luckyshuffle
Chieftain
- Joined
- Apr 8, 2016
- Messages
- 17
So I have been playing Civ V for several years and Civ 4 before that...
I kinda just fooled around on chieftan but am ready to enjoy the fun of " upping my game"
So I am on King for now and prolly moving up one more soon.
I have been learning a lot from these forums, and thanks to everyone who takes time to share and teach others.
ANYWAY, the topic at hand. I see that experienced, successful players don't have a predetermined win condition in mind when picking their leader and starting the game.
They react to what they learn in the opening of the game to choose the best easiest win scenario for that particular set up.
So what data do you use to make that choice?
Weak neighbors = domination ?
Ability to settle many cities and wheat or other food luxeries = science cause of population?
what?
Thanks.
I kinda just fooled around on chieftan but am ready to enjoy the fun of " upping my game"
So I am on King for now and prolly moving up one more soon.
I have been learning a lot from these forums, and thanks to everyone who takes time to share and teach others.
ANYWAY, the topic at hand. I see that experienced, successful players don't have a predetermined win condition in mind when picking their leader and starting the game.
They react to what they learn in the opening of the game to choose the best easiest win scenario for that particular set up.
So what data do you use to make that choice?
Weak neighbors = domination ?
Ability to settle many cities and wheat or other food luxeries = science cause of population?
what?
Thanks.