How do I edit pre-made maps?

RobinHat

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Hi all,

I have searched far and wide for the answer to this and have played around with Worldbuilder for ages trying to figure it out.

Here's what I'm trying to do:

I want to edit the 'Earth' scenario so that I add a few more Civs than the ones that are already there and put them in their historically accurate places. I have also modded a few civs of my own (in a mod of course), which I would also like to add.

So in short: How do I edit the pre-made Earth scenario so that I add more civs to the map?
 
http://forums.civfanatics.com/showpost.php?p=8519623&postcount=32

In that post, I attached a 7z compressed WorldBuilder file of Rhye's Earth map. The map itself has some modifications I deem necessary, & it allows players to place any civs they want. If you want to add extra civs in historically accurate places, do the following:

- Start the game in the "Custom Scenario" option
- Select the desired civs
- Load the map
- Open World Builder
- Search for & change the places of the units of each civ.

If you want more than 18 civs at a time, your mod must be programmed to admit more than 18 civs.
 
Thanks! That really helped! :)

How do I program my mod to admit more than 18 Civs?
 
You use a DLL that allows more than 18
 
You're going to have to be more specific, because being a modding newbie I have no idea what that means.
 
There is a file in the Assets folder called CvGameCoreDLL.dll. This file determines how many civs are available in the game (it also does a lot more). You need a C++ compiler to change this file. Many of the people on this site (including myself) don't do any C++ programing, so we have to find a dll file made by somebody else that does what we want. Basically you need to look for a CvGameCoreDLL.dll that works with the version of the game that you are using and increases the number of Civs without changing anything else. If you do some searching in this forum, you should be able to find one without to much trouble.
 
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