Hi,
I've played several Colonization games now, using a huge map option. On several occasions one of my scouts has been able to poke a nose into every tribe on the map, but they could not find all the planter options. Sugar planter seems especially rare in my experience. Tobacco planter especially common.
How are the specialities offered by the native tribes generated? It seems to have something to do with nearby terain features. Or is it random? (I realize fur trader comes up on occasions, and wonder if the criteria is different than for fur trapper.)
Also, has anyone ever experienced the 'Fountain of Youth' event? That was my favorite event of the original game. The designers might have thought it clever to include it, but with a very low probability.
I've played several Colonization games now, using a huge map option. On several occasions one of my scouts has been able to poke a nose into every tribe on the map, but they could not find all the planter options. Sugar planter seems especially rare in my experience. Tobacco planter especially common.
How are the specialities offered by the native tribes generated? It seems to have something to do with nearby terain features. Or is it random? (I realize fur trader comes up on occasions, and wonder if the criteria is different than for fur trapper.)
Also, has anyone ever experienced the 'Fountain of Youth' event? That was my favorite event of the original game. The designers might have thought it clever to include it, but with a very low probability.