Corporations. I really want to see corporations take over in the late game. And with BNW I could really see this working well. 1. The rush to build the specified Corporation (Wonder style). [as an example, we'll use TechCorpA] First, youd have to build TechCorpA before anyone else. From building TechCorpA you: Have TechCorpA headquartered in the city in which it is built (science per turn) Can build TechCorpA stores in all of your cities (gold per turn) Once internet is researched, build an online store (tourism/influence over other civs) 2. If you really want to push your Corp to increase trade relations, influence over other civs, etc, then in much the same way you can trade embassies in the Diplo trade screen, youd be able to trade with other civs here as well, and thered be a new entry on the diplo trade screen Corporations. First, youd have to successfully trade for the ability to have a foreign headquarters of TechCorpA to the other civ (if they dont want TechCorpA invading their empire, they dont have to accept the trade). This would work in a tiered effect, if you have a DOF, you will likely be able to get them to accept a foreign headquarters for a small amount of gold and it is there permanently. On down to hostile relationship, you will likely not be able to persuade them to accept a foreign headquarters, but you can continue to try and build your relationship with them enough that they will accept eventually. If they accept your proposal to bring TechCorpA to their empire: Other civ would be able to build TechCorpA foreign headquarters in the city of their choice (this would be like a mini-research agreement, every 30 turns, each of you gets a small boost to science.) Other civ can build TechCorpA foreign stores in all their cities (gold per turn flow happens, you get a smaller cut and the other civ gets a larger cut) [gold amount is determined by disparity of technologies and distance from the Primary Headquarters] You gain a tourism/influence boost per store that is built in their empire. There could probably be at least four corporation possibilities: science based corporation (think Samsung, Apple, IBM, Microsoft) [science benefits] retail based corporation (think WalMart, Carrefour, Metro AG) [happiness benefits] gold based corporation (think Industrial & Commercial Bank of China, Wells Fargo, Royal Bank Canada, Commonwealth) [gold benefits] food based corporation (think McDonalds, Coca Cola, Kraft, Nestle, Starbucks) [food benefits] This would be ~okay~ as a "research this tech an unlock the ability to build this (corporation wonder)" mechanic,.......... but would be even better if there was a new "corporate yield" that allowed you to build up to a corporation (think faith/religion in this instance), instead it would be corporate yield/corporation, in the same way that the first person to "found" a corporation gets choice as to which corporation they want, with a limit of the four corporations throughout the world. Civ A gets there first and they choose the Science corporation, (the Science corporation is now off the table) and Civ B gets there second, now there are only three to choose from, on down to Civ D taking the last remaining corporation available. I think this would be the best-case scenario for implementing corporations.