Dutch Canuck
Khan of Flatlanders
I remember in Civ 3 that as difficulty level increased, the builder player had to become more and more of a total war monger; such that high difficulty levels just spoiled the builder's game... War, war, and more war, and nothing else. A constant state of war is not much fun for me!
So for Civ 4, I have not played higher than Noble. I know that I am still mastering the game and I should be able to do better with experience. But there's a catch: if Civ 4 deteriorates into an endless brawl at higher levels, what the point for a builder like me? Don't get me wrong, I do engage in warfare as a builder - but only when I'm well prepared/when it is a "necessary evil"/defending my empire.
Can anyone give me a heads-up on what to expect as we builders ramp up the difficulty level of the game? Is it like Civ 3, or is Civ 4 still an interesting game for builders for many higher levels to come? How high in difficulty has anyone played, and won, primarily as a builder with a minimum of fighting!
It would be good to know what to expect based on other civvers' experience.
So for Civ 4, I have not played higher than Noble. I know that I am still mastering the game and I should be able to do better with experience. But there's a catch: if Civ 4 deteriorates into an endless brawl at higher levels, what the point for a builder like me? Don't get me wrong, I do engage in warfare as a builder - but only when I'm well prepared/when it is a "necessary evil"/defending my empire.
Can anyone give me a heads-up on what to expect as we builders ramp up the difficulty level of the game? Is it like Civ 3, or is Civ 4 still an interesting game for builders for many higher levels to come? How high in difficulty has anyone played, and won, primarily as a builder with a minimum of fighting!
It would be good to know what to expect based on other civvers' experience.

. winning by going to war is usually faster and often easier (easier depends on playstyle and preference, there's no one definition of easier), sure, but it's not the only way. don't look at only the "simple numbers" like the AI does ... look beyond them.
. many of the games the player was never in a war at all. many of the games the player won by 2 turns; some they lost by one turn. but it's certainly possible to win that way. i read the thread recently, but it was written before warlords came out.
, that sort of thing. by definition the typical "axe rush to get more territory" wars aren't possible since i'm doing OCC -- i can't ever be bigger.
(except the first GS) as a super specialist. I've won OCC space games on Monarch, but never tried Deity!!! I'll have to find that thread she's talking about.