How did the nippa hut survive this long?

Tlalynet

Emperor
Joined
Aug 24, 2007
Messages
1,048
I just downloaded CIV Gold and was looking though everything it had to offer. It's quite good, and overall as well balanced as the main game (perhaps a little better).

The Baktrian Mint is kind of bad, in that something much later like the stock exchange only gives +15% and the Mali Mint gives +10% (though buffing its culture is nice compensation). It could be quite strong at 15% and the stock exchange could get a little buff (5%, 1 commerce, or a small trade route buff)

But anyway, the glaring problem is the Nippa hut. 2 free mined plains hills per city at a granary? (+10 hammers) It has to be a bug. I searched for it and saw it discussed in this forum back in 2009, but it still in the mod I downloaded yesterday.

As was said there, +1 or +10% is quite strong, perhaps +10% is what was intended?

Regardless I changed it to +1 in my version. Is this mod just finished and done or does the hut tend to get overlooked a lot?

5.1 is the version I have, is it up to date?
 
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