How do you beat that?

faipalgugus

Chieftain
Joined
Feb 15, 2011
Messages
39
Ok first, apologizes for my awful english.


Yesterday, I played a game with inhabituals settings (epic,huge, 18 civs, 6 continents!!, no random events, choose religion), I won but i struggled a lot!!!

I won an ugly space race in 1929, by one turn. My thoughts: How do you win by domination or conquest with a such huge map, with five continents unknow before optics? I don't know, really.

I had only one neighbours on my continent and i chose to not rushed him, was it a mistake? If i canno't trade, there's a least one continent who raped me for sure. (With maps like that, one or two continent are generally totally backwards but there's always one sick continents lovefesttrademania which are almost untouchable).

I suck, i know, but seriously, i thought that steamrolled this map is ridiculously difficult. I'd like to read one expert who played this game.

Here's the saw

It's emperor
 

Attachments

I won such a game on prince, maybe it was easier because I had a small tech lead but it should work. I built about 10 Destroyer and 15 Transports that I filled with 60 Marines. At one point I switched one city to Transports, another to Destroyer and everything else to Marines. Police State and Mining Inc. helped a lot with happiness and production.
I just went from one harbour city to the next until the opponent capitulated. First I bombarded with Destroyers and then invaded with Marines. I could capture 1 city a turn like this. Although almost everybody had infantry my losses were very small. With a medic on the boat they even healed good when moving the Transports. Capturing new cities increased my production that reinforcements for other continents were no problem at all.
 
Huge maps often let the AI over expand. They tech much faster.

In terms of this start lots of gold but seems to be food starved. I would play but huge maps take ages to play!!
 
Well it was my second try with these settings, the first one, AI launched his ship in 1820, way way too early for me. ( a continent with 4AI: Gandhi, Musa, Joao and Zara who vassalizes the field= game over)

But it's much more realistic, i think, like a real world, you canno't take out the whole world, it's impossible, and you're lost in the immensity, i like that, in this game it's possible to win by space race (but very very very very difficult for a gamer like me), but domination? Come one, i want to see that.
 
i shudder to think of the length each turn would take should you opt to go domination on a huge world. I find going domination on a large map at epic speed leads to some absurdly long turns and generally once I conquer my main rival the limiting factor on conquering the smaller guys is how quickly my tanks can move through.
 
Well it was my second try with these settings, the first one, AI launched his ship in 1820, way way too early for me. ( a continent with 4AI: Gandhi, Musa, Joao and Zara who vassalizes the field= game over)

But it's much more realistic, i think, like a real world, you canno't take out the whole world, it's impossible, and you're lost in the immensity, i like that, in this game it's possible to win by space race (but very very very very difficult for a gamer like me), but domination? Come one, i want to see that.

You can do it, but it is a grind. One way to speed it up is to take vassals instead of conquering every last city. Admittedly this often leads to a conquest victory instead of domination but it's the same concept. In order to see a game like that, look up the old "King of the World" games done by Neal. He did some conquest/domination games on huge maps - admittedly using the Earth18 or other Earth maps. I think Mad Scientist did a few of them as well.
 
If you've got 6 continents, there's going to be a lot of coastal cities. Those are a lot easier to take quickly (especially after you can make nukes). But basically going for a conquest/domination victory on a huge map takes a while.
 
Back
Top Bottom