I've noticed that the recent patches have changed several game mechanics... most notably, a Trade Depot only gives one trade route instead of two until your city reaches population-10 and receives a second trade route. Also, the Ectogenesis Pod no longer boosts Farm production by +1... instead it adds +1 Food per 4-population (for this city only?), a far weaker bonus. Any comments on how these (or other) changes impact the game? Has anyone noticed other major changes?