dorkynorky
Warlord
- Joined
- Apr 2, 2008
- Messages
- 177
In a current game I've just taken Rome. Actually I'm fighting Churchill who had attacked Augustus, who in the first few turns of war asked to become my voluntary vassal. I've got riflemen and Churchill is fighting with knights so I said,
"what the heck"
and jumped in to save Augustus.
Initially I was figuring to return all of Augustus's cities cause I'm working on refining my space race tactics. However, when I took Rome, I found that it had the M of M, Hanging Gardens and 7 settled great people (6 generals and 1 priest).
Well, I just can't seem to resist the temptation to keep a hold of it since I'm Toku. All of my gunpowder units start with three promos and I can't wait to see what I can get from a city with all those great generals. In addition, the extra health will help my plan to make use of shale plants to provide power.
Problem, it will take quite a few garrison troops to reduce the chance of revolt to a manageable number.
Question: I've got a GA. If I culture bomb will it immediately significantly reduce the chance of revolt and lessen the need for garrison troops?
"what the heck"
and jumped in to save Augustus.
Initially I was figuring to return all of Augustus's cities cause I'm working on refining my space race tactics. However, when I took Rome, I found that it had the M of M, Hanging Gardens and 7 settled great people (6 generals and 1 priest).
Well, I just can't seem to resist the temptation to keep a hold of it since I'm Toku. All of my gunpowder units start with three promos and I can't wait to see what I can get from a city with all those great generals. In addition, the extra health will help my plan to make use of shale plants to provide power.
Problem, it will take quite a few garrison troops to reduce the chance of revolt to a manageable number.
Question: I've got a GA. If I culture bomb will it immediately significantly reduce the chance of revolt and lessen the need for garrison troops?