seanos08
Monarch

How do I prevent my cities culture flipping (I play diplo-honest and expansionist on Regent).
Is there here is no way of telling when a city is likely to flip?
I do build culture in border cities heavily and garrison them well.
scoutsout said:-rant
In a SG I'm in, I recently lost a Cav ARMY, an couple of infantry, a couple of cav, and some artillery to a size 1 city with one happy citizen who had access to 6 or 7 lux. Anybody that tells you that you can put X units in a city and prevent a culture flip needs to quit posting and sack some cities.
/rant
Dell19 said:Don't you have to garrison in case the AI couter attacks?
In this particular case the town was right on the front lines, and needed to be defended. It also had a barracks. The cav army was a little beat up, and armies take forever to heal without a barracks...Offa said:Why are you still garrisoning captured towns. Believe me, the flips are so much less painful if you don't leave troops behind. If you must garrisson towns then reg warriors will do.
Dell19 said:Thats basically what I was questioning, surely you have to garrison some captured cities as otherwise the AI will just recapture the city with it's own units. Also like Scoutsout I usually need to heal my troops by healing them in the nearest available city.
Khift said:The easiest and best way to prevent cultural flips is to disable them.
I see no point in them. Something that is unstoppable, unpredictable, historically inaccurate, and just plain not fun has no place in my Civ games.