Aciv4playerA
Chieftain
- Joined
- Mar 18, 2015
- Messages
- 53
The stack attack seems to be broken in this MOD.
So just out of curiosity - am I missing something? Or how do you guys player if the stack attack is indeed broken? Fight one click at a time? I gave my game up when seeing an AI stack with 500+ cannons.
PS:
1. if the stack attack was broken because of the culture border's dependence on killing, can the team add an option for us to disable to such independence. Personally, I do not see how this matters (switching a few tiles really does not matter that much in a game) and I am not sure if it even works correctly (killing player A's units helps to switch A's square to B, not me?!).
2. If i have to choose, I'd rather choose the stack attack option (so do not have to click 500+ times) anytime over the culture feature (even if it works ).
3. Why does the AI make 500+ cannons anyway? especially if they do not use them at all.
So just out of curiosity - am I missing something? Or how do you guys player if the stack attack is indeed broken? Fight one click at a time? I gave my game up when seeing an AI stack with 500+ cannons.
PS:
1. if the stack attack was broken because of the culture border's dependence on killing, can the team add an option for us to disable to such independence. Personally, I do not see how this matters (switching a few tiles really does not matter that much in a game) and I am not sure if it even works correctly (killing player A's units helps to switch A's square to B, not me?!).
2. If i have to choose, I'd rather choose the stack attack option (so do not have to click 500+ times) anytime over the culture feature (even if it works ).
3. Why does the AI make 500+ cannons anyway? especially if they do not use them at all.