How can i manage more than 15-20 cities?

Discussion in 'Civ6 - Strategy & Tips' started by gelodgreat, Nov 1, 2016.

  1. gelodgreat

    gelodgreat Prince

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    Please guide me on how to manamge more than 15-20 cities.
     
  2. DrJones87

    DrJones87 Chieftain

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    Lots of clicking!
     
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  3. Frank327

    Frank327 Warlord

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    Make a plan for the city and then use map pins to remind you what your plan is with the city. It could be to designate the districts you're going to build, or you could just use them to write down the build order.
     
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  4. Brewster

    Brewster stays crunchy in milk

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    Since the game is turn-based, just take your time. The turns will take longer but it is because you are doing more stuff (generally a good thing).

    This does not work well in multiplayer though.
     
  5. stormtrooper412

    stormtrooper412 Peacemongering Turtlesaur

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    I find it easier to manage 15 cities than 15 units but maybe that's just me
     
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  6. KrikkitTwo

    KrikkitTwo Immortal

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    The map pins are an improvement., hopefully they will reintroduce build queues (especially useful ones where you can queue up things you can't build...and it takes the highest thing on the list it Can build)
    A "builder lens" would also be useful, showing 'improvable' tiles and resources in your empire.
     
    Last edited: Nov 3, 2016
  7. Sogno di Volare

    Sogno di Volare Chieftain

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    Amen man. Even with the lower unit count that V and VI introduced. Civ has needed some sort of advanced unit management for a long long long time.
     
  8. agonistes

    agonistes wants his subs under ice!

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    What exactly is it you are having trouble doing? The question is very broad, making it difficult to give you advice that might actually help you.
     
  9. manu-fan

    manu-fan Emperor

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    It's not that hard. Just have a plan for each of them, or each group of them. Make sure to specialize and get the right stuff rolling in the right cities. It will take some time, but you'll probably only be producing 1 or 2 things a turn, if that.
     
  10. stiiknafuulia

    stiiknafuulia King

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    Download a mod that auto-reassigns trade routes (if it exists, that is... in case it does, I, too, would like to be pointed to it ;)).
     
  11. fickle

    fickle Chieftain

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    Also a mod for auto counterspies
     
  12. KrikkitTwo

    KrikkitTwo Immortal

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    A governor wouldn't be too bad..if it never built districts (except ones that you placed) or built buildings that excluded others (like Stables/Barracks or either Museum)...it just let you build those and it filled in buildings, repairing pillaged districts/buidings, and building projects. (maybe the occasional builder if the City had unimproved tiles)
     
  13. VTMatt

    VTMatt Chieftain

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    Great tip on the map pins! I haven't been using them as much as I should, and when I do, it's more to remind myself of a chokepoint to reinforce or a future city site. I'll start using them on district placement/city planning too.
     
  14. Roller123

    Roller123 Prince

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    Easy, don't build 20 cities. and play a tiny map.
     

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