has anyone else seen this?

:(
 
Yes, I had the same problem. Then I realized you're not given the option to cancel, you have to pull it up and re-negotiate. If they don't give what you want, simply click on the treaty and it will return to each players box.
 
Back
Top Bottom