How do "the eyes and ears network" works ?
let me explain :
I'm playing a game where I built it... and lo, 5turns later, no "stolen" techs... not even when 2 civs I know "can trade" and 1 "can't trade" in the diplomatic screen, and I can research those techs. (I'm speaking of mithril working, theology, precision...etc)
I will give the background as it may have an influence on why it doesn't work :
-I am at war with those 3 civs. (it is written 3civs : not 3civs at peace)
-I play with "no tech brockering" (1 civ did not discover those techs..)
-those 3 civs are : mercurian and their allies (kuriotates) and their vassal :
maybe it this one : 1 team + vassal = 2civs ?, but it is written "3civs" not "3teams"..
-I have no direct path towards the mecurian grounds... maybe that's why ?
any ideas ?
thanks
let me explain :
I'm playing a game where I built it... and lo, 5turns later, no "stolen" techs... not even when 2 civs I know "can trade" and 1 "can't trade" in the diplomatic screen, and I can research those techs. (I'm speaking of mithril working, theology, precision...etc)
I will give the background as it may have an influence on why it doesn't work :
-I am at war with those 3 civs. (it is written 3civs : not 3civs at peace)
-I play with "no tech brockering" (1 civ did not discover those techs..)
-those 3 civs are : mercurian and their allies (kuriotates) and their vassal :
maybe it this one : 1 team + vassal = 2civs ?, but it is written "3civs" not "3teams"..
-I have no direct path towards the mecurian grounds... maybe that's why ?
any ideas ?
thanks